If I were to start on a campaign and have players roll new characters, with the intention of switching when DD ships, would I be better served by starting out with S&W (and which flavor) or OD&D? I don't mind changing the rules from the DM side of the screen, but would want to minimize the changes required to the characters themselves.
Or are there going to be additional options in DD that would be valuable to consider at creation, thus making it better to just be patient?
Is DD going to have the classes in Greyhawk/Blackmoor, or just the 3 LBBs?
Sorry if this has been asked, the product has gone through many changes since I preordered so thought I'd check.
Any chance we an get a sneak peek at the classes page, I'm very interested in seeing the Elf (clairfied )....
Side Note or Why I'm asking: My son ran a SW:WB game for me yesterday, his first time DM'ing. My 3 1st level chars lived, but it was close, there was some good rolls by the DM. My Elf blew his 1 charm person on a goblin who actually made his save. GRRRR.... But the Elf did throw a dagger that killed the leader goblin and thought to burn the spider webs away rather then enter the room so he was not totally useless. In any case 1 ordered 2 BOXES of DD and hope to use them for the next game....
Last Edit: Jun 4, 2012 18:06:55 GMT -6 by mgtremaine
Post by waysoftheearth on Jun 4, 2012 19:39:16 GMT -6
You shouldn't have any issues changing to DD from either OD&D or S&W:WB. While the exact figures that appear on various tables will differ slightly, the underlying meaning of the rules is more-or-less identical.
As for previewing any part of the text, that would ultimately be up to John. I can say that Vol 1 has been proof read and is getting pretty close to being "ready", so it might be plausible in the not too distant future.
If you have pre-ordered, you'll get the complete PDFs before the boxes ship, and ahead of everyone else ;D