Deleted
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Post by Deleted on Jun 30, 2020 9:50:38 GMT -6
Inspired by my love for Ray Harryhasen's* classic claymation monsters, my campaigns tend to be filled with a plethora of "mysterious island" and "seventh voyage of sinbad" inspired creatures, especially in the remotest areas far from civilization. I have a particular fondness for flightless dragons and giant crustaceans but nothing from those inspirational sources is off the table.
*Bonus points for Willis O'Brien and other pioneers of the art form, of course. I can rewatch the original King Kong more than once per year and never tire of it or its version of Skull Island. The Isle of the Ape setting is firmly established in my campaign world.
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Post by atlantean on Jul 1, 2020 19:30:05 GMT -6
I'm also influenced by Harryhausen and REH. You just can't go wrong with giant spiders and statues that come to life.
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Post by doublejig2 on Jul 1, 2020 21:03:23 GMT -6
Or corpses in a hallway at midnight that don't... Keep the adventurers guessing!
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Post by tombowings on Jul 2, 2020 5:07:19 GMT -6
My favorite monster is the four-armed white ape (from A Princess of Mars). Barsoom is my favorite D&D inspiration, along with the Dying Earth.
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Deleted
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Post by Deleted on Jul 2, 2020 8:20:50 GMT -6
My favorite monster is the four-armed white ape (from A Princess of Mars). Barsoom is my favorite D&D inspiration, along with the Dying Earth. I've got a big leather bound compilation of the first five Barsoom books sitting on my desk waiting to be picked up and read after I finish my re-read of the Bible (lots of Clerical inspiration in there!), largely because I intend to start a campaign in the North-western desert of the Outdoor Survival board sometime, and that's the one I peopled with the alternate arid Encounter tables aka Barsoom. I figure brushing up on the exact descriptions of Thoats, Tharks and the like might be beneficial for that.
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Post by geoffrey on Jul 2, 2020 9:17:03 GMT -6
Inspired by my love for Ray Harryhasen's* classic claymation monsters, my campaigns tend to be filled with a plethora of "mysterious island" and "seventh voyage of sinbad" inspired creatures, especially in the remotest areas far from civilization. I have a particular fondness for flightless dragons and giant crustaceans but nothing from those inspirational sources is off the table. *Bonus points for Willis O'Brien and other pioneers of the art form, of course. I can rewatch the original King Kong more than once per year and never tire of it or its version of Skull Island. The Isle of the Ape setting is firmly established in my campaign world. Harryhausen is awesome, and the 1933 King Kong is beyond awesome. It is my 2nd favorite movie (after 1977's Star Wars).
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Deleted
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Post by Deleted on Jul 2, 2020 10:06:50 GMT -6
Inspired by my love for Ray Harryhasen's* classic claymation monsters, my campaigns tend to be filled with a plethora of "mysterious island" and "seventh voyage of sinbad" inspired creatures, especially in the remotest areas far from civilization. I have a particular fondness for flightless dragons and giant crustaceans but nothing from those inspirational sources is off the table. *Bonus points for Willis O'Brien and other pioneers of the art form, of course. I can rewatch the original King Kong more than once per year and never tire of it or its version of Skull Island. The Isle of the Ape setting is firmly established in my campaign world. Harryhausen is awesome, and the 1933 King Kong is beyond awesome. It is my 2nd favorite movie (after 1977's Star Wars). The setting of Skull Island is so incredibly evocative. I love the techniques the film makers pioneered to bring it to life and the feelings it evokes. I've enjoyed iterations of it in recent years, too, for different reasons. The PJ stuff had a lot of interesting lore and the stuff from Kong: Skull Island had all those M.O.N.A.R.C.H. dossiers attached, but something about the old school claymation creatures from the thirties that are just never explained and exist in some kind of mythical time bubble is classic for me. It's just on top. I will say that Harryhausen's stuff is equally good but nothing surpasses Kong. And these types of scenarios are honestly what OD&D is all about in my mind, especially when you go off the beaten path.
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Post by doublejig2 on Jul 2, 2020 11:57:07 GMT -6
Claymation is the best!
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Post by geoffrey on Jul 2, 2020 14:38:52 GMT -6
The setting of Skull Island is so incredibly evocative. I love the techniques the film makers pioneered to bring it to life and the feelings it evokes. Yes, indeed! For me, the best part of 1933's King Kong is the chunk set on Skull Island. I have never seen any setting like it. It is so beautiful, haunting, and evocative. It has overtones of Gustave Dore. And the depth! Sometimes it seems as though you can gaze miles through the jungle. Excellent, excellent stuff. Now if only someone would find the lost spider pit sequence (and put it back in the movie where it belongs), then I could be truly King Kong happy!
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Post by tdenmark on Jul 14, 2020 13:34:58 GMT -6
I've always had a soft spot for Lizard Men. Cold, reptilian humanoids with an alien way of thinking that somehow formed barbaric societies. Also, one of my favorite D&D illustrations of all time. But, c'mon, Orcs are the best bad guys ever! Whether they be the corrupted elves of Middle Earth or the pig-faced humanoids of early D&D. Orcs are just great.
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Post by cometaryorbit on Jul 16, 2020 2:18:50 GMT -6
Harryhausen is awesome, and the 1933 King Kong is beyond awesome. It is my 2nd favorite movie (after 1977's Star Wars). The setting of Skull Island is so incredibly evocative. I love the techniques the film makers pioneered to bring it to life and the feelings it evokes. I've enjoyed iterations of it in recent years, too, for different reasons. Yep. Skull Island is purely awesome.
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Of the monsters introduced in the LBBs, probably Giants, though they're hard to use except at high levels. So maybe Ogres, Trolls, etc.
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naiyor
Level 1 Medium
Posts: 24
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Post by naiyor on May 12, 2021 18:47:23 GMT -6
I have a soft spot for Kobolds and Ogres...there is always some shenanigans afoot with these two.
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aj
Level 1 Medium
Posts: 13
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Post by aj on Mar 27, 2023 20:36:51 GMT -6
I like it when lycanthropes are encountered. They have so many ways to confound and terrorise the player characters and can be both sentient or wild. I like to play lycanthropes as vagabonds, usually trading in furs or dried meats with an inherent fear and awe of humans like in Dr. Moreau.
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Post by howandwhy99 on Mar 27, 2023 21:29:58 GMT -6
D&D has a way of making mythological monsters its own. Still, I think I like the iconic monsters which only ever existed in D&D the best. Stuff like beholders, mindflayers, and gelatinous cubes.
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Post by barbaribunny on Mar 28, 2023 0:31:42 GMT -6
Of all D&D monsters, mind flayers. They're properly alien and can give even a well-prepared party trouble. Plus, there are always more of them, somewhere out there, plotting. The party is never sure that they've really sorted out the problem even if they win a climactic battle.
For LBB only, definitely goblins because they're flexible and sneaky and nasty. I like to have them bursting out of weird egg-sacs (stolen from Anomalous Subsurface Environment) and performing ridiculous bio-engineering experiments on themselves with any corpses that they find. The bonus of that is if you have a party that is prone to leaving monster bodies lying around, they're effectively giving the gobbos tools for self-improvement until they catch on.
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jamiltron
Level 2 Seer
Always looking for games/player in West LA
Posts: 44
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Post by jamiltron on Mar 29, 2023 16:08:23 GMT -6
I love almost every version and trope related to Goblins, I feel like they are a classic for a reason - and because they are so tropey, their equally fun to subvert with.
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