Okay, so a quick round-up of the first eight levels (roughly equivalent to OD&D's 1st dungeon level) for anyone wondering about the general "fit" with OD&D:
Rooms and Entrances112 rooms with:
217 entrances, comprising:
-- 92 passageways
-- 118 doorways
-- 7 secret doors
34 rooms (30.4%) have 1 entrance,
54 rooms (48.2%) have 2 entrances,
21 rooms (18.8%) have 3 entrances,
3 rooms (2.7%) have 4 entrances,
An average of 1.9 entrances per room.
24 rooms (21.3%) offer a navigational choice that is not "turn back" or "go ahead".
Distribution of Monsters and Treasure30 rooms (26.8%) have monsters only,
60 rooms (53.6%) have monsters and treasure,
1 room (0.9%) has treasure only,
21 rooms (18.8%) have neither monsters nor treasure ("empty").
Compares to U&WA p7: 16.7% monster only, 16.7% monster+treasure, 11.1% treasure only, 55.6% "empty".
MonstersThere are a total of 240 monsters in 89 rooms. Of these:
33 rooms (29.5%) have exactly 1 monster,
21 rooms (18.8%) have 2 monsters,
11 rooms (9.8%) have 3 monsters,
9 rooms (8.0%) have 4 monsters,
6 rooms (5.4%) have 5 monsters,
9 rooms (8.0%) have between 6 and 10 monsters.
By frequency, the monsters are:
4 rooms have skeletons, berserkers.
3 rooms have kobolds, zombies, orcs, bandits, warriors, giant centipedes, goblins.
2 rooms have adepts, giant rats, stirges, giant spiders, ogres, seers, giant toads.
47 other monster types each appear in 1 room only.
By most frequently occurring, the number of monsters per room are:
Skeletons: 2, 5, 5, 8.
Berserkers: 1, 2, 3, 3.
Kobolds: 5, 7, 10.
Zombies: 1, 1, 3.
Orcs: 3, 4, 5.
Bandits: 2, 3, 4.
Warriors: 2, 1, 1.
Giant centipedes: 2, 3, 4.
Goblins: 3, 5, 7.
Excepting skeletons (who would appear in numbers 1-6), these numbers align with M&TA's numbers for dungeon level 1.
TreasureOf 61 rooms with treasure:
19 have sp,
16 have cp,
12 (19.7%) jewellery or other valuables*
10 (16.4%) have magic items
9 have gp,
6 have ep,
5 have pp,
3 (4.9%) have gems.
* Most valuable item is a bracelet worth 1,400 gp.
Compares with U&WA p7 treasures definitely having 100-600 sp; 50% add 10-60 gp; 5% add gems; 5% add jewellery; 5% add magic item.
Hope that's a useful start