You enter the room. It is oval-shaped, maybe some 50 feet across and 30ft wide, looking like a natural underground chamber which was worked and expanded by human hand. The rough floor, ceiling and walls are made of rock. There seem to be several holes of various size on certain spots on the walls as well as another arched tunnel like the one you exited from on the other side of it.
More importantly, you detect movement, then some clicking and chittering on the further part of the room. Then you see it, another dlaqo beetle, similar in all to the one you faced before but half again as large. This one looks much more menacing and dangerous, its mandibles seemingly large enough to grasp and cut a man in half.
The dlaqo does not appear to be aware of your presence, in fact the rear end of its abdomen is facing toward you. It stands 40ft away.
Statements of intent, please.
Mechanics Surprise: Dlaqo 4, Party 1 (surprises foe)
Do'olnar readies a dagger to throw and steps, taking care to be quiet, to the right and forward to allow Tregarsh past. I will keep an eye on the "holes of various size" near me, expecting more Dlaqo beetles to put in an appearance.
Hrahyosh looks like he's hoping to sneak up behind the beast. He looks at Teregash his eyes questioning him as to if he'll quietly join him, and signals the lantern boy to dim the lighting in the hopes that the dlaqo will not take notice.
OCC: boy, that's the most cautious party reaction I've ever seen to gaining surprise on combat round. I was expecting everyone to rush the creature. OCC: the room runs in a east-west axis, the two entrances are on the opposite ends.
Teregash and Hrahyosh move stealthy and manage to reach within striking distance of the large dlaqo...and attack. Both weapons hit home and do horrendous damage to the dlaqo's backside, particularly Teregash' axe which cuts a deep wound of streaming ichor.
The reaction of the insect is instantaneous and surprisingly fast for a beast so large, it turns around hissing and clicking, antennae and mandibles flailing wildly.
Then Issa lets loose the bullet from her sling and hits it smack on the head, causing little harm but distracting the beast momentarily.
Do'olnar had been observing the curious holes in the walls but nothing emerges from them.
Mechanics Teregash @ dlaqo (13 on d20) Hits - Dmg 9 Hrahyosh @ dlaqo (15 on d20) Hits - Dmg 5 Issa @ dlaqo (14 on d20) Hits - Dmg 1
Hrahyosh continues his attack. He'll flank a bit if he can, so that ranks behind can get hits in as well. Also trying to find that sweet spot he found behind the head armor of the smaller Dlaqo.
OOC: Rushing 10 feet, ok. Rushing 40 feet, that just seems too far. Just about the right time for the Dlaqo to whip around and get those mandibles ready for our arrival. Sneaking seemed to be the better idea.
The dlaqo moves faster than any of our heroes and lunges its mandibles at Teregash. Fortunately the warrior dodges out of the way and with a war cry on his lips strikes. He misses but Hrahyosh, having positioned himself for a better blow, hits it on the head.
Issa comes next, the young woman strides the distance separating her from the fray with her spear held in both hands. As the fates would have it she finds an exposed spot of the creatures underbelly and drives her spear in deep into the belly of the beast. She must have hit a vital spot for the giant insect suddenly collapses and stands still, with no clicking, hissing or flailing of limbs.
The Dlaqo is dead; what does the party do?
OCC: we're out of combat.
Mechanics Initiative: Party 3, Dlaqo 4 Dlaqo @ Teregash (8 on d20) misses Teregash @ Dlaqo (9 on d20) misses Hrahyosh @ Dlaqo (16 on d20) Hits - Dmg 5 Issa @ Dlaqo (20! on d20) Critical Hit - Dmg 11
OCC: congratulations Issa for the first critical of the game. ;D
Do'olnar continued to watch the holes and entrances. Do the holes look more natural/created by animals, or could they be man-made/crypts? Also, does Tomb Robber suggest that dlaqo retain items from the carrion they find?
Hrahyosh listens to his companions, without moving from the Dlaqo, and listens for any more scuttling, or any noises, other than his companions. After a moment or 2, he rolls the dlaqo over, so Issa can recover her spear. He catches her and Teregash's attention. A quiet and clipped, "Nicely done" are his only words.
La! Once we have examined the room, lets see what the holes hold.
Do'olnar grins. Is the floor bare stone? Is it worked? If there is trash or dirt, is it deep enough to cover anything of value? If someone will lend me a pole, I'll do some poking around. Once the room seems covered, I'll turn my attention -- carefully -- to the holes.