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Post by tombowings on Aug 15, 2010 14:55:41 GMT -6
Use this thread to discuss plans, ask questions of the game world--you know, the usual out of game jokes and chatter.
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Post by murquhart72 on Aug 15, 2010 16:26:44 GMT -6
I'll be the first with two comments: Bone Women are HAWT. Where are we? I recall you saying you weren't using the Carcosa map per se. Will this be a Carcosa setting of your own design?
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Post by tombowings on Aug 15, 2010 17:24:59 GMT -6
I'll be the first with two comments: Bone Women are HAWT. Where are we? I recall you saying you weren't using the Carcosa map per se. Will this be a Carcosa setting of your own design? It will be very similar, but some small differences. Mostly the placement of villages and landmarks. The feel will be exactly the same.
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Post by murquhart72 on Aug 15, 2010 17:44:09 GMT -6
Never done a PbP, so I'll probably lurk in the shadows and observe 'til I get more comfortable. When do things like class and languages come up, organically during play?
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Post by tombowings on Aug 16, 2010 14:05:25 GMT -6
PbP gaming is pretty easy. The general rule of thumb is to try and post once per day. Other than that, just respond to the environment as you would in any other face or face game. The biggest different is that I'll be rolling all of the dice (otherwise things go very, very slowly).
Yeah, classes and languages will come up organically during play. If you reveal that your character can use sorcerous rituals, for example, you will note it on your public character sheet.
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Post by murquhart72 on Aug 16, 2010 16:06:32 GMT -6
Could it be assumed (as OD&D has no tinderbox) that torches/lanterns purchased come with matches or similar to light them? Also, are yarin the type of creature that needs to be tied to one spot, or will they pretty much stay where they're told?
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Post by tombowings on Aug 16, 2010 16:24:05 GMT -6
Could it be assumed (as OD&D has no tinderbox) that torches/lanterns purchased come with matches or similar to light them? Also, are yarin the type of creature that needs to be tied to one spot, or will they pretty much stay where they're told? Yeah. I'm assuming that if you have torches, you have flint to light them with. Jade has been well trained and will stay put until you return unless something extremely unusual happens, like being engulfed by a purple worm.
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Post by murquhart72 on Aug 16, 2010 17:01:12 GMT -6
Suddenly had a picture of a purple worm bouncing sideways along the desert 'cause of the faithful yarin in it's belly bounding away to find it's master ;D
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Post by waysoftheearth on Aug 16, 2010 17:36:50 GMT -6
Tombowings, "Iszak" is spelled IS - ZAK
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Post by tombowings on Aug 16, 2010 17:40:27 GMT -6
Tombowings, "Iszak" is spelled IS - ZAK Haha, oops. I'll fix that right away. Thanks for pointing it out.
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Post by waysoftheearth on Aug 16, 2010 17:42:47 GMT -6
Are you going to roll hit die size and hit points for each encounter in the Carcosa fashion?
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Post by tombowings on Aug 16, 2010 17:44:46 GMT -6
Yeah, unless is proves too difficult to convey in writing. But I'm pretty sure it will work just fine.
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Post by waysoftheearth on Aug 19, 2010 17:08:50 GMT -6
Is Iszak able to choose any additional languages? Or since we all will see whatever information is passed in the Ancient Tongue should Iszak select that too?
I assume he knows Jale (Jellajalla?) and Common.
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Post by tombowings on Aug 19, 2010 17:12:19 GMT -6
Is Iszak able to choose any additional languages? Or since we all will see whatever information is passed in the Ancient Tongue should Iszak select that too? I assume he knows Jale (Jellajalla?) and Common. Yeah, go ahead and pick a few languages and PM then to me. Ancient Space Alien is just one of the many options.
