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Post by Ghul on Aug 17, 2012 11:56:41 GMT -6
RE: Character sheets: I was just thinking the same thing after printing it out! No Hobby for Old Men... Yeah, if you can get a hold of some legal paper and print it landscape, it looks great. You fold it like a booklet in the middle. But I'm asking a lot of the consumer, I realize, so there needs to be a letter sized version, too.
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paulg
Level 3 Conjurer
Posts: 75
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Post by paulg on Aug 17, 2012 20:29:24 GMT -6
I bought the PDF today. It's impressive. I wish I'd known about the kickstarter. I hope ASSH gets the attention it deserves.
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Post by Ghul on Aug 17, 2012 20:54:12 GMT -6
I bought the PDF today. It's impressive. I wish I'd known about the kickstarter. I hope ASSH gets the attention it deserves. Thanks, Paul, that's very nice of you. Were it not for Ian Baggley's amazing artistic talents, I scarcely believe words like "impressive" would be used to describe this RPG. The visual element he brings to the table is what (IMO) differentiates AS&SH from its contemporaries. I'm not saying it's better than its contemporaries, because I happen to think OSRIC (especially the Black Blade version) is a paragon of gaming perfection, but I do feel we have something exciting and unique, yet traditional. Thanks for the kind words! The general sale of the print version is getting closer to be posted, to please check back here or our FB page: www.facebook.com/pages/Astonishing-Swordsmen-Sorcerers-of-Hyperborea/63347533071Cheers, Jeff T.
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Post by diogonogueira on Aug 20, 2012 7:30:50 GMT -6
Sorry to bother Jeff, but have you thought about the Map PDF being made whole yet? I made a crude montage of the file but I could still use a better one, hehehe.
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Post by Ghul on Aug 20, 2012 18:30:18 GMT -6
Sorry to bother Jeff, but have you thought about the Map PDF being made whole yet? I made a crude montage of the file but I could still use a better one, hehehe. Yes, I'm going to do this, but doing it and making a new version of the character sheet (a more PDF friendly version) are time sappers that will have to come after all the pre-orders are shipped.
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Post by Ynas Midgard on Aug 29, 2012 10:06:21 GMT -6
I have finally bought the pdf. The illustrations are very evocative and the editing is also superb - this is how a game (any game!) should look. I am not sure if I want to run this by the book; however, many things are going to be stolen and used in other campaigns of mine
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Post by Ghul on Aug 30, 2012 11:25:16 GMT -6
I have finally bought the pdf. The illustrations are very evocative and the editing is also superb - this is how a game (any game!) should look. I am not sure if I want to run this by the book; however, many things are going to be stolen and used in other campaigns of mine Thank you for the kind words. Much appreciated! Ian's work is no doubt superb, but I'm happy to hear you've noticed the quality of the editing. The editor is often reviled if he's done poorly, ignored if he's done well. It's often a thankless job, so it's nice of you to mention it. As far as running it by the book or pulling elements from it for your own campaign -- do what is most fun for you and your player group! FWIW, there are more than a few folks who have told me they intend to use Hyperborea as a planar jump from their present campaign world, and that works quite well, too, by my reckoning. Cheers, Jeff T.
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benoist
Level 5 Thaumaturgist
OD&D, AD&D, AS&SH
Posts: 346
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Post by benoist on Aug 30, 2012 16:10:28 GMT -6
I have to temper Jeffrey's humility to some extent (as nicely as I can). Yes, Ian's work definitely participates to the vibe of the works and the initial impression one gets opening the books. Yes, I agree that Hyperborea wouldn't feel the same were it not for Ian's various depictions of the game's contents. BUT the game itself deserves praise, and is truly formidable, in that it is a worthy descendant of the great games from which it takes a large helping of inspiration, and yet manages to create its own paradigm that is definitely "Hyperborean" to its core. Swordsmen & Sorcerers indeed. So you will excuse me my friend if I disagree with you, but your game is great. I love it, and love Ian's art which truly adds to its impact on my imagination. But make no mistake: the responsibility of making this boxed set the awesome, playable, inspirational game that it is rests squarely upon your shoulders, and the text is definitely worth playing on its own merits. You are guilty as charged, and the prosecutions rests, I'm afraid.
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Post by mabon5127 on Aug 30, 2012 16:53:12 GMT -6
I have to temper Jeffrey's humility to some extent (as nicely as I can). Yes, Ian's work definitely participates to the vibe of the works and the initial impression one gets opening the books. Yes, I agree that Hyperborea wouldn't feel the same were it not for Ian's various depictions of the game's contents. BUT the game itself deserves praise, and is truly formidable, in that it is a worthy descendant of the great games from which it takes a large helping of inspiration, and yet manages to create its own paradigm that is definitely "Hyperborean" to its core. Swordsmen & Sorcerers indeed. So you will excuse me my friend if I disagree with you, but your game is great. I love it, and love Ian's art which truly adds to its impact on my imagination. But make no mistake: the responsibility of making this boxed set the awesome, playable, inspirational game that it is rests squarely upon your shoulders, and the text is definitely worth playing on its own merits. You are guilty as charged, and the prosecutions rests, I'm afraid. [/ I agree. The car is very stylish but the engine purrs like a kitten as well..... I fell in love with the themes and style in the writing before I got a chance to love the art. The actual game engine is very servicible with many interesting twists on old themes. Jeff is very humble and a great gentleman as well. This is the go to game for weird fantasy, period.
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Post by Ghul on Aug 30, 2012 17:28:37 GMT -6
Ha! You fellows are far too kind, but I do appreciate the sentiments!
Cheers, Jeff T.
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Post by diogonogueira on Aug 31, 2012 19:37:38 GMT -6
I have to temper Jeffrey's humility to some extent (as nicely as I can). Yes, Ian's work definitely participates to the vibe of the works and the initial impression one gets opening the books. Yes, I agree that Hyperborea wouldn't feel the same were it not for Ian's various depictions of the game's contents. BUT the game itself deserves praise, and is truly formidable, in that it is a worthy descendant of the great games from which it takes a large helping of inspiration, and yet manages to create its own paradigm that is definitely "Hyperborean" to its core. Swordsmen & Sorcerers indeed. So you will excuse me my friend if I disagree with you, but your game is great. I love it, and love Ian's art which truly adds to its impact on my imagination. But make no mistake: the responsibility of making this boxed set the awesome, playable, inspirational game that it is rests squarely upon your shoulders, and the text is definitely worth playing on its own merits. You are guilty as charged, and the prosecutions rests, I'm afraid. I have to agree. Even if the game had no art at all, I would still be fascinated with it. It has a feeling of its own. The classes suit the genre very well. The monsters are inspirational, the races, the world, the rules twists. I liked it a lot. It's a complete game in one box, which is kinda rare these days. Full system with full campaign setting. It's certainly in the top 10 games I would take with me anywhere!
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