Post by James Maliszewski on Sept 7, 2009 22:04:31 GMT -6
The Dwimmermount setting generally takes a vaguely "swords-and-sorcery" attitude toward religion, which is to say, most people, even those who follow a particular faith, are somewhat skeptical, even cynical, about it all. Several religions are very influential and few doubt that the gods are real and have the ability to manifest their power in the world. However, this doesn't preclude the realization that religiosity and goodness don't always go hand in hand and many clerics, even of generally benevolent deities, aren't above using their position to make their earthly existence better.
The following are the main deities in the campaign area surrounding Dwimmermount. No characters except clerics are expected to have a patron deity, although anyone who wishes to adopt one for their character is welcome to do so.
Anesidora: Goddess of farming, marriage, and law. Asana: Goddess of strategy, heroism, and science. Caint: God of medicine, poetry, and music. Mavors: God of war. Ptah: God of travelers, craftsmen, and invention. Turms Termax: God of writing, magic, and diplomacy. Tyche: Goddess of fortune, prosperity, and destiny. Typhon: God of order, discipline, and trade.
Of these, Typhon is the most widely worshiped, although Anesidora is nearly as influential. Turms Termax is a fairly obscure deity except among magic-users and even many of them worship other deities, particularly Asana and Ptah.
Writer and Sleep-Deprived Dad