One of the players in the game I am running has a +2 bow but only regular arrow. How would this affect creatures that can only be damaged by magical weapons? Would the bows bonus allow the character to damage the creature or would the arrow have to be magical as well in order to cause damage?
Post by waysoftheearth on Oct 1, 2015 5:54:42 GMT -6
Protection from Normal Missiles: The recipient of this charm becomes impervious to normal missiles. This implies only those missiles projected by normal (not above normal) men and/or weapons. Duration: 12 turns. Range: 3".
This spell will not protect the recipient from a normal missile projected by an "above normal" Man or weapon. Thus, a normal missile fired from a magical bow considered "above normal".
Bear in mind there are some monsters that are unaffected by normal missiles (e.g., "Wights cannot be affected by normal missile fire") and there are other monsters that are only affected by magical attacks (e.g., "Only magical weapons/attacks affect Gargoyles.").
The two need not be synonymous. E.g., Zombies and Skeletons are unaffected by normal missiles (CM p 38 + M&T p5) but are subject to normal melee, and all super-normal and magical attacks.
We had this discussion in my gaming group and the consensus was that the rules imply that the magic bow makes the arrows magical. I haven't looked it up, but this is what my players have told me. They say that there aren't any magic arrows in the DMG's magic tables and the assumption is that the bow's enchantment extends to the arrows.
Marv / Finarvyn DCC playtester (2011) S&W WhiteBox author (2009) C&C playtester (2003) Builder of the TrollBridge for T&T; Amber Diceless player since 1993 OD&D Player since 1975; Metamorphosis Alpha since 1976
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
Post by Vile Traveller on Oct 6, 2015 8:33:34 GMT -6
There's an entry for "Ammunition" in the magic items, that covers arrows as well. But if Crawford says magic bows work, they work. 5E is not a game for over-thinking, I find everything pretty much works like you'd think it would if it isn't stated explicitly.
After re-reading the damage resistance for vampires, it states they are resistant to nonmagical weapons so that would include bows as they are a weapon and arrows are the ammuition. I am finding that with 5th edition you have to read things carefully and the answer is usually there right in front of you.
My gaming group consists of kids in the 13 - 16 age range so every time thier characters go up a level and gain a new ability I have to make sure I read what they can do because they tend to miss the drawbacks of the ability. Basically I tell them that if something seems really, really good and cool, re-read it because its probably too good to be true.