Azafuse
Level 5 Thaumaturgist
Posts: 245
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Post by Azafuse on Jun 25, 2014 13:45:36 GMT -6
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Post by BLBlake on Jun 25, 2014 14:22:01 GMT -6
That works out great! I'll have a little D&D with my B&B (Beer & Barbecue)! - Brian
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Post by Achán hiNidráne on Jun 25, 2014 22:17:05 GMT -6
Sadly, I don't get off on holidays. Credit card fraud never sleeps, and neither can I, so no Independence Day weekend ANYTHING for me.
However, I'll be downloading it immediately on Thursday and look into getting it printed.
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Post by Falconer on Jul 1, 2014 12:41:19 GMT -6
Remember, guys, this initial Basic PDF will not be enough to play. You will also need the Starter Set.
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Post by cooper on Jul 1, 2014 13:10:51 GMT -6
Remember, guys, this initial Basic PDF will not be enough to play. You will also need the Starter Set. That can't be true. The basic PDF gives rules for combat, exploration, 1st-9th level spells and character creation from levels 1-20, what's missing?
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Post by Falconer on Jul 1, 2014 13:18:38 GMT -6
Monsters?
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Azafuse
Level 5 Thaumaturgist
Posts: 245
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Post by Azafuse on Jul 1, 2014 13:34:45 GMT -6
Who needs them? Just roll for elves and slay them hard.
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Post by cooper on Jul 1, 2014 14:13:13 GMT -6
Good point. Well, they've got the Ogre up on the WotC board. Easy enough to extrapolate low level monsters. Which is basically, decide if it uses d4, d6, d8 d10 or d12 hit points. Use ascending AC, Give constitution bonus if any and you're good to go. The ogre got bumped from a 4HD monster to a 7HD (actually closer to the original ogre-troll in CHAINMAIL which was 6HD--but this version has a worse armor class which negates the gain somewhat), d10 HD and +21 hp constitution bonus.
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Post by Stormcrow on Jul 1, 2014 15:52:53 GMT -6
People who can extrapolate the low-level monsters don't need a starter set.
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Post by Falconer on Jul 1, 2014 16:55:01 GMT -6
True, one could just make up shit one thinks would be fun.
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Post by funkaoshi on Jul 1, 2014 19:55:03 GMT -6
FYI that PDF is going to be updated with monsters when the monster manual is done and some DM advice when the DMG is done was the word on the street from Mike Mearls. This PDF is just the first set of things they wanted to get out of the door.
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Post by geoffrey on Jul 1, 2014 21:33:56 GMT -6
Who needs them? Just roll for elves and slay them hard. My serious answer would be to use my favorite monster book: the Random Esoteric Creature Generator.
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Post by Vile Traveller on Jul 2, 2014 3:58:43 GMT -6
Who needs them? Just roll for elves and slay them hard. That's my next campaign sorted.
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Post by waysoftheearth on Jul 2, 2014 5:30:59 GMT -6
We get a look at the spells line up for D&D 5E Basic here: www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20140630Apparently there's no Read Magic, Hold Portal, or Protection from Evil spells for M-Us. Clerics seem to get some offensive spells in Inflict Wounds, and Guiding Bolt (?), but no Protection from Evil, Purify Food & Water, or Detect Evil. Also; Elves, Dwarves, and Halflings are each divided into two sub-races. And each of the four core classes has one Specialisation to begin with. And a Background too. Presumably the intention is to expand these into oodles of choices in the forthcoming releases.
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Post by Finarvyn on Jul 2, 2014 19:32:17 GMT -6
I have some inside info about the Player's Handbook. I can't say too much because I don't want to get my source in trouble, but I know someone who runs Encounters games and he has some advance files that he kindly shared with me so I could run them in my home game. Spells are a little tricky because the PH file I got had some but indicated that this section was under revision, but I also have a revised spell file and that's the one I've been using instead of the PH version. Apparently there's no Read Magic, Hold Portal, or Protection from Evil spells for M-Us. I don't see "Read Magic" in the Wizard's list. There isn't a "Hold Portal" either, but there is "Arcane Lock" which seems to be equivalent. "Protection from Evil" will be in the PH. Clerics seem to get some offensive spells in Inflict Wounds, and Guiding Bolt (?), but no Protection from Evil, Purify Food & Water, or Detect Evil. Clerics get "Protection from Evil" and "Purify Food and Drink" and "Detect Good and Evil." Also; Elves, Dwarves, and Halflings are each divided into two sub-races. This is correct.
