Post by thegreyelf on Sept 6, 2020 10:17:33 GMT -6
This is one of the most common questions game designers get in the modern era of game design. Everyone's looking for the latest, new and unusual thing, and that's understandable. So what do I answer when people ask me what's so innovative or new about Night Shift: VSW?
That's right; there's nothing in the mechanics or system that's particularly new or innovative in Night Shift: VSW.
Now, before you throw up your hands and say, "Why bother, then?" Let me elaborate....