Post by darien on Dec 5, 2015 21:03:55 GMT -6
I must say I find the idea of the Old-School Renaissance for old editions of D&D very fascinating and I am thinking of getting more and more into OD&D as well as the various retro-clones of OD&D and Basic D&D (I am familiar with AD&D and I do like it, but the more I read about OD&D and Basic D&D, the more I want to play it or DM it).
However, I wonder if anyone's tried to do fan-based remakes of other classic RPG's? Due to copyright laws, they probably cannot be sold for profit, but that's not my intent with this idea. No, these ideas for retro-clones/remakes are strictly for my own personal entertainment and I always wanted to do an old-school style version of one of my favorite RPG's, the 1991 classic Vampire: The Masquerade. I know it's not OD&D, but reading OD&D and reading about the various retro-clones of classic D&D has inspired me to do something similar for Vampire.
Yes, I know VTM is a newbie compared to the likes of D&D or Boot Hill, but it is now old enough to be considered a recent classic and it was pretty influential in RPG's in both good and bad ways. Now, that aside, what I want is a re-creation of Vampire 1e, before the metaplot took over and drove the setting into the ground.
Vampire: The Masquerade's first edition was kind of unique and was a vastly different beast from later incarnations such as the overrated and metaplot-heavy Revised Edition. The World of Darkness as it was in the early 90's was a lot more open and mysterious, and I sort of want to recreate that. Not only that, but if I remember correctly, Vampire was intended to be a distant sequel to Ars Magica, which Mark Rein-Hagen originally worked on before creating Vampire. After all, the Tremere and the Order of Hermes both originate in Ars Magica. However, by the time VTM 2e came out in late '92/early '93, Werewolf and Mage had just been released and all ties to Ars Magica were dropped.
Essentially I want to do a somewhat minimalistic remake of Vampire: The Masquerade as it existed in the run of First Edition and the earliest parts of Second Edition (1991-1993). It would be relatively self-contained and maintain some of the ties to Ars Magica, and as for the rest of the World of Darkness, well, there are references to werewolves, mages, ghosts, and faeries in the 1e books, but they aren't fully defined like they would be in their own game lines, and in the case of some creatures, would end up completely different from the 1e VTM material once they got their own game lines (most notably, Ghosts and Faeries became Wraiths and Changelings).
I only intend to draw from 1e Masquerade books for source material, and I may also look to OD&D and the retro-clones in creating this OD&D/OSR-inspired remake of Vampire: The Masquerade (the mechanics would be different from OD&D of course, but I want to make said mechanics more streamlined and less wonky than the early 90's Storyteller system that Vampire used).
Is this a worthwhile pursuit and can anyone give me some tips on how to go about this?