The kickstarter is humming along nicely. Since it is my first I was nervous and had no idea how it would do. Not only did it fund in less than 24 hours, it has unlocked 2 stretch goals. To coincide with that I made a character creation demonstration video, so you can get a pretty good idea what the RPG is like.
Howdy Pardners! On the Arizona Hills (Gunslinger) funded!
For those who are on the play test list, I know I keep promising to send a pack out. It is coming soon, really. I sent the latest work in progress document to the editor (David Pulver) and he had good things to say. There are just a few more adventure details and some Strange Science stuff to fill out before I can release it for play test.
Last night I completed the Engineer gadgets section (these are related but different than Strange Science). So now all the character classes are fully playable. Though I'm still considering adding either a Huckster or a Gambler so we can have a Thief type in the mix. Play testers will let me know if we need that.
I've been writing my tail off the past month. Here are the sections that have been (nearly) completed: Engineer character class, with dozens and dozens of gadgets! Huckster character class. Yep, it had to be done. Strange science devices, over 200! It was crazy. I realized they basically take the place of magic items in your typical fantasy RPG. On the Arizona Hills and maps. This was the whole point of this. I have this entire section of the adventure blocked out and mostly written.
For those who asked to be part of the playtest, I now have a playtest version ready. I sent copies out, but if you asked for one and didn't get it let me know by PM.