Post by vladtolenkov on Jan 7, 2017 20:58:59 GMT -6
So I've recently become fascinated with Traveller. I owned it back in the day, but I gave it away during the early 1990s when I was suddenly less interested in the "old games" that I owned. Recently, I have picked up copies of both the Traveller Book as well as the original LBB box set. I've been playing around with building my own subsector and have been having a grand time. So I though I'd post some of the planets which I've generated notes on (which were inspired by various sci-fi sources).
Cassidine
Starport Type: B (Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 9 (9000 Miles in diameter)
Planetary Atmosphere: 8 (Dense)
Hydrographics: 8 (80% Water)
Population: 7 (48,000,000)
Government: B (Non-Charismatic Leader)
Law Level: 7 (Firearms are prohibited—including shotguns)
Technological Index: 9 (Near future tech: limb regeneration, laser weapons etc.)
Cassidine is a hot and wet world with shallow seas and large tropical islands. Large ocean based reptiles are present known as Sea Dragons. Their primary starport is co-funded and operated by the Imperium. The ruler is the Padishah Dascar Hanim, who succeeded the famous General and Padishah Sessinos Murad. Both of these men come from the traditional military-servant class known as the Jarakhim who recently overthrew the traditional rule by the aristocratic Salakhim. The Padishah is countered in his authority by the Planetary Assemble and the Imperial Court of Justice.
Daath
Starport Type: E (Frontier installation: Marked spot; no fuel or facilities present)
Planetary Size: 4 (4000 miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted—requires a filter mask)
Hydrographics: 6 (60% Water)
Population: 5 (700,000 Inhabitants)
Government: 0 (No government)
Law Level: 0 (No prohibitions)
Technological Index: 7 (Earth 1970s)
-Amber Zone
Daath has devolved from being a highly stable and urban world to being a highly destabilized world in the midst of an apoalypse. Sections of the planet seem to have been effected by intense radiation and whole cities were laid waste during a massive solar flare. The planet’s only remaining inhabited metropolis is now known as Eris, and it is a wasteland of wrecked cars, crumbling buildings, trash, graffiti, and street gangs. Mutations and birth defects are relatively common on Daath.
Galanthis
Starport Type: B(Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 7 (7000 Miles in diameter)
Planetary Atmosphere: A (Exotic: oxygen tanks; no protective wear needed)
Hydrographics: 3 (30% Water)
Population: 2 (743 inhabitants)
Government: 2 (Participating democracy)
Law Level: 0 (No prohibitions)
Technological Index: 7 (Earth 1970s)
Galanthis features a notoriously lawless domed frontier town run by an elected Mayor and Sheriff. Prospectors and various independent mining groups live and operate here. Citizenship is applied for by placing bribes with the correct local official. The planet is almost entirely composed of dry desert plains, but there are several small seas located near the poles where various sorts of aquatic game still prosper. Guns, sex, and drugs are all available to the weary traveller who can spare a few credits. Everything is for sale.
GENOS
Starport Type: C (Routine Quality Installation; unrefined fuel)
Planetary Size: 6 (6000 Miles in diameter)
Planetary Atmosphere: 6 (Standard)
Hydrographics: 6 (60% Water)
Population: 9 (5,000,000,000 Inhabitants)
Government: F (Totalitarian Oligarchy)
Law Level: E (Full-fledged police state)
Technological Index: A (Interstellar Community)
Genos is one of the most powerful worlds within the Vorsai subsector. The CoDominion originally arose as an alliance between the two competing national powers on Genos: The Northern Metro States Alliance and the Trans-Union Commonwealth. The population is centered in massive arcologies (which were standard on many worlds during the subsector’s colonization period) where life is strictly governed under the heel of the various MetroCouncils. Overseeing each of the national blocs are their respective executive political councils: The Alliance Senate and the Commonwealth Management Committee. Both of these entities retain full authority in their respective national spheres, but they both are under the authority of the Orbital CoDirectorate when it comes to planetary affairs, trade, and foreign policy. Genos has expansionist ideas and poses a possible threat to its immediate neighbors such as Cassidine, Hypene, and even Vorsai itself. Threat of Imperial interference has kept the Genosians from overtly aggressive moves at this time, but they may be just waiting for an opportunity.
While Genos remains essentially a union of two powerful police states, it has established a colony and several space stations within the Genos System. It has also established contact with several planets nearby, and Genos has ongoing military and political tensions with the planet Cassidine.
