Post by scottenkainen on Apr 30, 2014 7:38:24 GMT -6
Turn 33b for Vicent, Tain:
Vicent moved deeper into the hall and still saw no magic. He knew the duration on the spell would be ending soon. None of the paintings had name plaques near them, though one elder gentleman, dressed all in blue, was quite striking and must have been charismatic in life. Some of the busts were engraved with names, though, and all ended in 'Dieg'.
Also, further south in the room, Vicent could see around the southeast corner, where a doorway was curtained off and, next to the curtain, stood a wooden cabinet stand.
Post by scottenkainen on Apr 30, 2014 20:01:33 GMT -6
Turn 34, round 1 for Vicent, Tain, Kull-O:
While Kull-O was throwing the bag of flour on the den floor, the east door in the hall (north corner) opened. Candlelight could be seen glowing from the room behind the open doorway. A man in chainmail, with a sword in his hand, stepped into the hall, looked around, and said, "Who are you?"
Vicent moved into combat as quickly as he could. The first swordsman put Kull-O in a tough position and Vicent liked the group's odds better if they could bottle up the bad guys. He swung his mace aggressively, hoping to drive the man into the corner so he and the two "clue twins" could limit the number of armed men that could get at them.
Post by scottenkainen on May 2, 2014 8:59:03 GMT -6
Turn 34, round 1 for Vicent, Tain, Kull-O:
Kull-O got a little too excited, this being his first one-on-one combat in...maybe forever! And he stabbed too fast without aiming, striking the door next to the first swordsman with such force that the point almost got stuck in the wood.
Vicent did not fare much better, swinging wild with his mace and shattering the glass over a trophy case rather than striking the second swordsman.
The first swordsman went next, sliding in past Kull-O's pike and almost scoring a hit against Kull-O's armor with his sword, but Kull-O pivoted at the last moment and pushed the swordsman off-balance with the haft of his pike.
Tain and the second swordsman seemed evenly matched (or maybe the swordsman was slightly better, since he was also batting Vicent away at the same time) and struck at each other simultaneously. Tain drew first blood, bending low and slashing a light wound into the fighter's shin, but then had his defenses up in time to block the opposing sword.
A third swordsman entered the north corner, observing the combat and apparently deciding who to assist.
((Kull-O's to hit: 1; Vicent's to hit: 3; 1st swordsman's to hit: 8; Tain's to hit: 17 - 2 dmg; 2nd swordsman's to hit: 9))
Vicent had not been more frightened in his life. But he knew that prowess in the name of the church was the path to leadership. He also knew that what was called "adventuring" offered a much more rapid rise than temple service. So that gave him courage and he pressed the attack, hoping they could still prevent themselves being overwhelmed.
Post by scottenkainen on May 2, 2014 21:08:55 GMT -6
Turn 34, round 2 for Vicent, Tain, and Kull-O:
Kull-O switched weapons and re-armed himself with his dagger while dodging the first swordsman's sword.
The third swordsman ran south into the hall to the aid of the second swordsman.
Vicent's boost of courage was all he needed to recover, smashing a deadly blow with his mace into the injured swordsman and laying him out on the carpeted floor, dead. The third swordsman looked about nervously -- maybe rushing to his aid hadn't been such a good idea after all.
The first swordsman tried in vain to strike Kull-O, but Kull-O was quick and nimble with the dagger and parried the larger weapon when he wasn't dodging it. He did lose ground, though, as the swordsman was able to move into the den with him.
Kull-O, for his part, was kept on the defensive, getting even lose close to hitting.
Tain took a step forward to engage the third swordsman. His flashing sword glanced harmlessly against his foe's armor once, but could not find an opening to wound.
Tain's new foe came closer -- his sword came an inch away from sliding into Tain's exposed armpit and doing some serious harm.
A fourth swordsman stood in the doorway the others had come from, shouting, "Come on, gut them quick! We'll sell their platemail for a fortune!"
