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Post by Craig J. Brain on Sept 16, 2009 5:34:59 GMT -6
Marv, Quite true That board of ours is only 1500(ish) posts in size, it has a long way to evolve/mutate as time goes by, hopefully it will cater for all players tastes better. Craig J. Brain
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EdOWar
Level 5 Thaumaturgist
Posts: 315
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Post by EdOWar on Jan 29, 2010 21:53:29 GMT -6
Apparently WotC is going to put out a 4E version of Gamma World as well, later this year. The technology items and mutations are going to be on cards, which sounds interesting. Not so interesting is that they will be random cards purchased in boosters. Still, I'll probably pick it up when it comes out even though I'm no fan of 4E...I just like PA games that much.
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Post by Achán hiNidráne on Jan 30, 2010 22:14:44 GMT -6
Ugh! Is there any game lisence that WotC can't mess up?
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Post by Craig J. Brain on Feb 19, 2010 5:44:45 GMT -6
I am hoping that this new edition of GW will reinvigorate the genre. WardCo is still going ahead with MA5e and I am really happy with the new material that I have seen so far, and I think other gamers will be too. I am looking forward to being able to sit down and play MA using the new rules, and convert a heap of my older stuff to the new system.
Craig J. Brain WardCo.
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Post by Craig J. Brain on Feb 19, 2010 5:47:15 GMT -6
While I think of it, regardless of what system you play, which edition of GW you favour, the new edition of GW will be supported by miniatures. That hasn't occured with GW for a looooong time That alone might be enough to attract new players to this genre While I may wait until the 2nd printing of the new GW game, I will probably pounce on a few of the better miniatures for my own collection. Craig J. Brain WardCo.
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EdOWar
Level 5 Thaumaturgist
Posts: 315
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Post by EdOWar on Feb 19, 2010 15:01:05 GMT -6
Hrm, GW style miniatures would be nice. I'd pick up some of those as well, provided they were decent quality.
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Post by tavis on Feb 19, 2010 15:56:55 GMT -6
I just re-discovered my old GW miniatures; there's a hisser with a spear, a bearoid with a wicker shield and club, a four-armed mutant - all of which I painted with in a glossy Testor's paint the look of which immediately brings me back 25 years!
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Post by Craig J. Brain on Feb 20, 2010 4:54:11 GMT -6
I just re-discovered my old GW miniatures; there's a hisser with a spear, a bearoid with a wicker shield and club, a four-armed mutant - all of which I painted with in a glossy Testor's paint the look of which immediately brings me back 25 years! Tavis, I have a few still in their old Testors colours from the 80's I imagine it is worse for others than for me, since I painted them and I am colourblind. They still look fine to me
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Post by Finarvyn on Feb 20, 2010 16:52:44 GMT -6
Colorblind? For GW or MA, that may make them look better!
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Thorulfr
Level 5 Thaumaturgist
Posts: 264
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Post by Thorulfr on Mar 16, 2010 9:29:56 GMT -6
Colorblind? For GW or MA, that may make them look better! One of my gaming buddies from high school is red-green colorblind. He once painted a bunch of WWII American microarmor using a brick-red primer and olive-drab paint...both colors looked exactly the same to him. The...ummmm...'camouflage' pattern was pretty impressive, actually. Dragging it sort of back to topic - has anyone seen any of those old Grenadier minis around (eBay, etc...)? I never saw any, even back then they were available.
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Alex
Level 3 Conjurer
Posts: 92
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Post by Alex on Aug 23, 2010 13:26:25 GMT -6
I don't think that's the case, or at least that such is not a special feature of SciFi. I think people need to be shown that a game can do more than one thing. People seem to grab onto what is presented and they don't have much imagination for the most part. D&D had no default setting for years and people HAD to invent their own. But most other RPGs presented a setting in their first printings and that's all people ever think of (Traveller made 3I default later, but started with no setting, once one was available and no others, that became what people though Traveller was. But when D&D released a setting, they released several and that probably saved them from becoming too tied to the setting.
I own the first edition and I thought MA was all about this one scenario! I didn't realize there could be anything more (still don't).
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