albert
Level 1 Medium
Posts: 19
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Post by albert on Mar 24, 2011 13:27:17 GMT -6
Quick update: Terminal Space 1.4 (don't ask me about 1.3 - it seems to be lost forever ) is out now. It has corrected language and grammar (don't be afraid - not by me!), but most of the content remained the same as in 1.2 Here is a download link, also PDF can be accessed through Box widget on my TS blog (link in my sig).
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Post by garham on Mar 24, 2011 20:52:55 GMT -6
This is awesome
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Post by Sean Michael Kelly on Feb 23, 2013 19:58:19 GMT -6
I just found TS this week and have downloaded, skimmed, and tonight printed in glorious booklet format. Albert, thank you so much for initially formatting it as such!
To me: Old School = Booklet :-)
I look forward to reading it, and integrating some of it into our OD&D/Delving Deeper campaign!
Exalt!
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Post by keith418 on Dec 1, 2015 18:04:06 GMT -6
I like it better than "White Star."
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Post by Mike on Dec 2, 2015 21:35:25 GMT -6
I like it better than "White Star." I concur sir.
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Post by crusssdaddy on Dec 6, 2015 19:44:39 GMT -6
I like it better than "White Star." I concur sir. I will third that sentiment.
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jeff
Level 1 Medium
Posts: 20
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Post by jeff on Dec 14, 2015 15:19:14 GMT -6
I will third that sentiment. Why is that?
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Post by crusssdaddy on Dec 14, 2015 20:04:43 GMT -6
I will third that sentiment. Why is that? Terminal Space is more influenced by Lovecraft than Star Wars, so the default flavor is more attractive to me. It offers OD&D authenticity -- S&W is just different enough to give me pause. I appreciate the DIY aesthetic -- Terminal Space feels more like a project than a product.
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Post by Mike on Dec 17, 2015 20:24:52 GMT -6
I will third that sentiment. Why is that? Terminal Space is a supplement for taking your fantasy Original D&D game to the stars and/or creating an ODD sci-fi game. White Star is WhiteBox with the core text almost completely unchanged with a light Star Wars veneer. There's just no room or need for another Star Wars game. You can call your Jedi "Star Knights" but they're still Jedi - with the exception that your Star Knight is just one six-sided die away from instant death. Terminal Space covers building star ships and (gasp) travelling through space. White Star leaves that sort of shenanigans to the referee. Strip out Whitebox and there's almost nothing left. Sorry, the reason I sounds so glum about White Star is that a) it's clear so much work went into it and b) it's such a missed opportunity. I would love a light OSR sci-fi game but this isn't it.
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Post by Stormcrow on Dec 18, 2015 9:15:58 GMT -6
I would love a light OSR sci-fi game but this isn't it. How about playing Terminal Space?
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Post by geoffrey on Dec 18, 2015 17:28:41 GMT -6
Terminal Space feels more like a project than a product. Well put.
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Post by Mike on Dec 18, 2015 18:36:21 GMT -6
Terminal Space feels more like a project than a product. Well put. Can't argue with that.
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premmy
Level 5 Thaumaturgist
Posts: 295
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Post by premmy on Dec 18, 2015 18:46:59 GMT -6
I would love a light OSR sci-fi game but this isn't it. Have you checked out Stars Without Number? It's become my go-to for OSR sci-fi gaming, no contest.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 19, 2015 6:39:11 GMT -6
X-Plorers and Rogue Space work for me
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Post by Mike on Dec 22, 2015 20:30:05 GMT -6
I would love a light OSR sci-fi game but this isn't it. Have you checked out Stars Without Number? It's become my go-to for OSR sci-fi gaming, no contest. Yes, and I like it. A lot. Traveller was the first game I ever played and I consider SWN to be the spiritual equal of the late 70s Traveller rules. However, I need something lighter. I don't have the time to build all of the planets and all of the ships. I want something generic and simple. If I had the time this would be the game for me.
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Post by Mike on Dec 22, 2015 20:31:42 GMT -6
X-Plorers and Rogue Space work for me I like X-Plorers - although it seems to have been abandoned by designer and publisher - but some of the "skill" choices for the classes are difficult for me to reconcile. I don't think I know what Rogue Space is? Where can I learn more? Thanks
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 23, 2015 16:54:07 GMT -6
X-Plorers and Rogue Space work for me I like X-Plorers - although it seems to have been abandoned by designer and publisher - but some of the "skill" choices for the classes are difficult for me to reconcile. I don't think I know what Rogue Space is? Where can I learn more? Thanks roguespacerpg.blogspot.com/
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Post by Mike on Dec 23, 2015 20:54:17 GMT -6
Thanks Relic.
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