NYC OD&D Gaming Meetup + a Gathering Report
Jul 4, 2019 17:11:24 GMT -6
Zenopus, flightcommander, and 2 more like this
Post by Malchor on Jul 4, 2019 17:11:24 GMT -6
Quick version:
OD&D in NYC
1st and 3rd Tuesday of the month (Starting Tuesday 7/16)
7:00pm to 10:00pm
Brooklyn Game Lab (Tribeca) 119 Chambers, Manhattan, NYC (NOT the Brooklyn locations).
Due to this July having 5 weeks, 7/30 is a bonus game night.
Note: The location is pay-what-you-can with a $5 suggestion.
Long version:
Remember way back when I posted something here about doing something OD&D-ish in New York City? Yeah, it was forever ago, but here I’m back and doing something OD&D-ish in New York City.
First off, based on a poll, most folks said they preferred meeting up in Manhattan (even though everyone that showed up for drinks lived in Brooklyn). Second off, based on said poll, most folks were interested in gaming—big surprise right!
But hey, gaming is a social thing, it's good to get to know folks first—a social gathering happened first. Plus, I wanted to find out who wanted a shot at DMing, maybe organize a list of one-shots or short adventures, and such, and then, yeah, organize some games for sure.
About a week ago we gathered at Burp Castle in the East Village of NYC. There, six souls met, we had drinks, we talked Original D&D, of rules and games of yore, and then the great question was asked, “When are we playing?” Plans were made and accommodations checked—and there shall be game play!
That was the past, here is the deal for the future:
OD&D in NYC
1st and 3rd Tuesday of the month (Starting Tuesday 7/16)
7:00pm to 10:00pm
Brooklyn Game Lab (Tribeca) 119 Chambers, Manhattan, NYC (NOT the Brooklyn locations).
Due to this July having 5 weeks, 7/30 is a bonus game night.
Note: The location is pay-what-you-can with a $5 suggestion.
We will rotate DMs. So if you are interested in DMing, let me know and I'll add you to the list (we have three DMs so far).
PM me your email address if you want to be informed of updates.
Here's the gist of what I'm aiming at with all this:
The plan is Original D&D in all of its glorious forms. That does not mean the door is closed to other pre-Advanced D&D (1e and 2e) edition (like Holmes or Moldvay/Cook) or even retro-clones (in time, we may even play some 1/2e AD&D), but the point of organizing this group is Original D&D because there is so much to experiment and experience with this early system.
Why rotate DMs? Because there are so many ways to interpret the rules, so many permutations of what to add in or leave out from both official supplements and material from third parties and players. An early campaign in Detriot had a cool take on combat, Judges Guild put out some awesome material, Wee Warriors put out the first commercial stand-alone module, maybe try out some early player-created classes like the first Bard, or use the CalTech Warlock rules to recreate the something a bit like the original Thief created by players and told to Gygax in phone call.
The goal is to give people a chance to try the game in all of its glorious ways of spinning the rules, and DMs a safe place to experiment or try out their understanding of the rules with no judgment and no "right way"—because it is seemingly impossible for two people to read the rules as written and then agree on what they just read, but both could run the game as they read it and it will still work, and that is insanely awesome.
OD&D in NYC
1st and 3rd Tuesday of the month (Starting Tuesday 7/16)
7:00pm to 10:00pm
Brooklyn Game Lab (Tribeca) 119 Chambers, Manhattan, NYC (NOT the Brooklyn locations).
Due to this July having 5 weeks, 7/30 is a bonus game night.
Note: The location is pay-what-you-can with a $5 suggestion.
Long version:
Remember way back when I posted something here about doing something OD&D-ish in New York City? Yeah, it was forever ago, but here I’m back and doing something OD&D-ish in New York City.
First off, based on a poll, most folks said they preferred meeting up in Manhattan (even though everyone that showed up for drinks lived in Brooklyn). Second off, based on said poll, most folks were interested in gaming—big surprise right!
But hey, gaming is a social thing, it's good to get to know folks first—a social gathering happened first. Plus, I wanted to find out who wanted a shot at DMing, maybe organize a list of one-shots or short adventures, and such, and then, yeah, organize some games for sure.
About a week ago we gathered at Burp Castle in the East Village of NYC. There, six souls met, we had drinks, we talked Original D&D, of rules and games of yore, and then the great question was asked, “When are we playing?” Plans were made and accommodations checked—and there shall be game play!
That was the past, here is the deal for the future:
OD&D in NYC
1st and 3rd Tuesday of the month (Starting Tuesday 7/16)
7:00pm to 10:00pm
Brooklyn Game Lab (Tribeca) 119 Chambers, Manhattan, NYC (NOT the Brooklyn locations).
Due to this July having 5 weeks, 7/30 is a bonus game night.
Note: The location is pay-what-you-can with a $5 suggestion.
We will rotate DMs. So if you are interested in DMing, let me know and I'll add you to the list (we have three DMs so far).
PM me your email address if you want to be informed of updates.
Here's the gist of what I'm aiming at with all this:
The plan is Original D&D in all of its glorious forms. That does not mean the door is closed to other pre-Advanced D&D (1e and 2e) edition (like Holmes or Moldvay/Cook) or even retro-clones (in time, we may even play some 1/2e AD&D), but the point of organizing this group is Original D&D because there is so much to experiment and experience with this early system.
Why rotate DMs? Because there are so many ways to interpret the rules, so many permutations of what to add in or leave out from both official supplements and material from third parties and players. An early campaign in Detriot had a cool take on combat, Judges Guild put out some awesome material, Wee Warriors put out the first commercial stand-alone module, maybe try out some early player-created classes like the first Bard, or use the CalTech Warlock rules to recreate the something a bit like the original Thief created by players and told to Gygax in phone call.
The goal is to give people a chance to try the game in all of its glorious ways of spinning the rules, and DMs a safe place to experiment or try out their understanding of the rules with no judgment and no "right way"—because it is seemingly impossible for two people to read the rules as written and then agree on what they just read, but both could run the game as they read it and it will still work, and that is insanely awesome.