|
Post by billiambabble on Mar 10, 2012 17:02:20 GMT -6
Wow, I'm amazed at how much Mars/Carter material and links you've got on this board. I'm posting here today, because yesterday when was reading the Sky Tyrant of Mars, I kept thinking of D&D, specifically early editions and clones like WhiteBox where all damage is a d6, so that swashbuckling adventures don't have to have choose between swords or rifles, at least not based on stat damage. Sky Tyrant is designed for Savage Worlds, but plenty of the scenes would convert pretty easily I reckon. bit.ly/STofMARS (my abbreviated link to DriveThru)
|
|
|
Post by Finarvyn on Mar 11, 2012 5:53:58 GMT -6
Hey, billiambabble, thanks to the recent sale at DriveThru I picked up (all?) six of the modules for Savage MARS, including Sky Tyrant of Mars. I'm not a big fan of Savage Worlds in general but am hoping to use the ideas in an OD&D Barsoom game some time soon. This is by far the most active Warriors of Mars board that I've seen anywhere on the internet. Feel free to toss in your ideas and suggestions for any Barsoom game, however, even if it's not specific to TSR's WoM. I own the SW Mars rules, TSR's WoM, the old SPI wargame John Carter Warlord of Mars and some of the old Heritage miniatures rules sets. Probably even more if I look around a little. Anything Barsoom is fair game here!
|
|
|
Post by billiambabble on Mar 11, 2012 6:53:10 GMT -6
I've only just picked up the Barsoom and Conan downloads. They are all excellent. (Apologies for any generalisations which mark me out as a complete noob ) I think I'm also going to enjoy researching into all of the different titles you've mentioned. (PS. I think I might have lavished praise on you before here or somewhere else but I adore simple compactness of the WhiteBox edition!)
|
|
|
Post by Finarvyn on Mar 11, 2012 8:17:26 GMT -6
I think I might have lavished praise on you before here or somewhere else but I adore simple compactness of the WhiteBox edition!) Thanks. I always enjoy praise. ;D My gaming style has always been pretty minimalistic, which is the flavor that I tried to impart on the WB rules set. I really don't want to have to look at the rulebook much during play. My minimalistic style is actually why I have issues with Savage Worlds. I always heard that SW is lite and easy to run, but I'm not a big fan of skills and the game just never clicked for me.
|
|
|
Post by billiambabble on Mar 12, 2012 21:30:59 GMT -6
I'll be honest and say that I'm struggling to get my head around some of the rules in my copy of the SW Explorer's Edition - also the scope genre-wise is pretty massive, so the examples aren't very consistent. Is it me or are many games obsessed with "story teller" style incentives, which I find bizarre that it's become so integral. So your WB tool up with handful spells, some weapons and point us at the action, was a refreshing read (and sublimely compact like T&T5), especially after getting confused by some of the more modern games (What's a "dice pool"?! And I find 4E D&D unreadable -which is heart breaking for me, because the hardbacks are very pretty). It's was such a relief to find that there were whole communities on the web dedicated to "old-school" methods. Ha. Suddenly I'm "old school" - and my floorplans are "retro"/"vintage" *grin* okay, I now play up to that. It just so happens that hand-drawn plans push the nostalgia button... but that's whole other ramble. I thought I'd posted on this forum before, but I must have just done that "mentally". That happens to me a lot... I think. (I'm typing now, right?) I wrote a couple of informal blog reviews about the new MARS adventures but my original angle was what these modules could bring to me and my fantasies about adapting to some sort of fast-play D&D - or a system that I was really comfortable with. Then I got a bit over excited and had to post about the Barsoom and Conan downloads linked to from here. Well, I guess it's all topical at the moment -the film is at least. (Again, forgive any generalisations...) oops babbling. Never trust big guys with four arms. Their ways are different from ours.
|
|
|
Post by Finarvyn on Mar 13, 2012 13:35:20 GMT -6
I'll admit that I have a shelf in my den that has lots of Indie games with dice pools and story rewards and such. I love to read them but I hardly ever play them, with the exception of Amber Diceless. Amber is one of my favorite systems of all time, next to OD&D and the OD&D-like games (C&C, DCC, etc), because Amber runs so smoothly and it's almost as if there aren't any rules at all.
|
|
|
Post by billiambabble on Mar 14, 2012 19:23:24 GMT -6
Reading games is good. I'm a big fan of reading games, I just to need to read more of the modern systems, I guess. Amber Diceless sounds most curious ...
|
|