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Post by murquhart72 on Aug 19, 2010 19:22:07 GMT -6
I made a cheat sheet from the Character Roster so I could easily keep track of who's who. I'm posting Emerald Blade's observations below in case anyone wants to copy them to a text file. I look at this for a quick glimpse of who is who. If I need details, I just go to the Roster. And without further ado: Enmerkar: Smart and durable Red Man with morningstar, plate and shield; Looking for tech to save sister. Tas: A charming Green Man in plate with shield who doesn't talk much but carries a mean flail and bow. The Penultimate Ectasy: Powerful, smart Dolm Man in plate with shield who bears a pair of axes and is a bit full of himself. Varghul: Smart, healthy Red Man who is apparently down on his luck, having little more than the clothes on his back and a few coins in his purse Emerald Blade of all Challenges: Smart@$$ Green Man in mail with a big@$$ sword. Cautious, but helpful. Nodu: Agile, powerful Bone Woman with piecemeal arms and armor. Self concious of prejudice against her kind. Iszak Loran Konstantin (The Vivisectionist): Wise Jale Man with twisted interests. Equipped as a mad scientist. Delectable Shade of the Cosmic Tree: Healthy Orange Woman astronomer in leather armor and dark robes. Armed with spear and bow.
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Post by tombowings on Aug 20, 2010 12:16:38 GMT -6
Very nice. I especially love how you kept Varghul in the mix.
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Deleted
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Post by Deleted on Aug 21, 2010 11:10:15 GMT -6
The hit-dice system in Carcosa (this is my first time playing) seems clever: if I understand it correctly, a character can sustain hits in a skirmish equal to his highest single die-roll before losing a single die. Thus, a 1HD character emerges from each fight either in top form, or dead.
This strikes me as an elegant way to address the lack of magical healing: as long as you don't lose a full die in one fight, you have the full die for the next fight. So, e.g. The Penultimate Ecstasy will roll a full hit die of a random type for the next fight, despite losing one out of his four pips in this one.
Have I understood it correctly?
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Post by tombowings on Aug 21, 2010 11:23:02 GMT -6
Yup. That is exactly correct and I am only rolling hit points when a character is first damaged by an attack.
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Deleted
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Post by Deleted on Aug 21, 2010 16:38:29 GMT -6
Mushgnome gets my endorsement for best PC entrance. Perfect transition from pulp melodrama to absurd deflation.
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Post by Mushgnome on Aug 24, 2010 14:19:03 GMT -6
Mushgnome gets my endorsement for best PC entrance. Perfect transition from pulp melodrama to absurd deflation. Thanks! Wait until you see her in action...
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Post by tombowings on Aug 30, 2010 16:23:31 GMT -6
Cadriel, although Enmerkar has passed on, you are welcome to roll up a new character, should you so wish.
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Post by tombowings on Aug 31, 2010 11:18:45 GMT -6
Do you think making maps of the various rooms would be useful to you guys. If so, I can start to post them more regularly.
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EdOWar
Level 5 Thaumaturgist
Posts: 315
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Post by EdOWar on Aug 31, 2010 11:57:39 GMT -6
Not sure if we need a map of every room, but in situations with complicated battles, they do help.
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Post by murquhart72 on Aug 31, 2010 14:39:23 GMT -6
Agreed.
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Post by cadriel on Aug 31, 2010 15:05:52 GMT -6
Cadriel, although Enmerkar has passed on, you are welcome to roll up a new character, should you so wish. Sure, would you want to roll the stats for the new PC and I can appear after the current room's conflict is done?
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Post by tombowings on Aug 31, 2010 15:12:53 GMT -6
Yup. That's how it will work. We'll work out an entrance for you and everything will be good to go.
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Post by tombowings on Sept 9, 2010 10:50:12 GMT -6
I'll be at my parent's house for a couple of day, and my postings my becomes spastic or inconstant. I don't think they will, but I thought I would give you all the heads up just in case.
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Post by tombowings on Sept 16, 2010 2:20:16 GMT -6
I'll wait till tomorrow for responses from the rest of the characters, but I would like to keep the game moving. Tomorrow, combat progresses to round 2.
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Post by tombowings on Sept 23, 2010 11:53:05 GMT -6
Wow, time has passed by faster than I thought. Post coming later today. I'm sorry guys.
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Post by tombowings on Sept 25, 2010 12:32:46 GMT -6
I haven't heard from picador or cadriel for a while, are you guys still around.
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