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Post by Epengar on Feb 18, 2008 11:42:57 GMT -6
Nobody yet. Sanjesh hasn't posted in quite a while though...
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Post by greentongue on Feb 18, 2008 12:14:49 GMT -6
Unfortunately the party passed on the "Being Eaten" opportunities that were provided.
Sanjesh may be moving into "Red Uniform" status. (Star Trek) =
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Post by greentongue on Feb 20, 2008 7:04:22 GMT -6
Are we waiting for Sanjesh to confirm or denigh they are here? =
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bert
Level 4 Theurgist
Posts: 138
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Post by bert on Feb 21, 2008 11:58:32 GMT -6
I have returned yet again!! (More friggin' net problems),
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Post by greentongue on Feb 24, 2008 20:39:43 GMT -6
Having looked over the adventure posted by 'bert', and since this game doesn't meet that high standard, if someone wanted to step up and take over, I would have no hard feelings.
I usually run games because nobody else will, not because I believe that I am great at it. = *typo
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bert
Level 4 Theurgist
Posts: 138
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Post by bert on Feb 25, 2008 17:03:58 GMT -6
Thnaks for the compliment, but we're doing fine so far.
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Post by calithena on Feb 27, 2008 8:15:02 GMT -6
Agreed. Bert, Kevuk's going to let you do the talking here, but I am reading and ready to jump in if needed.
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Post by Epengar on Feb 27, 2008 10:12:55 GMT -6
Agreed. Bert, Kevuk's going to let you do the talking here, but I am reading and ready to jump in if needed. seconded.
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Post by greentongue on Feb 28, 2008 20:52:19 GMT -6
The entrance to the Temple passes through the wall that separates the Foreigner's Quarter from Jakalla proper. The plaza is within the Foreign Quarter. The Temple is not.
FYI =
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Post by calithena on Feb 28, 2008 22:12:53 GMT -6
Is Onyx Anchor higher status than us? What's the relative status level of the two clans?
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Post by Epengar on Feb 28, 2008 22:26:43 GMT -6
The entrance to the Temple passes through the wall that separates the Foreigner's Quarter from Jakalla proper. The plaza is within the Foreign Quarter. The Temple is not. oops. IC post modified accordingly. I thought everyone's clan was higher than ours, because we're barbarians from outside the empire. But then I reviewed the first thread for the game and now I'm not sure if we are just really rustic Tsolyani hicks from the sticks, or if we are genuine barbarian outlanders from outside the boundaries of the Empire.
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Post by greentongue on Mar 4, 2008 6:58:20 GMT -6
It would be helpful if everyone that is NOT going to donate say so here, so I know when to continue. =
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Post by greentongue on Mar 6, 2008 12:16:39 GMT -6
I assume that all Active players have now updated. =
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Post by Epengar on Mar 11, 2008 19:09:31 GMT -6
Is Onyx Anchor higher status than us? What's the relative status level of the two clans? I've been wondering about this too.
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Post by greentongue on Mar 12, 2008 6:17:04 GMT -6
Onyx Anchor is a mid level clan. They are important because their smoked seafood is used as rations for the Imperial army. This smell of seafood and smoke is also a taint that prevents them from higher status. =
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Post by Epengar on Mar 12, 2008 11:17:15 GMT -6
ok, so higher than us, but I guess that's no surprise. We're very low status Tsolyani, right?
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Post by greentongue on Mar 12, 2008 11:22:29 GMT -6
Your status has not been firmly established since your clan is unknown in the city, however the actions of your members indicate a low ranking. =
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Post by Epengar on Mar 12, 2008 11:25:31 GMT -6
...however the actions of your members indicate a low ranking. ooh, ouch.
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Post by greentongue on Mar 13, 2008 6:11:28 GMT -6
... we will say we are of the Red Shell clan, and worshippers of Vimuhla, Please be reminded that your outfits clearly declare your clan and primary faith. While your shell symbol may be misinterpreted as "red shell", there is no indicators amoung you of Vimuhla. =
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Post by Epengar on Apr 17, 2008 12:07:45 GMT -6
Hi all,
We seem to have slowed down the pace considerably. What's going on? Bert, did you get your internet access problems sorted?
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Post by greentongue on Apr 17, 2008 14:41:59 GMT -6
I do understand that the game "as being played" is not the game "that is all it can be". My intent is/was to show that people that play OD&D, can play in the Empire of the Petal Throne setting (as originally presented.)
Can this setting be enhanced by the accumulated information from over the years? Of course.
Does the setting have to be iintimidating to people without a "degree" in Tekumel Background? I'm trying to show that it doesn't have to be.
If there is no more interest in this, please feel free to start another OEPT game to replace it. I will not be insulted and/or upset by that.
(I'd rather have an admission of interest loss than no response.) =
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Post by calithena on Apr 22, 2008 21:02:11 GMT -6
Hi there,
I haven't lost interest but I have been extraordinarily busy. I also think this game's content is very cool but your on-line DMing style often leaves me puzzled about what the heck to do. I guess I have not had a very good sense of what our goals are, which would be OK in a sort of sandbox environment, but since my character's on a mission I'm always like 'well, OK, let's get to the next part then', but I don't know what to do to get it there.
