Post by dtspurrier on Apr 17, 2014 14:13:50 GMT -6
Turn 28 round 1 response for Sergi
With an acrobatic flip, Sergi moves over to attack the man fleeing, trying to hit the man with the flat end of the blade (strike to subdual) and days, "we need to keep one of the tattood man alive so we can question him."
Last Edit: Apr 17, 2014 14:15:00 GMT -6 by dtspurrier
Post by scottenkainen on Apr 18, 2014 9:19:20 GMT -6
Turn 28 round 1 for Sergi, Marcel, Eder:
Rather than turn and fight, the cowardly cultist/farmhand tried to get the front door open to escape. Eder, after introducing himself, nearly hacked the man's left leg off at the thigh, leaving the man seriously wounded and hanging from the door handle.
Sergi jumped up on the table, leaped off and did a mid-air twist before landing on his feet, and struck the wounded man with the flat of his blade hard enough to knock the man on the floor -- bloody and unconscious -- but still alive for now.
Of the men Marcel cornered, one of them began sobbing, "I never joined with them! They wanted me to, but I just came along for a share from selling the horses!"
"Shut up!" said another one. This one, as wide as the expanse of reddish-brown beard covering his chest, suddenly brandished a sap in his right hand and charged Marcel. Marcel had to act fast to defend himself, but slashed a light wound with his sword across the man's stomach that made him fall to the ground, also unconscious.
Of the four remaining people, "Uncle" Rada was able to account for three of them as innocents. "That man is the tavernkeeper," he added.
That just left the blubbering one for them to take prisoner. "It was all Ion and Kold..." he said. "They were never content to work the land for a living. 'We'll have demons to do it for us' they said, 'as soon as we do this for the cult'. So they stole two of our master's horses and delivered them to these men in the cult. Then Ion had another idea. 'Our master thinks there's a horse thief about' he says. 'Suppose we take two more, but sell these ones. Those men we gave the first horses to would take the blame.' I didn't want anything to do with all their cult talk; I just wanted the money..."
((Eder - 18 to hit, 3 dmg; Sergi - 19 to hit, 6 subdual dmg; Marcel - 15 to hit, 3 dmg))
Sergi feeling relieved this went easy, sheathes his sword and says, "uncle Rada can you use your influence to smooth things over here with the rest of the people, the tavernkeeper and if a patrol was nearby and heard the commotion and comes in to ask, while we talk with our captive?" Sergi continues, speaking to the innocent men and the tavern keeper, "these men were responsible for the fire last night at the orphanage, so we would like to find out why and where they came from so we can stop them. Tavern keeper is there a back room where we can store the unconscious men and talk to this one in private?" Speaking to the prisoner, "come with us to the back room so we can talk. If you answer our questions honestly this will go easier on you."
Last Edit: Apr 18, 2014 9:47:50 GMT -6 by dtspurrier
Post by Ronny Serio on Apr 18, 2014 9:54:43 GMT -6
"As I said before," Marcel began as he sheathed his sword then moved forward to check the blubbering man for tattoos. "I have no interest in your horse thieving."
Assuming the man was indeed unmarked, Marcel would turn his attention to the fallen men. "Bind that leg wound as best as you can," he said to Eder and Sergi. He crouched down next to the cultist that he had slashed and tried to stop him from bleeding to death.
"You two hold down the fort here, don't let anybody leave. I'm going to run to the Temple of the One True Path. They know us there and they know about the cultists. Hopefully they can either send some soldiers to escort the cultists to the Temple or they can send a priest so we can heal one and interrogate him here."