Harakhti
Starport Type: C (Routine Quality Installation; unrefined fuel)
Planetary Size: 1 (1000 Miles)
Planetary Atmosphere: 0 (No Atmosphere)
Hydrographics: 0 (No free standing water)
Population: 5 (350,000)
Government: 3 (Self-Perpetuating Oligarchy)
Law Level: 2 (Portable energy weapons prohibited)
Technological Index: 9 (Near future tech: limb regeneration, laser weapons etc.)
Harakhti is an airless moon orbiting a large gas giant. The moon’s sole habitation is a futuristic pleasure city ruled by a group known as the Council of Templars. Citizens have wide latitude in regards to personal liberties, but they must submit to the Temple Laws and, in particular, the Law of Strength when they are compromised by ill health or mental infirmity in some way. The Templar’s agents, the Logos, enforce the city’s few Laws upon the populace. The Logos wear green uniforms with tall boots, and a gun belt with a holster which holds their weapon, a laser pistol often referred to as a “Logos Gun.”
Jessis (“At’Elrye”)
Starport Type: A
Planetary Size: 5 (5000 Miles in diameter)
Planetary Atmosphere: 5 (Thin)
Hydrographics: 1 (10% Water)
Population: 3 (5,100 Inhabitants)
Government: J (Single On-world Clan Control)
Law Level: 3 (Machine guns and automatic weapons prohibited)
Technological Index: A (Interstellar community)
This dry world is inhabited by a small clan-colony of Aslan Mercenary Foederati who were granted Jessis by Imperial decree following the conclusion of the Solomani Rim War almost a century ago. Recently, they have faced incursions from a various raiders who may be working for the Unity Guild—which has been eyeing Jessis for some time.
Krann
Starport Type: B (Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 4 (4000 miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted)
Hydrographics: 5 (50% Water)
Population: 6 (15 Million inhabitants)
Government: 7 (Balkanization)
Law Level: B (Rigid control of civilian movement)
Technological Index: C (Average Imperial)
-Imperial Naval Base
Krann is a world composed of various arcology-style city states known as Plexes. Each Plex is a self-sufficient environment. Each Plex also competes with their rivals in the realms of trade, natural resources, and technological development. Outside of the Plexes, the landscape is terrorized by various paramilitary WarGangs and Police Clubs (who essentially are just WarGangs who contract with a Plex). Each Plex is different in how their government is set-up, but they often end up being ruled by various types of executive councils, legislatures, bureaucracies, and the occasional dictator. Security within many of the Plexes is provided by an appointed Marshall and a cadre of deputies.
Railani (Planet of giant fungi and giant insects with warring kingdoms)
Starport Type: E (Frontier starport; a marked spot—no fuel or repairs available)
Planetary Size: 4 (4000 Miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted—filter masks required)
Hydrographics: 7 (70% Water)
Population: 6 (8.3 Million inhabitants)
Government: 7 (Balkanization)
Law Level: 8 (Even long bladed weapons are prohibited)
Technological Index: 3 (Earth 1600-1700s)
Railani is a planet whose surface is dotted with forests of gargantuan fungi and there are endless hosts of giant insects who thrive in these poison edens. The human population of the planet lives in various secluded valleys far away from the poisonous fungal forests. However, any who venture forth from these valleys must wear protective filter masks or risk eventual toxic exposure. Giant flying insects similar to dragonflies serve as riding beasts for the planet’s warrior elite who are known as the Jhaeth and who are the only ones allowed to carry weapons.
Rintaar
Starport Type: X (No starport)
Planetary Size: 7
Planetary Atmosphere: 7 (Standard, tainted)
Hydrographics: 7 (70% Water)
Population: 7 (30,000,000 Inhabitants)
Government: 5 (Feudal technocracy)
Law Level: A (Civilians not allowed to have weapons)
Technological Index: 1 (Bronze Age)
-Red Zone
The natives of Rintaar are a multi-ethnic violent sea-faring people with highly restrictive feudal government similar to the Greek, Chinese, and Roman Empires. Society is highly stratified and slavery is common throughout the planet and the noble-warrior class (known as the Shotani) are trained to be brutal and merciless. The dominant power is the Empire of the Red Lotus which is ruled by the mysterious and inhuman Empress Eternal. The Warriors of the Red Lotus wage war with the various alien barbarian groups (including humanoid bird-people, lion people [Aslan], and lizard people) which lie beyond the Great Walls of the Imperial Borderlands.
