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Post by tkdco2 on Jun 20, 2019 23:43:09 GMT -6
I just watched this YouTube video and thought it has a lot of useful tips to help beginning characters develop combat tactics. www.youtube.com/watch?v=Pk69XGD-RBAAnything you'd like to add or comment on?
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Post by aldarron on Jun 26, 2019 9:10:56 GMT -6
Not bad.
With the caveat that DM's like to do things differently and that's all well and good, but OD&D is not designed as a grid based game. The expected practice is for Theater of the mind Combat where, unless they have formed a shield wall or some such, the combatants weave and dodge within a 30 foot melee range, so some of the grid based tactics he describes are mostly moot, but generally it's pretty good advice.
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skars
Level 6 Magician
Posts: 407
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Post by skars on Jun 26, 2019 16:57:53 GMT -6
Not bad. With the caveat that DM's like to do things differently and that's all well and good, but OD&D is not designed as a grid based game. The expected practice is for Theater of the mind Combat where, unless they have formed a shield wall or some such, the combatants weave and dodge within a 30 foot melee range, so some of the grid based tactics he describes are mostly moot, but generally it's pretty good advice. With the association of chainmail and movement in inches it's hard to not think of od&d as a miniatures wargame. Maybe not a grid specifically but I don't know that theater of the mind was the assumption for combat resolution. Maybe some of the old guard can chime in..
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Post by tkdco2 on Jun 26, 2019 22:29:18 GMT -6
My experience depended on the groups I played in. Some used miniatures; others didn't. One group used a chalkboard to show everyone's position during combat.
I personally prefer using miniatures, but YMMV.
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Post by tkdco2 on Jan 22, 2020 3:46:49 GMT -6
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Post by rsdean on Jan 24, 2020 17:34:06 GMT -6
My experience depended on the groups I played in. Some used miniatures; others didn't. One group used a chalkboard to show everyone's position during combat. I personally prefer using miniatures, but YMMV. I honestly don’t recall whether we typically used miniatures in the first couple of years we had the game (‘say ‘76-‘78). We did use a blank hex map (borrowed from SPI’s Foxbat and Phantom for outdoor encounters, and had blank wargame counters done up for the characters and such. Certainly by the time my game transitioned to AD&D we were using minis and drew maps on a 1” grid (some sewing product?) as needed.
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Post by dicebro on Jan 24, 2020 20:55:36 GMT -6
Not bad. With the caveat that DM's like to do things differently and that's all well and good, but OD&D is not designed as a grid based game. The expected practice is for Theater of the mind Combat where, unless they have formed a shield wall or some such, the combatants weave and dodge within a 30 foot melee range, so some of the grid based tactics he describes are mostly moot, but generally it's pretty good advice. With the association of chainmail and movement in inches it's hard to not think of od&d as a miniatures wargame. Maybe not a grid specifically but I don't know that theater of the mind was the assumption for combat resolution. Maybe some of the old guard can chime in.. This video may help: www.youtube.com/watch?v=sImfCC1Bsls
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