Post by dtspurrier on Apr 18, 2014 10:05:50 GMT -6
Sergi only met the man yesterday and trust is a hard thing to accept willingly, still Sergi will give the man the benefit of the doubt, they were doing this for the same cause. Sergi says to Marcel, "go and get the priest from the temple of the one true path. We can continue our discussion we the crying one." Sergi speaks to his uncle, "uncle Rada can you use your influence to smooth things over here with the rest of the people and the tavern-keeper?" Letting Eder heal the man's wound Sergi says to the crying prisoner, "the information you now give us will determine your fate. If you are truthful to us things will go easier on you. Tell us from the beginning how you were recruited? Where did you take the horses too?"
Eder used all his skill to bind the wound of the, now, one legged man. That is to say, no skill at all, though it looked rather impressive.
"When you go before your ancestors to answer for your crimes, tell them Eder sent you on your way." He tells the unconscious man as he wipes his ax clean on the mans tunic and stands.
"Weather this won lives, or dies, I do nut know. I say, if he dies it is ok. We have the other to talk to and at least one should pay for the dead chuldrun." He looked down at the man. "Wee should send for thee guard. Marcel went for the preestss, but the guard should be hair as will."
Eder also wanted to chop the mans beard off, beards belonged to men and that was no man. However, that might have to wait.
Post by dtspurrier on Apr 18, 2014 13:11:09 GMT -6
Round 28b for sergi:
While checking the bandaging on the defeated opponent, Marcel downed, Sergi says to Uncle Rada in Rhopan, "Uncle even though are intentions were just, the guards may not believe a Rhennee and a dwarf. Plus also we just met our new friend last night, all three of us saved lived at the orphanage. Can I ask for your assistance in case the guards try to arrest us or don't believe us." Switching to Common, Sergi says to the remaining prisoner, "the information you now give us will determine your fate. If you are truthful to us things will go easier on you. Tell us from the beginning how you were recruited? Where did you take the horses too?"
Eder holds up one of the arms on the man quickly bleeding out from his leg and says, "He has thee tattoo, yes? Is this not the mark of the eveil men?" He lets the arm flop to the ground as he takes a seat on the mans body, "Wee oar he-rows. Any can see that, it is obveeus." He leans forward, "Eef he was nut guilty, thin why deed he try to run? Eh?", he nods with satisfaction.
Eder swiveled over so that he was facing the survivor, his ax held gently on his lap and his face grim.
Post by scottenkainen on Apr 21, 2014 8:58:23 GMT -6
Turn 29 for Sergi, Eder:
"I will do what I can," Rada said, "but I have no pull with the authorities!"
Sergi checked the bandaging, but knew no more about bandaging wounds as anyone else, so they looked fine to him. While he checked the bandages, he also checked the unconscious pair for loot. Between the two of them he found 7 cp and 6 sp.
Luken, the tavernkeeper, took his time summoning the town guard, so that left Sergi plenty of time for interrogation. Unfortunately, their remaining prisoner knew little of interest.
"I already told you how I was recruited! Those two work on the same farmland as I do, but they promised me that there was easy money in this cult if I joined them in it! The first two horses, we took them to give to some men I didn't know in back of the abandoned guildhall in town late at night. At least, most of them were men; I think one was an orc! They gave us only a fraction of the money we were promised for the horses, laughing and saying being allowed to live by the cult was its own reward. That's when we -- I mean, they" the prisoner said, pointing at his unconscious comrades, "came up with the idea of stealing more horses."
Sergi was still toying with the notion of hiding the bodies in the back room, but no one was rushing to help him -- and then the front door burst open. Some soldiers, wearing the Viscount's crest on their tabards, rushed in, along with the tavernkeeper.
"Well, well, well. What's all this, then?" asked the lead soldier. "Looks like murder. No. Assault? Luken here has told me only some of the details."
"Officer Martzel, what a pleasant surprise..." Rada began.
"Quiet, Rada, I'm not interested in you," Martzel said, raising an interposing hand as he moved further into the room (with five other soldiers trailing behind him). "You two!" he said, pointing to Sergi and Eder, "do you want to each make me a statement before I decide what happened here?"
