'Obvious solution here, gentlemen,' says Gereshma, we go thatway'- pointing to the empty passage - 'The green thing comes thisaway and eats them -' jerks finger over shoulder at the possible pursuit - 'while we are elsewhere finding another way round.'
'Hoi, slave, you know these passages at all? Been down here with your old bandit masters?'
Post by greentongue on Jan 22, 2008 19:41:55 GMT -6
After another ten minutes of careful travel the party reaches a crossroad in the sewer.
A fresco with carving decorates the side tunnel on the right. The carving are of ragged brown bristles and and teeth. The tunnel is given the form of the gaping mouth, of an huge worm like creature. It looks very realistic and the ring of sharp teeth glitter with malice. This tunnel is raised above the rest of the sewer and only has flow through when the water level is unusually high.
To the left is the normal sewer tunnel with flow coming to join the main way.
Continuing ahead, at the very edge of the light shed by the torches, there is a wider area with columns supporting the roof.
Post by greentongue on Jan 24, 2008 7:41:29 GMT -6
After Imalcho has indicated they should be going in the direction of the worm tunnel, everyone decides to find yet another shortcut. They noticed nothing of concern in the side tunnel in the opposite direction.
Together they moved towards the columned opening ahead on the right. This was revealed to be a forty foot wide area raised like the worm passage. Behind the first row of columns there are spaces full of racks. An earthy smell emanating from this area struggles with the sewer stench. The racks contain shelves of soil covered in mushrooms. Each shelve has mushrooms in a stage of growth. Behind the open area is another row of columns. This repeats as far as the torch light extends. A fungal glow provides some illumination.
The columns are decorated and the clan symbol of a grey mushroom on a blue background is prominently displayed.
'A mushroom farm,' says Gereshma. 'Enterprising use of underground space I must say, but not very exciting. I say go back and go up the worm passage as Imalcho first suggested. Not scared of M'rur are you Kevuk?'
"I suppose these mushrooms are worth guarding," Sanjesh says. "Someone should keep an eye on our new linkboy while the rest look out for fellows who may resent our intrusion. If we can douse one of the torches and save it for later, that may be a good idea. If it comes to a fight, I wouldn't want to be juggling sword, shield and burning brand."
He turns to Gereshma. "Say, that's right -- or rather, this is not 'right and right again.' Imalcho at least has some notion of which way to turn."
Last Edit: Jan 24, 2008 17:54:19 GMT -6 by dwayanu
"I'm keeping an eye on our torchbearer. If you can suggest a way to put out one of these torches so that we could light it again, that would be helpful." He looks around the mushroom farm. "I suppose they have a way to the surface here, but no doubt the mushroom farmers will require a high price. Maybe the worm mouth will take us back towards the direction Imalcho suggested. Besides, it seemed drier, and I've never walked inside a worm before. Let's go."
"Eh? What's that? A few gibbering Mrur never turned a stout warrior's heart..."
Kevuk stuffs handfuls of mushrooms of different colors into his bag while he talks.
"No sense wandering through here if Imalcho wants to shove us down the worm-lord's throat, eh? Back to the tunnel, I think." Once his bag is full Kevuk will encourage everyone else to go that way as well, though he will stay alert for interesting things while exploring the nearest 20 or 30 feet of the mushroom chamber.
As soon as Kevuk hears the alarm, he breaks off going for the mushrooms.
"Let's beat a hasty retreat, cousins!" he calls out, staying near Imalcho. Since he's rear guard he'll let everyone else get through the worm teeth before he goes ("Ho! Step lively, there!"). He'll do what they do if they get through OK, otherwise he'll just stand with sword out, ready to defend his fellows against the guardians of the (sh)room if necessary.
When Hrunal and the torchbearer get to the worm-mouth, the sorcerer stops and cups one ear, looking and listening for the green beast, or anything else that might be back the way the party came. He does the same peering through the worm mouth.
He tosses his torch through the mouth and to the left side, and if nothing untoward occurs, he steps gingerly through, one foot at a time.
Last Edit: Jan 28, 2008 16:35:09 GMT -6 by Epengar
Post by greentongue on Jan 28, 2008 18:57:36 GMT -6
Hrunal faintly hears the sound of voices from the direction of the green beast. The sound is farther away than he remembered it from before. Through the worm's mouth he hears nothing.
When thrown, the torch flies through and rolls up against the left side of the passage. It sputters as it rolls through the dust on the floor but does not go out.
As Gereshma steps through the mouth into the now lighted passage beyond, several of the teeth spring out at him in what looks like a spear trap. One of the teeth cut a shallow furrow along his calf. (Gereshma takes 1 point of damage.)
With the warriors guarding the rear, Hrunal tries his luck with the teeth. As he also straddles the row of fangs, more shoot out at him. He was not as lucky as Gereshma and two of them gouged at his flesh. (Hrunal takes 2 points of damage.)
He is able to retrieve the sputtering torch from the floor. With the additional light from holding it up he sees that at the very edge of its light, there is another crossing of tunnels.
Imalcho and the torchbearer nervously eye the teeth while waiting for someone else to go before them. =
'It's as if the worm god himself can see us,' assisting Hrunal in looking for a way to disarm the trap.
OOC: Is there any hole or mark on the wall betwen these spears that might be a sensor of some kind? Or on the ceiling just before it? If so Gereshma wil look for some way to block it with a wad of chewed up paper.