I am happy to announce the publication of the revised edition of The Barbarian King. A 20-page adventure module for 4th to 6th level player characters, The Barbarian King pits the company against the ruined empire of the mountain barbarians... and the evil that still slumbers therein! This gloomy wilderness and dungeon scenario features deals with malevolent and ultra-powerful spirits, the burial places of a now defeated people, shadowy hosts and deadly traps. It is an action-heavy and fairly deadly romp, designed for OSRIC and other Advanced old-school rulesets, but fairly adaptable to OD&D.
First published in 2002 as a standalone mini-module (it has a long, fairly convoluted history through revisions and game systems), this edition has been re-edited for easy use, and includes illustrations by Matthew Ray, Stefan Poag and Denis McCarthy.
The module is available in print from my Bigcartel store. A PDF version will be released with a few months' delay. People who buy the print version will also receive the PDF through RPGNow.
Both Melan's Echoes from Fomalhaut zine #01 and The Barbarian Kings will be available at the Black Blade booth at North Texas RPG Con, 7-10 June 2018 (as well as our future conventions next year, of course). Unless of course the postal gods hate us
It is 4 dollars for one item, 2.5 for every additional item, takes about 10-12 days to reach most US destinations via priority. Overseas shipping has gone up quite a lot in the last decade, but I'm trying to keep things relatively painless (i.e. under 100 grams for a single zine plus map).
Even with shipping ($10), the adventure is below the price of an XRP Advanced Adventures issue (which are $12 without shipping), while having a similar scope.
It is printed at a local gamer-run printer (the owner had played in my Tegel Manor campaign among others), and shipped from Hungary.
For the record, this is the preferred method for me. Not only because I like the idea of a small-print zine and supporting a small business (the printer), but also for the lame reason that I really like getting international mail.
That's one of the reasons I started this project in the first place. Getting mail with gaming materials in it feels good. PDFs are convenient, but physical stuff carries more magic (both in the making and the receiving).