Sergi replies, "officer Martzel, these two unconscious men and this third man (pointing to the prisoner) were the ones responsible for the arson last night at the orphanage." Pulling up on of the arms sleeves of one of the unconscious men,"as you can see by this demonic face tattoo , these men work for the cult of the flaming eye. Last night me, Eder, and another man named Marcel, who is getting a cleric from the Temple of the one true path, rescued the children from the burning orphanage. We captured one of the arsonists and with the town soldiers present in the Temple of the one true path, it was revealed that the cultists spent time here in the tavern. We tracked them down here in order to verify the information. The three men suspected there was something amiss and attempted to flee. We stopped them and this man surrendered to us. This prisoner also told us that there more members to this cult and we would like to continue to offer assistance. We have tried to staunch their wounds, which is why Marcel is bringing back a cleric to save them so you can question them. This prisoner was honest with our questions and is claiming to be a patsy. I am sure if he is honest some leniency can be given to him provided he is still being honest with his statement. "
Eder's eyebrows furrowed as he listened to Sergi's statement, "What Seer-ghey says is true. I was iscorting my imployer from the big Temple where he is whereking. We say the fi-are and went to help, Seer-ghey went inside and helped the small chuldrun out through a window. We then discuvaared who had set the fi-are and learned thit they came hare. We did nut know thit they would still be hare, or we would have cun-tict-ed you farst. We come in, we say who we are loo-king for and they draw weapons. Thit one," he points at the man he had attacked, "treed to get away."
Eder then shrugged, "As to this lean-nin-tsee, I do not know the laws of this land. Bit he did halp others with thit tattoo and stole hars... hor-ses."
When the soldiers had come in, Eder had replaced his ax in its proper place as not to frighten the humans. He had noticed that they seemed to get a bit cagey when weapons were ready in hand.
Post by scottenkainen on Apr 22, 2014 9:31:34 GMT -6
Turn 29 for Marcel:
Marcel made his way across town, heading towards Verbobonc. He was about to leave town and head across the open field between town and city when he noticed that someone had been shadowing him, about 60' behind him, all this time.
Post by Ronny Serio on Apr 22, 2014 15:48:39 GMT -6
Marcel had a tail. Not real experienced, based on how quick he'd been spotted out. Maybe the cultists had a man stationed outside while they conducted their business in the tavern.
There were a few ways Marcel could play this, but it all boiled down to one choice. Lose the shadow or confront him.
Losing him would probably be easier. Marcel could ditch him down an alley or just go across the field and the shadow might not even follow him, too exposed. Given the condition he'd left things back in the tavern, he needed to get a healer back there fast.
Confrontation, however, did have its advantages. Whoever the tail was, they must have some information. It could come in real handy should the cultists at the tavern bleed out. Plus, Marcel didn't like the idea of leaving somebody out there at his back. Keeping tabs on him at best, plotting something nefarious at worst.
Decision made, Marcel left the main road shortly before leaving town. He'd make a few quick turns down side streets or alleys and then find a place to duck out of sight until the shadow came by.
Post by scottenkainen on Apr 23, 2014 8:59:07 GMT -6
Turn 30 for Sergi, Eder:
Martzel ((played by a 35-year old Rowan Atkinson)) listened carefully to Sergi and Eder's statements, mulled them over. "I see..." he said at last. Pacing the floor, he continued, "there seems to be much that is hidden here. I will have to leave the sorting it out to my superiors." Turning to his fellow officers, he said, "We'll need a cart for hauling the unconscious ones. Everyone else can walk with us to the garrison."
While someone left to fetch a cart, Martzel watched to make sure Sergi and Eder were complying.
((Encounter reaction roll: 54+10%, but 72-10% means uncertain if positive))
Realizing that a journey to the garrison was inevitable, Sergi looks to Martzel and says, " I have no objection coming with you and re-telling our tale. On the way to the garrison, we have a third person that is with us that went to the Temple of the One True Path, for a Cleric. Can you have one of your men fetch him too and the priest?"
