I was trolling through ebay last night and I came across a TSR classic I had never heard of: Bio One.
Does anyone have experience with this? From what I have gathered, it contains hit location tables and other resources that can be applied to firearms combat from any era of gunpowder. I'm unable to locate a way to legally read the book, but I'm considering picking it up and doing a read through for the sake of TSR history, though as usual I've spent too much on game books in the past couple weeks to really justify buying it
BIO ONE is a 12-page booklet and it's a bit complex. I enjoyed using Supplement II Blackmoor instead whenever I wanted to deal with hit location. However, here is some info:
PAGE ONE = Interior cover page with credits.
PAGE TWO = Intro and general information about use. The booklet says that it works with any combat system, and once you determine that a hit has occurred then you use BIO ONE to determine location. It mentions use of percentile dice. (1) First roll determines general location of the hit (2) Second roll gets really specific.
PAGE THREE = Continuation of explanation of chart use. Indicates that organ damage can occur if the specific second roll is where organs are found.
PAGE FOUR = Information on bleeding out. Information about losing consciousness. Information about death.
PAGE FIVE = General hit location chart based on body position when hit. Similar to those in Supplement II Blackmoor.
PAGE SIX = Complex body diagram with 10x30 graph paper superimposed and regions marked out where hits might occur.
PAGES SEVEN through ELEVEN = Very specific hit location charts based on location; includes various organs, etc. Uses both percentile and thousand-tile(?) rolls.
PAGE TWELVE = Bleeding chart, effects of bleeding chart, death chart.
And that's it. Mostly a bunch of charts. Much more specific than that found in the Blackmoor supplement. More detail than I really want to deal with, however.
Marv / Finarvyn DCC playtester (2011) S&W WhiteBox author (2009) C&C playtester (2003) Builder of the TrollBridge for T&T; Amber Diceless player since 1993 OD&D Player since 1975; Metamorphosis Alpha since 1976
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson