Post by scottenkainen on Sept 3, 2018 9:09:12 GMT -6
"Ahhh!" Mikhael shouted as he got up and saw the fiend through the doorway! Mikhael tried clanging his sword and shield together, hoping the noise would frighten it and make it leave. If nothing else, it would help wake up the rest.
Post by Starbeard on Sept 11, 2018 16:51:50 GMT -6
That got the fiend's attention! It makes an undead wail and runs toward the building!
Mikhael and Grim gather up everyone's attention and make lots of noise. The fiend stops short of the entrance and reconsiders its chances, being outnumbered. It decides that it can afford to fight, and cautiously begins to stalk into the building to get you. (morale roll 7)
Post by Starbeard on Sept 17, 2018 20:22:08 GMT -6
Initiative 3 vs 2, party wins Fighting against this monster is D&D d20 combat.
"I say, hold it now! I'm too old for this," the sword Alfomutax quips to its new master. He finds that his sword, powerful as it is, won't let him attack a magical creature! (Key situation ego test: 23 vs 19, Grim has a 1 in 4 chance of taking control of the situation, but rolls 3)
Mikhael rushes up to block the doorway and meets the undead abomination with his sword for 6 damage! (needs 14+, rolls 15)
Yevgeniy rolls a 9 to 'stand against a cavalry change' using Mikhael's Charisma, and holds the doorway with him! (5, miss)
The creature cackles madly and chatters on about eating up your soul, but Mikhael dodges its icy clutches! (4)
Olieth obeys Mikhael's instruction a little overzealously and lights all four of his flasks of oil, smashing them into the ground in front of the door! The ghoulish creature is not hit (rolled 3), but it backs away next round, unwilling to pass the fire while it burns. (morale roll 11)
There is a standoff, you inside and the undead monster outside, a flaming doorway separating you. It doesn't like being out in the sun, and seems torn between abandoning its prey and climbing through the single window nearby to get at you again.
Post by scottenkainen on Sept 17, 2018 21:10:46 GMT -6
"Begone, foul thing!" Mikhael roared with faked confidence. "We are having plenty more fire where that came from!" He stood his ground and swung his sword back and forth defiantly. If the monster made for the window, he would meet it there with the stabby-stabbies!
Post by Starbeard on Sept 18, 2018 18:25:36 GMT -6
Initiative 1 vs 2, monster wins. The creature rolls morale (8) and decides that it can still take you.
The fiend starts to climb through the window, but loses its initiative advantage for obvious reasons. Olieth rolls morale against Mikhael's leadership (6) and tosses his only vial of holy water out the window, but it splashes harmlessly onto the ground (1). Mikhael and Yevgeniy attack first and miss (11, 3 — I'm giving +2 for defending through the window). The fiend claws at Yevgeniy and misses (3 — I'm giving -2 for attacking through a window).
ROUND 2 I'll continue with one more round since nothing's changed. No need to roll initiative, since it's straight to melee.
Mikhael and Yevgeniy miss (10, 7), while Olieth stabs with his dagger for 5 damage! (18) The fiend grabs Yevgeniy and strangles him for 3 hit points! (16) Yev's life force floats out of him and gets sucked up into the creature's lungs—Yevgeniy loses 1 level and drops dead!
Wounded and satiated, the undead fiend begins to retreat, careful not to turn its back. (morale check from hit point losses 8, pass) (reaction roll: is it satiated? 2d6 = 11, yes)
Last Edit: Sept 18, 2018 18:26:34 GMT -6 by Starbeard
Grim dont think the undead will have anything value, and he indeed think it may be too powerful for the group. So he just watches as it goes away. Clenching his fists, he start a pray for the fallen ones
Phew, that cold took a lot out of me. Back into it:
You gather yourselves up and carry wounded Ryuko and death-struck Yevgeniy's body down the street. You pass the Grecian-columned building with the toppled bronze dome; then the building with the chipped fresco of women holding necklaces and the word "-RG-NTVM" written across the door—you can hear a deathly wail coming from inside, like a ghostly creature nursing its wounds!
Continuing on, past the building with sacred symbols carved into the door frame, you reach the stately court building that leads out of the ruin, without any more encounters.
Back in Highchurch You take an hour to drag the dead and wounded back to the Highchurch quarter of Slumberlot. Vicar Howland at Saint Swordigans Cathedral pays out 6sp to all six survivors (5sp commision + 1sp per the day), and the party gets 4sp extra, to bring the total payout to 40sp for identifying two pools. Back at the Ye Knights Table Inn, Grimolfr tosses in the bag of 20sp he found on the insidious elf, bringing the total party pot to 24sp: 3sp per party member.
REWARDS: Everyone receives 9sp and 110xp for the expedition. After this, Ryuko and Grimolfr will count as hirelings, defaulting to 1/2 shares and 1/2 xp unless you arrange otherwise.
swordofkas: are you still in for Olieth, or should I transfer him over to the NPC stable?
Yevgeniy's previous funds are donated to the cathedral for basic funeral rites. His gear is currently unclaimed and still in good condition: he had chain armour, shield, battle axe, crowbar, 10' pole and a backpack.
On Healing Ryuko will take a week to heal her mortal wound, plus 2 days to regain full hits. Paying for a CSW to speed her recovery is too expensive for your budget right now. Grimolfr needs 5 days and Olieth 1 day, unless a party magic-user has CLW to speed recovery. You have a good contract with St Swordigans, and they'll continue paying your 1sp/day rate while you heal up.
Post by scottenkainen on Oct 5, 2018 12:34:11 GMT -6
Mikhael was willing to spend up to four days at the inn, just bumming around and practicing with his sword, but after that would get a little stir crazy and need to go look for random trouble in the city (just not in the ruins!).