Last Edit: Apr 23, 2014 9:29:06 GMT -6 by dtspurrier
Eder did not seem to mind following the others to the garrison but as he was gathering what gear he had set down whispered very softly into Sergi's ear, "If the cultists came here for safety, how do we know their filth and lies have not spread? These men could also belong to the cult."
"I wull need to sind my em-ploy-are a note, so he knows to seek gahrds from the Temple in the city." He quickly writes down a note in Dwarvish detailing the action and where he was headed, handing it to the tavern keeper. "Deeliver this to Bunin at the Bronze Unicorn Inn. Here is 5 silver, Bunin will give 5 more upon dee-liver-ee", he said as he passed the note and silver over. He smiled broadly, "You may want to check the bindage on that man, I do nut know how good I did when I appleed it." Eder appeared at ease.
Post by dtspurrier on Apr 23, 2014 15:14:23 GMT -6
Sergi acknowledges what Eder has said with a nod and whispers in Dwarven, "hopefully your employer has some good connections here in case we get into trouble." Switching back to common Sergi says, "gentlemen lets get moving shall we."
Last Edit: Apr 23, 2014 15:24:21 GMT -6 by dtspurrier
Post by scottenkainen on Apr 23, 2014 18:47:52 GMT -6
Turn 30, round 1 for Marcel:
The environs of Ryemend were also more loosely packed than Marcel was accustomed to -- the streets were wide piles of dirt and mud and there were 5-10' of space between buildings. Marcel waited in a gap between residences for his shadow to appear. And the shadow did -- or rather a half-orc (as he clearly appeared to be up close), wearing leather armor and holding a sword in his hands, leaped into the gap after Marcel, ready to fight!
Post by Ronny Serio on Apr 24, 2014 8:29:33 GMT -6
While Marcel wouldn't back down from a fight, he liked to think there were better options. While he drew his sword and took a few steps backward, he took a shot at talking his way out of the situation.
"However much they're paying you, I'm sure my organization can offer a better deal. Our resources are vast and someone with your qualifications and experience could do rather well for themselves."
If the half-orc still wanted to cross swords, Marcel would oblige. However, he also kept backing up down the gap between houses, eventually hoping to pop out on the street on the other side. He doubted his opponent wanted to bring the fight out into the public.
Post by scottenkainen on Apr 24, 2014 13:05:06 GMT -6
Turn 31 for Sergi, Eder:
Luken, the tavernkeeper, took the money and gave the task of delivering Eder's message to his wife, Ederne, who left at once for Verbobonc.
Martzel listened to Sergi's request to send someone after Marcel and responded, "Verbobonc is beyond my jurisdiction, but we will post someone at the south end of town to watch for his return with this cleric he is summoning."
With that, they all left and headed across town to the Viscount's Garrison, with Sergi made to pull the cart that carried the unconscious. And, at the Garrison, they reported to Sergeant Garaille ((a 26-year old Douglas Fairbanks)).
"Violent swordplay -- or axe play -- and you couldn't even take it outside? What is this world coming to?" Garaille complained after hearing cases presented. "If I didn't dislike the sound of this cult so much, I'd clap the lot of you in the stocks. Instead...take that man to the stocks," he said, pointing to the one farmhand still conscious. "Throw these two," he said, pointing to the two farmhands in the cart, "in a cell until they wake up. And as for you two," he said, referring to Sergi and Eder, "...I can't make up my mind about you two. I'm going to have to ask you to wait here until I can run this past the lieutenant."
((Encounter reaction roll: 25+10%, but 72-10% so uncertain if negative))
Last Edit: Apr 27, 2014 7:45:16 GMT -6 by scottenkainen: corrected the name of the tavernkeeper
Post by dtspurrier on Apr 24, 2014 14:10:50 GMT -6
Turn 31 response for sergi:
Not exactly thrilled with the idea about being thrown into jail, Sergi waits patiently ,after all trying to make for an exit would not only be suspicious but escaping from the garrison is not exactly easy and would likely get us wanted or dead.
