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Post by Finarvyn on Feb 21, 2011 11:32:23 GMT -6
I've been keeping up on the "Dungeons & Dragons Gamma World" game, based on the 4E rules system and thought I'd post a list of stuff out for the game.
Core Stuff: Gamma World RPG This is the basic boxed set. It comes with a rulebook (small sized, like the "essentials" books) plus some maps and mutant card deck. The game is designed to be expandible with booster decks, but can be played just fine without them.
Worldwide Gamma World Day collectables: Trouble in Freesboro (module) Gamma World Day Poster Mutant Promo Cards This is all of the stuff that went for big bucks on e-bay when no one could get copies of it. Sadly, I'm one of the guys who paid big for it. While none of it is amazing, it was neat to have a module back when there were no expansion sets.
Expansion Packs: Famine in Far-Go More rules, more mutant cards. Legion of Gold More rules, more mutant cards.
Books: Sooner Dead Ordered but not read it yet. Red Sails in the Fallout Not published until summer.
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