I haven't gotten back to my own game in like two weeks so I don't know what I'm going to do in the other two, I may have to drop them, but if I do it won't be because you weren't running a cool game. I like the characters and your setting and the only thing I'm missing out on is a sense of 'situation'.
More soon...
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Post by greentongue on Apr 23, 2008 9:12:09 GMT -6
I also think this game's content is very cool but your on-line DMing style often leaves me puzzled about what the heck to do. I guess I have not had a very good sense of what our goals are, which would be OK in a sort of sandbox environment, but since my character's on a mission I'm always like 'well, OK, let's get to the next part then', but I don't know what to do to get it there. I'm sorry about the feeling of vagueness. I thought the goal of "rescue the kid" was clear. I may be getting carried away with the effort to avoid "railroading". Actually it is a "sandbox" as far as I'm concerned. The provided goal was just to get things moving. If you want to wander off, and pay the price, you are welcome. Considering that you have stolen the slave of another clan and become privy to secrets best not shared, I have enough to make your lives interesting. Completing the mission to gain favor from a couple of clans, would still be a good idea. IMHO (Imalcho has been provided for those times that you need a hint.) OTOH, if you are too busy to continue, I'm Ok with that. Life Happens. =
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bert
Level 4 Theurgist
Posts: 138
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Post by bert on Apr 23, 2008 16:49:35 GMT -6
I am afraid I agree with Calithena, things have been a bit vague here and there.
I held off posting until someone else did as I felt I was railroading our party into following along with whatever I said, but when no one else contributed I sort of assumed interest had pretty much fizzled out.
PbP is a funny beast, I've never run one or participated in one that lived up to expectations. I think the slow pace always tend to deflate the sense of atmosphere.
Well - if we all wish to continue...
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Post by greentongue on Apr 24, 2008 6:03:57 GMT -6
When last I posted in game, Gereshma had just noticed that something looked different about one of the steps further down, and Hrunal cast a Clairvoyance spell.
I had paused to allow Gereshma to react. If there is no reaction, the party can proceed and everyone can step on the loose stair step on the way down. =
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Post by Epengar on Apr 24, 2008 10:11:13 GMT -6
I held off posting until someone else did as I felt I was railroading our party into following along with whatever I said, but when no one else contributed I sort of assumed interest had pretty much fizzled out. I'd like to continue. I think we need a couple of general rules about actions. My suggestions: 1) If the GM or a player is waiting for other players to post, say so, and identify who if you're waiting for somebody on in particular. If nobody is waiting, then other players (especially the caller) and the GM should feel free to move things along however they like. imho, play-by-post is inherently more channelized (prone to railroading) than realtime games. That just comes with the virtual territory -- the time delay of postings creates constant doubt about who wants to do what, and when. The only ways to resolve this are to either have "rounds" of posting, where each person posts before anyone posts again (which only works if people get on the site frequently, and can tolerate a very slow pace of play), or the if the GM, caller, and active players have a certain ruthlessness about moving things along. 2) We need a default expectation about how often players will check in. The GM sets the minimum for this, there's no point in expecting players to check in more often than the GM (though they certainly can and should feel free to, if there's some fun player-player interaction going on). We should have a consensus about this, and an understanding that a) if you won't be able to keep up you should mention it, and b) not keeping up with posting is like not showing up for a tabletop game -- and we should probably have some understanding about that. I suggest that means your character might just be silent, but if he needs to, the GM can run your character. I've played-by-post before, and nearly all the games I've been in have ended the way ours seems to be (or is in danger of). I think these suggestions might help, and welcome responses to them.
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Post by calithena on Apr 24, 2008 17:10:02 GMT -6
My PbP games have run best when I write my turns right up until there's something clearly requiring action and stop.
The step is an interesting case, it may be that we dropped the ball there. I missed it. End with 'what do you do?' and maybe specify one player whose job it is to respond if no-one else does first within 3 days.
I'm worried that Fight On! is going to force me to drop all my online games except maybe the one I'm running, which I haven't gotten back to in a week. I'll get back there next week...this weekend I'm out of town again...
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Post by greentongue on Apr 25, 2008 6:31:54 GMT -6
The step is an interesting case, it may be that we dropped the ball there. I missed it. End with 'what do you do?' and maybe specify one player whose job it is to respond if no-one else does first within 3 days. That was the main reason I suggested a "Caller" be used. I had assumed that the "Caller" would help keep things moving. Reguardless, everyone is currently frozen 20 feet from the bottom of the stairs, just above the loose step. =
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Post by calithena on May 7, 2008 15:50:23 GMT -6
Kevuk bristles a little at hearing the lower-lineage priests treated as higher-status folks, but he keeps his cool. Still letting the magickers do the talking!
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Post by calithena on May 12, 2008 18:40:30 GMT -6
Is it just the priests & me active now?
I'm really kind of swamped, but I don't want to kill this game by leaving...it would be nice if you had 3 or 4 active players to carry on with...
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