Last Edit: Apr 24, 2014 14:15:05 GMT -6 by dtspurrier
Human law was starting to perplex Eder, it followed very little logic. However, he waited patiently for the decision to be made. Besides, Bunin knew, or would know, of his location should he not return by tomorrow.
Post by scottenkainen on Apr 25, 2014 10:31:51 GMT -6
Turn 30, round 1 for Marcel:
Marcel fell back in a fighting withdrawal, trying to bring the fight out of the 'alley' between houses. Their swordplay turned out to be almost equal and, while Marcel seemed slightly better, he was not able to bypass the parries of his opponent and score a wounding hit.
"I will be rewarded with more than money if I serve well," the half-orc growled between 'clangs' of their swords.
Glancing behind him, Marcel could see they were almost behind the houses now, but instead of opening onto another street, they were in a yard shared by the surrounding houses. A small herd of goats were grazing in the yard. There were exits from the yard in almost every direction, between houses, some wider than the 'alley' Marcel and his foe had entered by.
Post by Ronny Serio on Apr 25, 2014 12:03:41 GMT -6
Marcel continued his fighting withdrawal, maneuvering the goats between him and his opponent if he could. Unless he wounded the half-orc first, he would maintain the plan, working his way backwards until he came back out into the public.
Post by scottenkainen on Apr 25, 2014 22:40:51 GMT -6
Turn 32 for Sergi, Eder:
There was nothing to do but watch the captured farmhand thrown into a stock and sitting there all miserable with his head and hands sticking through the boards. Then a spike was driven into the ground by a soldier, a chain was attached, and the two unconscious cultists were attached to the chain with manacles and then just left lying on the courtyard ground. Compared to them, standing around with nothing to do seemed imminently preferable. Sergi and Eder watched the guards, and the guards watched them back.
About 10 minutes later, they met Lieutenant Ederen ((played by a 43-year old William Hart - www.imdb.com/name/nm0366586/?ref_=tt_cl_t2)) who listened impatiently to only some of the statements before making his decision. "I thought Rhenee only cut purses, not spilled blood. And a dwarf involved with them? Sad. Let them both spend the night in the stocks and learn their lesson," he declared.
((Encounter reaction roll: 16+10%, 23+10% means negative))
Post by dtspurrier on Apr 28, 2014 10:55:44 GMT -6
Turn 32 response for Sergi:
Sergi tries to persuade, "lieutenant these men were responsible for the fire on the orphanage. If you check with the town guard we gave our statements last night and we were the heroes that rescued the children. We have also explained this to the Temple of the One True Path. We followed these cultists to the inn and stopped them from escaping. We are not thieves or murderers despite the stereotype we Rhenne get from Non-Rhennee. Putting us in stocks because we helped out the town is rediculous. We prevented them for making further attacks and now we are being punished for our acts, because we are non-Oerdian? This seems not fair? We have given you are statements please let us leave."
"Yes, hee-rows. We come together to help those chul-drun and then to find those ree-spon-sible. They war here, ready to flee un-hin-daard and would have fled if we had not stopped them. Send a man to check our claims with the city watch or the Temple.", Eder told the lieutenant.
"This man," he said as he motioned towards Sergi, "has done no-thing to be treated as those men.", he pointed at the farmhands. "They are admitted theeves, this man is not." Eder looked around to see how many guards were around in case things went even worse.
Post by scottenkainen on Apr 28, 2014 13:03:40 GMT -6
Turn 30, round 2 for Marcel:
Marcel successfully backed up into the herd of goats. In fact, it was all he could do to keep from tripping over them, but at least it put him just out of reach of his opponent's sword. "Come out from those goats, you coward, and fight!" the half-orc roared at him.