My sons want to play tomorrow and I have to say that I am drawing a blank on what I can run for them...any suggestions would be appreciated...I have until tomorrow afternoon. I have a Viking Cleric, an Assassin and a fighter. They are starting out so they are first level....
First, awesome. Second, if you want to look at my blog (link in sig), I have several posts about playing with my boys. Otherwise, off the top of my head, and depending on their age:
Give them a specific mission to accomplish. Give them a minor, random magic item. Give them a pet. Give them double initial hit points. Find a way to let them do what they want to do, regardless of rules. They're going to come up with crazy ideas--run with it. Keep in mind the kind of entertainment they're used to. Let 'em find some cool treasure.
I should stop. Most of all, have fun.
We have seen the black suns / Pouring forth the night. --Clark Ashton Smith
It might conducive to make them siblings/lifelong friends/ or relatives in game, rather than "they meet in a bar."
That sort of background lays a foundation that you can build on... maybe another friend or relative has gone missing. Was this person gathering fruits in the forest? Hunting? Part of a military force that hasn't returned? Whatever, the PCs will have a reason to go and find them.
That outline might give you the option for a short overland trek as they track the missing person from their last known location, which will lead them to the end-game dungeon crawl.
Author & Cartographer, Forgotten Fane of the Coiled Goddess.
For freelancing, see my blog ravengodgames.blogspot.com
Ok...the three sons in the past month have buried their Aunt the woman who was raising them in their village. In her belongings was a note to them explaining that their father had not died as they had been led to believe but he had gone looking for their mother. Their mother was the daughter of a Viking trader and had gone off with her father 10 years earlier on one last trek.
Their father had heard a clue that led him to a Viking Village called Hirot....(yea I am going to use DCC 66.5!)
I'm a little late to the conversation, but I highly recommend Jimm Johnston's Vile Worm adventure. You can grab the PDF for a buck.
I actually had it and I used that as an intro, they beat the hermit and the worm. They rescued the shepherd and his family...the kids had a great time. They are 13, 13 and 10. They have played a lot of games over the last three years the last was Swords and Wizardry..and Star Wars from FFG.
They found in the Worm's treasure a Torc that belonged to their father Galen so they feel they are getting closer....
Thanks for the suggestions and if anyone has more they want to continue....the Oak Tree will be making an appearance again!
Co-signed. Our girls are 10, 7, and 5. They started with Dagger RPG and quickly escalated to BECMI D&D (I found a couple thrift shop red boxes), Dungeon World, and DCC. Hyperborea is still Dad's game he plays on Sunday nights