Anyone remember this one? Originally by Heritage then re released by FGU. I ran it a couple of times and heavily re-wrote it for use in a Horseclans setting. I actually really liked the combat and magic systems. I didn't care for the social status rules so much, though, and found the Experience system quite clumsy. But I dusted my copy off a couple of days ago due to a sudden urge to revisit Horseclans....
Post by The Fiendish Dr. Samsara on May 25, 2010 20:40:15 GMT -6
A game with some really nifty pieces of design (flavourful as hell magic; everything is a playable PC) with some pretty clunky design IMO. I keep thinking you could rewrite it for BRP pretty easily, but never quite had the energy to tackle it.
I picked up a copy of this at a convention a while ago.
It strikes me as post-AD&D overcomplicated, although maybe I should give it another look. (It was such a small box I was hoping it was something I could get and then run right away at that convention -- but it was not to be.)
Dieter the Deathless, anger-fueled fighting machine.
I purchased it off ebay this year. Looking for resources on the web, I discovered one of the highest profile Sword Bearer fans is also local. We could get a Sword Bearer Renaissance going around these parts.