Brecon searches the deep ones but finds no treasure or other possessions of note. John notices they appear scrawny, definitely not peak specimens of the species. As usual, Dagon does not answer his prayers.
As the troglodyte children ascend the rope into the world above, their pale skin reddens and blisters in the afternoon sunlight!
Casamir tries to hold his shield above his head to block the afternoon sun but his arm quickly tires.
"Here boy," he says, handing the shield to Lupe. " I paid you to carry it to the entrance of the cave and we are not at the entrance to the cave yet."
"As for these others, they have been down below so long they most likely don't remember where they are from, but there must be village nearby if they survived being swept underground by a stream. Maybe we could find some of the locals and ask if anyone remembers a story of lost children."
Post by gronkthebold on Apr 30, 2013 5:14:22 GMT -6
Troke squints from the blindingly radiant sun and, listening to Casamir, agrees with a simple nod of his head. "Yes, bringing these children to the cavern with the goblin tribe would be foolish. I think we should follow the holy man's suggestion."
The clearing is surrounded by forest stretching up into the hills. The nearest human settlement, as far as you know, is Arkham.
There are 12 trogs: the 2 elders, 6 able-bodied adults, and 4 children. Sadly, they have lost many of their number to fish-man raiders through the years. Judging from the childish behavior of the grandparents, you guess they've been down there for many decades. Every now and again, one of them swims out the swift-flowing river with promises to find help; none have ever returned.
If the party wishes to return to the goblin caves, I can start a new thread this weekend...
John grits his teeth in frustration that his question was completely ignored. "Unless there's a shield laying around here im hanging in the back wherever we go." John worries and wonders about the deep ones and what in Dagon's name is going on