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Post by scottenkainen on Apr 1, 2013 6:21:18 GMT -6
Hi Rob, all,
I was wondering this morning, what is the "prefered" method of connecting all the published Kalibruhn-themed modules into one long campaign? Are any of them for low level characters? It seems everything I own is recommended mid- to high-level. Which module can be adapted into the best introductory adventure?
~Scott "-enkainen" Casper
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rjkuntz
Level 5 Thaumaturgist
Pioneer of OD&D
Posts: 345
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Post by rjkuntz on Apr 2, 2013 20:38:52 GMT -6
Hi Rob, all, I was wondering this morning, what is the "prefered" method of connecting all the published Kalibruhn-themed modules into one long campaign? Are any of them for low level characters? It seems everything I own is recommended mid- to high-level. Which module can be adapted into the best introductory adventure? ~Scott "-enkainen" Casper Well, there aren't that many. The MoZ series and Garden of the PM; and the once-published Ice Grave (from Troll Magazine #1). The rest I did were for Greyhawk (Dark Druids (without the GH moniker), WG5, Bottle City, Living Room, The Stalk) or just generic (Cas1 & 2)). Garden of the PM connects to WG5 and to the LCotE. That leaves MoZ, which was originally intended for WoG ala the Ivid/Ovid angle. That doesn't help much does it? That's because I never published my world or made specific adventures, other than Ice Grave, for it. Ice Grave is probably the purest example of WoK, and LCotE is the best example of my type of DMing and designing. Sorry! Rob
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Post by scottenkainen on Apr 5, 2013 8:19:27 GMT -6
No need to apologize, though in truth it does leave my initial question unanswered. Or am I thinking too linear for Kalibruhn? Rather than try to run one after the other, should I arrange them all around each other, "sandbox" style, and allow PCs to move back and forth between them? But that doesn't work with some modules, like Dark Druids or Garden of the Plantmaster, where you become isolated in different environments and can't easily come and go as you please. And what would low level PCs do in this environment? Other than get killed quickly?
~Scott "-enkainen" Casper
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rjkuntz
Level 5 Thaumaturgist
Pioneer of OD&D
Posts: 345
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Post by rjkuntz on Apr 5, 2013 11:25:10 GMT -6
Tine for some high level play. Get 'em up fast by starting in Dark Chateau, move on to CAS1 and 2 and then from there put them to the ultimate test: Isolate, remove known comforts and challenge their out of the box thinkng with some of the rest.
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