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Post by Fearghus on Jul 13, 2017 8:09:44 GMT -6
Has anyone mentioned tic-tac-toe style? It is a nice way to balance randomness with player choice and avoid stat inflation. Scott, can you break this down Barney-Style for me?
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Post by Scott Anderson on Jul 13, 2017 13:19:54 GMT -6
Draw a tic-tac-toe board. Across the top, label the columns “Str”, “Dex”, and “Con” for Strength, Dexterity and Constitution. Label the rows “Int”, “Wis”, and “Cha” for Intelligence, Wisdom and Charisma. Throw three six-sided dice and add the pips, and write that number in the top-left box. Repeat this process eight more times for the other eight boxes.
For any given number, it may be assigned to the ability of the row it’s in or column it’s in, but not both. When you use a particular number, cross it out afterwards. You will find that three scores are left over. Use one for your starting gold — remember to multiply it by ten —and discard the other two numbers.
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