Cassidine
Starport Type: B (Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 9 (9000 Miles in diameter)
Planetary Atmosphere: 8 (Dense)
Hydrographics: 8 (80% Water)
Population: 7 (48,000,000)
Government: B (Non-Charismatic Leader)
Law Level: 7 (Firearms are prohibited—including shotguns)
Technological Index: 9 (Near future tech: limb regeneration, laser weapons etc.)
Cassidine is a hot and wet world with shallow seas and large tropical islands. Large ocean based reptiles are present known as Sea Dragons. Their primary starport is co-funded and operated by the Imperium. The ruler is the Padishah Dascar Hanim, who succeeded the famous General and Padishah Sessinos Murad. Both of these men come from the traditional military-servant class known as the Jarakhim who recently overthrew the traditional rule by the aristocratic Salakhim. The Padishah is countered in his authority by the Planetary Assemble and the Imperial Court of Justice.
Daath
Starport Type: E (Frontier installation: Marked spot; no fuel or facilities present)
Planetary Size: 4 (4000 miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted—requires a filter mask)
Hydrographics: 6 (60% Water)
Population: 5 (700,000 Inhabitants)
Government: 0 (No government)
Law Level: 0 (No prohibitions)
Technological Index: 7 (Earth 1970s)
-Amber Zone
Daath has devolved from being a highly stable and urban world to being a highly destabilized world in the midst of an apoalypse. Sections of the planet seem to have been effected by intense radiation and whole cities were laid waste during a massive solar flare. The planet’s only remaining inhabited metropolis is now known as Eris, and it is a wasteland of wrecked cars, crumbling buildings, trash, graffiti, and street gangs. Mutations and birth defects are relatively common on Daath.
Galanthis
Starport Type: B(Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 7 (7000 Miles in diameter)
Planetary Atmosphere: A (Exotic: oxygen tanks; no protective wear needed)
Hydrographics: 3 (30% Water)
Population: 2 (743 inhabitants)
Government: 2 (Participating democracy)
Law Level: 0 (No prohibitions)
Technological Index: 7 (Earth 1970s)
Galanthis features a notoriously lawless domed frontier town run by an elected Mayor and Sheriff. Prospectors and various independent mining groups live and operate here. Citizenship is applied for by placing bribes with the correct local official. The planet is almost entirely composed of dry desert plains, but there are several small seas located near the poles where various sorts of aquatic game still prosper. Guns, sex, and drugs are all available to the weary traveller who can spare a few credits. Everything is for sale.
GENOS
Starport Type: C (Routine Quality Installation; unrefined fuel)
Planetary Size: 6 (6000 Miles in diameter)
Planetary Atmosphere: 6 (Standard)
Hydrographics: 6 (60% Water)
Population: 9 (5,000,000,000 Inhabitants)
Government: F (Totalitarian Oligarchy)
Law Level: E (Full-fledged police state)
Technological Index: A (Interstellar Community)
Genos is one of the most powerful worlds within the Vorsai subsector. The CoDominion originally arose as an alliance between the two competing national powers on Genos: The Northern Metro States Alliance and the Trans-Union Commonwealth. The population is centered in massive arcologies (which were standard on many worlds during the subsector’s colonization period) where life is strictly governed under the heel of the various MetroCouncils. Overseeing each of the national blocs are their respective executive political councils: The Alliance Senate and the Commonwealth Management Committee. Both of these entities retain full authority in their respective national spheres, but they both are under the authority of the Orbital CoDirectorate when it comes to planetary affairs, trade, and foreign policy. Genos has expansionist ideas and poses a possible threat to its immediate neighbors such as Cassidine, Hypene, and even Vorsai itself. Threat of Imperial interference has kept the Genosians from overtly aggressive moves at this time, but they may be just waiting for an opportunity.
While Genos remains essentially a union of two powerful police states, it has established a colony and several space stations within the Genos System. It has also established contact with several planets nearby, and Genos has ongoing military and political tensions with the planet Cassidine.