((Vicent's to hit: 16 - 5 dmg; 1st swordsman's to hit: 7; Kull-O's to hit: 4; Tain's to hit: 11; 3rd swordsman's to hit: 15))
Post by bobdruschitz on May 3, 2014 7:48:11 GMT -6
[Caller intentions: The three will continue pressing the attack unless one of the party is brought below half hit points. If that's the case, switch from 2 rounds of combat to one and new intentions will be placed.]
"For...!!!," Screamed Tain.
"PELOR!!!" Finished Kull-o as he laughed whole-heartedly, switching the dagger from his left to his right hand.
He caught the swordsman's eye and said, "I was just toying with you. I'm right handed." Then he winked as he made to attack.
Vicent began to wonder about the "Clue Twins" as he hefted his mace overhead to bash in these bandits heads.
Post by scottenkainen on May 5, 2014 13:56:52 GMT -6
Turn 34, round 3 for Vicent, Tain, and Kull-O:
Kull-O was fast with the dagger, but found his opponents's longer reach with the sword kept him at a disadvantage. Kull-O's flashing blade never landed within four inches of striking.
Vicent kept swinging to Tain's aid against the third swordsman, but the swordsman always kept enough distance between them that the mace only hit air.
The first swordsman managed a moderately serious stab wound on Kull-O, then pushed him further back into the den.
The third swordsman kept his intention focused on Tain, landing a light cut.
Tain riposted and delivered a glancing blow to his foe.
At the north corner, the fourth swordsman was pushed back by a fifth swordsman who said commandingly, "Back, you clout. Let me see what's going on here."
((Kull-O's to hit: 6, Vicent's to hit: 10, to hit Kull-O: 20, to hit Tain: 20 -- honest! -- Tain's to hit - 15. Damage rolls were 4, 3, and 1 respectively. Tain is down to 6 hp and Kull-O is now at half-hp and 4 hp, so we're back to 1 round per post again already.))
Post by scottenkainen on May 6, 2014 8:05:18 GMT -6
Turn 34, round 4 for Vicent, Tain, and Kull-O:
Kull-O had fallen 10' back into the den from the east doorway, cut off from his friends by the first swordsman who continued to press his advantage. Kull-O's dagger came within two inches of striking and the sword against him glanced harmlessly off Kull-O's armor, but neither was able to win the contest. But the contest became more complicated when a door in the south wall opened and a sixth combatant, this one in leather armor, stepped into the room and slowly circled around the battle clockwise, trying to get behind Kull-O.
In the hall to the east, Vicent and Tain turned the tide against the third swordsman. Learning to work together, Tain kept the swordsman distracted while Vicent delivered a serious blow with his mace.
Looking dizzy and disoriented, the third swordsman shouted out, "Sir Therkle, help!" But he also fought on and his sword glanced harmlessly off Tain's armor.
The fifth swordsman just watched impassively from the northeast doorway, though he had his sword in hand now, lowered towards the floor.
((Kull-O's to hit: 10, Vicent's to hit: 14 - 2 dmg, to hit Kull-O: 15, to hit Tain: 15, I failed to record Tain's to hit roll, but it was low))
Post by scottenkainen on May 6, 2014 19:17:20 GMT -6
Turn 34, round 5 for Vicent, Tain, and Kull-O:
Kull-O managed to back up enough that the sneaky man in leather armor came up on his right flank instead of behind him. Kull-O wanted to pivot and face him, but the first swordsman pressed him too tightly. The sneaky man struck first -- but Kull-O was able to parry it with his dagger at the last moment. Then, by pivoting around, Kull-O was finally able to put something between himself and the first swordsman to slow that guy down -- the sneaky man himself. Having bought himself a few precious seconds, Kull-O slashed with his dagger and delivered a light wound to the sneaky man.
Back in the hall, Vicent followed through on his earlier success and finished off the third swordsman as he was begging for help.
Only then did the fifth swordsman finally step into the hall. But instead of rushing to attack, he said, "Well fought -- you've weeded some weak swordsmen out of my employ. Now, what do you want here? What have you come for?...a job? I can always use good fighters..."
((to hit Kull-O: 7, Kull-O's to hit: 17 - 4 dmg, Vicent's to hit: 19 - 3 dmg))