Deleted
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Post by Deleted on Feb 4, 2018 20:41:16 GMT -6
Looking around, both here and elsewhere, I'm not finding anything about using Chainmail rules to wargame the Hyborian Age. I imagine it's been done. Probably not too far removed from the game as is, but I am interested to hear how some have done this. Has anyone here done this?
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Todd
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Post by Todd on Feb 5, 2018 14:38:43 GMT -6
Check out Jason Vey’s “The Age of Conan”.
Edit: it’s not, strictly speaking, Chainmail, but it incorporates Chainmail with OD&D for Hyborian Age play.
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Deleted
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Post by Deleted on Feb 5, 2018 16:31:27 GMT -6
Are you talking as an RPG or for mass battles?
Because for mass battles, you don't have to change anything.
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Post by Deleted on Feb 5, 2018 16:54:57 GMT -6
Check out Jason Vey’s “The Age of Conan”. Edit: it’s not, strictly speaking, Chainmail, but it incorporates Chainmail with OD&D for Hyborian Age play. I have checked it out and it is nice piece of work! Looking more for mass combat treatment. But ‘Age of Conan’ could easily be incorporated.
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Deleted
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Post by Deleted on Feb 5, 2018 16:59:45 GMT -6
Are you talking as an RPG or for mass battles? Because for mass battles, you don't have to change anything. I am talking mass battle and I completely agree that nothing much would need to be changed. Primarily curious what folks have done with Hyborian Age. I havent run into much in regards to scenarios or after action reports. I’m looking for a kernel of inspiration as Hyborian wargaming is something I have dreamt of doing for a long time but feel a bit at loss where to begin.
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Post by Starbeard on Feb 5, 2018 17:14:08 GMT -6
It predates Chainmail, but the go-to resource for that would be Tony Bath's Ancient Wargaming. It's a collection of essays published as part of the History of Wargaming Project, including Bath's descriptions of his rather massive Hyboria campaign game, and another essay on setting up such games using Hyboria as a primary example. The Hill Cantons blog writes about the Hyboria game extensively in a few posts. I think the easiest place to start would be simply to read over Bath's essays and start drawing up forces and scenarios for Chainmail, instead of the system he used, Peltast & Pila.
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Deleted
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Post by Deleted on Feb 5, 2018 17:50:37 GMT -6
Are you talking as an RPG or for mass battles? Because for mass battles, you don't have to change anything. I am talking mass battle and I completely agree that nothing much would need to be changed. Primarily curious what folks have done with Hyborian Age. I havent run into much in regards to scenarios or after action reports. I’m looking for a kernel of inspiration as Hyborian wargaming is something I have dreamt of doing for a long time but feel a bit at loss where to begin. I'm sorry, I'm still lost. Howard wrote the Hyborian Age battles based on various ancient and medieval battles. I just don't understand what you're looking for. Stygian forces are Ancient Egyptians, Aquilonia is 14th century England, Nemedia is 14th century France. A Heavy Foot is a Heavy Foot. Might this help? its-them.me.uk/salienthurcheon/?p=289
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Deleted
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Post by Deleted on Feb 5, 2018 18:18:49 GMT -6
It predates Chainmail, but the go-to resource for that would be Tony Bath's Ancient Wargaming. It's a collection of essays published as part of the History of Wargaming Project, including Bath's descriptions of his rather massive Hyboria campaign game, and another essay on setting up such games using Hyboria as a primary example. The Hill Cantons blog writes about the Hyboria game extensively in a few posts. I think the easiest place to start would be simply to read over Bath's essays and start drawing up forces and scenarios for Chainmail, instead of the system he used, Peltast & Pila. Thank you for the Hill Cantons link. I have seen some of Tony Bath's stuff and have access to his 'Setting up a Wargames Campaign'. Seems like a great resource, but I have yet to read it in depth. Thanks for the suggestion to simply start drawing up forces and scenarios from Bath's essays - that sounds like an excellent idea.
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Post by Deleted on Feb 5, 2018 18:27:18 GMT -6
I'm sorry, I'm still lost. Howard wrote the Hyborian Age battles based on various ancient and medieval battles. I just don't understand what you're looking for. Stygian forces are Ancient Egyptians, Aquilonia is 14th century England, Nemedia is 14th century France. A Heavy Foot is a Heavy Foot. Might this help? its-them.me.uk/salienthurcheon/?p=289Thank you Gronan, I accept your apology. Stygian forces as Eqyptians is helpful. Aquilonia as 14th century England - very cool, hadn't occurred to me. Nemedia as 14th century France, awesome. Thank you. Thanks for the link to the article and rules suggestion. I'll have to pickup the pdf.
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Post by Starbeard on Feb 5, 2018 20:57:18 GMT -6
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Deleted
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Post by Deleted on Feb 5, 2018 21:07:26 GMT -6
Thank you Starbeard, that's great!
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Post by stevemitchell on Feb 5, 2018 21:09:59 GMT -6
Royal Armies of the Hyborean Age by Lin Carter and Scott Bizar would also be a good source for determining the kinds and percentages of troops that each kingdom or region had. For example, opening my file at random, I see that the Black Amazons fielded 50-100% medium infantry, 25-50% light archers, and 0-25% elite archers.
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arkansan
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Post by arkansan on Feb 18, 2018 2:36:38 GMT -6
Royal Armies of the Hyborean Age by Lin Carter and Scott Bizar would also be a good source for determining the kinds and percentages of troops that each kingdom or region had. For example, opening my file at random, I see that the Black Amazons fielded 50-100% medium infantry, 25-50% light archers, and 0-25% elite archers. I was just about to recommend that very book. The system in it is ho hum, but the army write ups alone are worth the price of admission. I've been using it to inform the design of some hyperborian age warbands for my homebrew skirmish system.
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Post by Finarvyn on Feb 18, 2018 14:53:23 GMT -6
I need to find my copy of Royal Armies of the Hyborian Age. My thought had been to make a list of troop types by nation, which would mean that one could just use Chainmail instead. Sort of what stevemitchell did with Amazons. That would be a nice resource, because one wouldn't need to find one out-of-print game in order to play another out-of-print game.
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arkansan
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Post by arkansan on Feb 24, 2018 21:29:06 GMT -6
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Post by countingwizard on Feb 28, 2018 12:57:47 GMT -6
Also check out Hyborian War, a play-by-mail war game that conceals the mechanics but gives a rich detailed breakdown of every nation and province in the game, unit types available to each, and the general stats of those units. The official website just has guidance on how to issue commands and stuff, but the grimfinger site has a ton of info on the different units and characters. I once undertook a project to convert these units for use in D&D, and they lined up real good with Chainmail. If I can ever find the spreadsheet I made I'll share it. Below is the map the game uses:
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Post by countingwizard on Feb 28, 2018 13:06:41 GMT -6
For example of unit detail, Aquilonia has: I will say however that there are two Hyborian Age worlds: Robert E. Howard's unfinished vision, and the vision added to and completed by various authors, but mostly by L. Sprague de Camp and Lin Carter. The two versions are subtly different in theme.
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Post by derv on Feb 28, 2018 18:42:20 GMT -6
This looks very similar to Carter's "Royal Armies" descriptions.
For most of the special units, like the Black Legion, I would probably just classify them as elite HF for morale purposes. Otherwise, they just add some color to the playing field.
Don't forget your Order of the White Hand and Priests of Mitra if you are going to use the Fantasy Supplement.
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