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Post by waysoftheearth on Jul 2, 2014 19:45:17 GMT -6
I don't see "Read Magic" in the Wizard's list. There isn't a "Hold Portal" either, but there is "Arcane Lock" which seems to be equivalent. "Protection from Evil" will be in the PH. Arcane Lock was equal to Wizard Lock (2nd level spell) in the 3.5E SRD. Clerics get "Protection from Evil" and "Purify Food and Drink" and "Detect Good and Evil." That's good to hear Whatever it will be, the Basic D&D PDF is supposed to be ready to download in a matter of hours. I'd be surprised if it isn't finalised already.
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Post by Finarvyn on Jul 2, 2014 19:49:59 GMT -6
I'm sure it's finalized, but I'm pretty sure that the "Basic D&D" file won't ahve all of the stuff found in the Player's Handbook. My understanding is that it will start out slim and more will get added to it as books are published. (E.g. more player stuff after the PH, more monsters after the MM, etc.) I'm excited to see what is in the Basic PDF. Actually, I'm not even quite sure where to find it tomorrow. Hope they set up an obvious link because I have the habit of missing anything remotely obscure.
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Post by waysoftheearth on Jul 2, 2014 19:56:29 GMT -6
I'm excited to see what is in the Basic PDF. Actually, I'm not even quite sure where to find it tomorrow. Hope they set up an obvious link because I have the habit of missing anything remotely obscure. I'm looking forward to the Basic set too, even though I fear it already has "too much in it" to be genuinely OD&D/Holmes-like. What do you mean "tomorrow"? It's already midday on July the 3rd for me!
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Post by Finarvyn on Jul 2, 2014 20:25:03 GMT -6
Ah, the beauty of the internet. To me, the entire world revolves around "Finarvyn time" and today is still today, and I often forget that folks in other locations may find that tomorrow is actually today. Does that mean that you can download the PDF yet?
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Post by waysoftheearth on Jul 2, 2014 20:28:00 GMT -6
Does that mean that you can download the PDF yet? I've looked, but I haven't found anything yet
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Post by Finarvyn on Jul 2, 2014 20:30:26 GMT -6
It'll probably go up on July 3, "WotC Time" (which is in Seattle, right?)
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Post by talysman on Jul 2, 2014 20:53:58 GMT -6
Saw something somewhere that it will be up at 9am Pacific Time
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machpants
Level 5 Thaumaturgist
Supersonic Underwear!
Posts: 259
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Post by machpants on Jul 2, 2014 22:24:25 GMT -6
Well maybe not 9AM, but during the working day in pacific time. It should be available from the main WotC DnD site, but can't find the tweet that confirmed it.
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Post by jmccann on Jul 2, 2014 22:46:25 GMT -6
Here is the tweet:
"Our plan is to get the Basic Rules up on July 3rd during our business hours. That's as close as I can get to pinpointing a time."
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Azafuse
Level 5 Thaumaturgist
Posts: 245
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Post by Azafuse on Jul 3, 2014 11:20:45 GMT -6
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Post by cadriel on Jul 3, 2014 11:57:31 GMT -6
I gave it a quick look. The disclaimer is funny and the d100 Trinket table is my favorite thing in the PDF. The bulk of it isn't my style these days but I probably would've loved it when I was 16 and running 2e AD&D. It seems like it would play similarly to 2e but with some 3e/4e twists.
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Post by Falconer on Jul 3, 2014 15:37:22 GMT -6
My first impression of the Basic PDF:
Rules are a mix of 3e and 4e, albeit here the chargen rules here are mercifully light. Feel is heavily 2e and FR, with a bone thrown to other TSR settings, esp. GH and DL. No art, which is probably also a mercy. d100 trinkets table is very creative and fun; the sort of thing one sees on an old school blog or magazine. No bones thrown to 0e or 1e fans, here, other than, arguably, the lip service paid to classic modules S1, X1, and I6.
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Post by scottenkainen on Jul 3, 2014 15:40:16 GMT -6
I was fine nine pages in. Then I hit the page that said you level up at 300 xp and I closed the file.
~Scott "-enkainen" Casper
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Post by Falconer on Jul 3, 2014 15:49:50 GMT -6
Yeah, I don’t like that, or any other instance where the terminology is the same but they mean different things, or numbers seem to be on a totally different scale. It creates a language barrier between players of different editions, and that is a real shame.
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Post by kent on Jul 3, 2014 16:03:01 GMT -6
It is remarkable that every edition except OD&D and AD&D, in its language and organization, is written for a teenage audience. The core assumption of designers is that readers will never be able to imagine anything for themselves more sophisticated than Tolkien pastiche, that is gamers aspire at best to inhabit the worlds of Tolkien pastiche not Tolkien's or those of writers of his calibre not to mention their own original settings, and that official adventures are the gold standard. The integration of third-rate fantasy literature into the body text is closed minded.
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