Harakhti
Starport Type: C (Routine Quality Installation; unrefined fuel)
Planetary Size: 1 (1000 Miles)
Planetary Atmosphere: 0 (No Atmosphere)
Hydrographics: 0 (No free standing water)
Population: 5 (350,000)
Government: 3 (Self-Perpetuating Oligarchy)
Law Level: 2 (Portable energy weapons prohibited)
Technological Index: 9 (Near future tech: limb regeneration, laser weapons etc.)
Harakhti is an airless moon orbiting a large gas giant. The moon’s sole habitation is a futuristic pleasure city ruled by a group known as the Council of Templars. Citizens have wide latitude in regards to personal liberties, but they must submit to the Temple Laws and, in particular, the Law of Strength when they are compromised by ill health or mental infirmity in some way. The Templar’s agents, the Logos, enforce the city’s few Laws upon the populace. The Logos wear green uniforms with tall boots, and a gun belt with a holster which holds their weapon, a laser pistol often referred to as a “Logos Gun.”
Jessis (“At’Elrye”)
Starport Type: A
Planetary Size: 5 (5000 Miles in diameter)
Planetary Atmosphere: 5 (Thin)
Hydrographics: 1 (10% Water)
Population: 3 (5,100 Inhabitants)
Government: J (Single On-world Clan Control)
Law Level: 3 (Machine guns and automatic weapons prohibited)
Technological Index: A (Interstellar community)
This dry world is inhabited by a small clan-colony of Aslan Mercenary Foederati who were granted Jessis by Imperial decree following the conclusion of the Solomani Rim War almost a century ago. Recently, they have faced incursions from a various raiders who may be working for the Unity Guild—which has been eyeing Jessis for some time.
Krann
Starport Type: B (Good Quality Installation: Refined fuel, repairs, shipyards)
Planetary Size: 4 (4000 miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted)
Hydrographics: 5 (50% Water)
Population: 6 (15 Million inhabitants)
Government: 7 (Balkanization)
Law Level: B (Rigid control of civilian movement)
Technological Index: C (Average Imperial)
-Imperial Naval Base
Krann is a world composed of various arcology-style city states known as Plexes. Each Plex is a self-sufficient environment. Each Plex also competes with their rivals in the realms of trade, natural resources, and technological development. Outside of the Plexes, the landscape is terrorized by various paramilitary WarGangs and Police Clubs (who essentially are just WarGangs who contract with a Plex). Each Plex is different in how their government is set-up, but they often end up being ruled by various types of executive councils, legislatures, bureaucracies, and the occasional dictator. Security within many of the Plexes is provided by an appointed Marshall and a cadre of deputies.
Railani (Planet of giant fungi and giant insects with warring kingdoms)
Starport Type: E (Frontier starport; a marked spot—no fuel or repairs available)
Planetary Size: 4 (4000 Miles in diameter)
Planetary Atmosphere: 4 (Thin, tainted—filter masks required)
Hydrographics: 7 (70% Water)
Population: 6 (8.3 Million inhabitants)
Government: 7 (Balkanization)
Law Level: 8 (Even long bladed weapons are prohibited)
Technological Index: 3 (Earth 1600-1700s)
Railani is a planet whose surface is dotted with forests of gargantuan fungi and there are endless hosts of giant insects who thrive in these poison edens. The human population of the planet lives in various secluded valleys far away from the poisonous fungal forests. However, any who venture forth from these valleys must wear protective filter masks or risk eventual toxic exposure. Giant flying insects similar to dragonflies serve as riding beasts for the planet’s warrior elite who are known as the Jhaeth and who are the only ones allowed to carry weapons.
Rintaar
Starport Type: X (No starport)
Planetary Size: 7
Planetary Atmosphere: 7 (Standard, tainted)
Hydrographics: 7 (70% Water)
Population: 7 (30,000,000 Inhabitants)
Government: 5 (Feudal technocracy)
Law Level: A (Civilians not allowed to have weapons)
Technological Index: 1 (Bronze Age)
-Red Zone
The natives of Rintaar are a multi-ethnic violent sea-faring people with highly restrictive feudal government similar to the Greek, Chinese, and Roman Empires. Society is highly stratified and slavery is common throughout the planet and the noble-warrior class (known as the Shotani) are trained to be brutal and merciless. The dominant power is the Empire of the Red Lotus which is ruled by the mysterious and inhuman Empress Eternal. The Warriors of the Red Lotus wage war with the various alien barbarian groups (including humanoid bird-people, lion people [Aslan], and lizard people) which lie beyond the Great Walls of the Imperial Borderlands.