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Post by waysoftheearth on Jul 9, 2011 22:52:48 GMT -6
And suddenly, there comes a quiet over the West Hall once more.
All that can be heard for a moment is the heavy breathing of the fighters. They have been tested. And been found equal to the task.
What now, gentlemen?
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Post by ehiker133 on Jul 9, 2011 23:55:43 GMT -6
Norin hops up and down a few times, holding his war hammer high above his head.
He's either recently stubbed his toe (probably on a troll) or he's dancing a jig.
Then he immediately goes about searching the nearest troll body for any valuables. If nobody else starts searching the others, he'll search them, as well.
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Post by waysoftheearth on Jul 10, 2011 0:06:58 GMT -6
It is a famous victory indeed, for although Trolls are dull witted, they are notoriously hard to kill.
However, it has not been without cost. Both Sili the Dwarf and Dernfara of Westfold are sorely wounded, and Grim of Dunderland lies slain, while Vestri lies dying in Eremin's hands.
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Post by Mushgnome on Jul 10, 2011 7:31:58 GMT -6
"Vestri my friend, well done! We would have been lost in the dark without you... Drink from my flask, brave Dwarf, perhaps a sip of Long Lake Ale will revive you...
"Hepti wipe the juice of victory from your face, once your brethren can stand, you must help him back to camp to recuperate. As for me I have a headache but I shall carry on and carry brave Vestri's torch with honor."
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Post by doctorx on Jul 10, 2011 13:19:24 GMT -6
Lómëluin, cleaning troll blood from his blade meticulously, moves across to examine the stricken Vestri. Are his wounds beyond his skill to heal?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 11, 2011 5:47:19 GMT -6
Legandir listens to the moans of the injured impassively as he sends an acute eye over the battered bulk of the trolls. He returns his arrow to one of the quivers strapped across his back, and sits crosslegged on the stones, his head bowed and breathing heavy.
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Post by crusssdaddy on Jul 11, 2011 9:21:44 GMT -6
Arbenbard: "Nat, well done! Bravery of the first order, and skill at arms to be marveled at."
Arbenbard stoops to examine the nearest slain Troll, examining its gear for signs markings, identification, clues...
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Post by tombowings on Jul 11, 2011 9:46:16 GMT -6
Elindir takes this time to heal his wounded companions, even the ruddy dwarves. "Keep watch, dwarf," he spits to no one in particular.
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heartless
Level 1 Medium
Kill monsters, take the treasure
Posts: 12
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Post by heartless on Jul 11, 2011 12:26:47 GMT -6
Sili, Dernfara and Eohild continue the fight against the enraged Troll ... and the monster is bested, collapsing with a thunderous din. "Victory at last!", cheers Eohild. She will examine the troll body to make sure its dead and not regenerating. Then search the body.
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Post by waysoftheearth on Jul 11, 2011 17:21:46 GMT -6
Síli son of Víli speaks encouraging words to his fallen fellow Dwarf, Vestri, but bold though he is, there is a worried frown upon Sili's battle-stained brow. Lomeluin the Elf comes hither to examine the Dwarf's wounds... ( Vestri's constitution roll to withstand adversity, requires 4+ [1d6=4]). ...by his healing craft, Lomeluin judges that the hardy Dwarf will survive this injury, though unaided it will take him several days to recover. --- Players of bards, rangers and healers should read this regarding healing.
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Post by doctorx on Jul 12, 2011 5:53:26 GMT -6
Síli son of Víli speaks encouraging words to his fallen fellow Dwarf, Vestri, but bold though he is, there is a worried frown upon Sili's battle-stained brow. Lomeluin the Elf comes hither to examine the Dwarf's wounds... ( Vestri's constitution roll to withstand adversity, requires 4+ [1d6=4]). ...by his healing craft, Lomeluin judges that the hardy Dwarf will survive this injury, though unaided it will take him several days to recover. "Fear not, Master Vestri," says Lómëluin with a grim smile; "The sons of Durin are hardy indeed. Your wound is deep, but not mortal." He gives the Dwarf a sip of the cool waters of the Nimrodel from his flask and breaks off a portion of a lembas wafer for him to eat; "These will help. Rest a while, and when your strength is greater, let your kinsman assist you back to the surface. Your own healer will be able to attend you there better than I. Be of good heart! May your part in our victory long be sung of in the halls of your fathers." Turning to Sili; "You too will bears scars from this meeting my friend, though they be worn with honour." Looking across at Dernfara; "And the Man yonder suffers also. It might be well to take time to attend to you both. What say you?"
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Post by waysoftheearth on Jul 12, 2011 6:01:33 GMT -6
Those who examine the Trollish remains by the guttering light of Soval's lantern find the monsters seem to lack the regenerative sorcery of some ill tales.
Their thick, scaled hide stinks and oozes with the many slashes and arrow wounds given them, and their black blood seeps freely onto the cracked flagstones. They seem bereft of any noteworthy possessions, save for the huge Captain, who wore a ramshackle surcoat of old and ill kept mail which seems to have been torn asunder from its original purpose and stitched together in a new formation to cover the monster's shoulders. Perhaps four coats of mail contributed to this.
It's mighty, horned black helm seems forged of some crude, dark metal and worked with least skill. It is heavy, thick, and misshapen for any head save a Troll's.
The weapons they carried were naught but fists, rocks, a rude timber club and a heavy iron gauntlet.
There is nothing here that a worthy soul could desire...
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Post by waysoftheearth on Jul 12, 2011 6:06:54 GMT -6
Elindir and Lomeluin talk of making preparation to give healing, but to do so proper they must first make hot water...
In the meanwhile Dernfara takes a draft from his own water skin and smiles grimly "Fear not master healers, Dernfara of Westfold is not so easily smote by a mere five Trolls -- least not in this mighty company!"
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Post by waysoftheearth on Jul 12, 2011 6:14:02 GMT -6
FYI -- a recap on healing:
Rest is a slow but steady healer. Any PC may recover 1 hp per full turn of rest (during which time must have refreshment and is twice as likely to be surprised). As many hit points as his chance in 6 due to constitution plus his number of HD can be recovered this way each day, and no more.
The bards and rangers present can also lay on hands (twice and once per day respectively). To do so they must have healing-herbs, hot water and at least one turn (10 minutes) in which to work. This will heal 1d6 hit-points +1 hit points per experience level, plus his wisdom and charisma adjustments.
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Post by ehiker133 on Jul 12, 2011 7:14:51 GMT -6
Norin spits on the largest and ugliest troll and says, "I say we take a look down that eastern corridor the trolls came from to make sure we got 'em all and to see if they might have anything worth having in a lair of some kind."
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Post by Mushgnome on Jul 12, 2011 8:57:24 GMT -6
"I worry about resting here, where we may be cut off from escape," frets Sili. "Perhaps we should return to the head of the western stairs and send our wounded back to camp, before we press on to the troll-lair. I am bruised but able to fight, and I've heard tales that trolls often hoard great treasure!" he says with a gleam in his eye.
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Post by doctorx on Jul 12, 2011 13:01:38 GMT -6
Lómëluin gives a nod of assent. "I have heard such tales too," he says with a knowing smile; "Very well - send our wounded back to the light, then the rest of us press on and seek out the lair of these filth of Morgoth. Agreed?"
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Post by ehiker133 on Jul 12, 2011 15:44:25 GMT -6
"Aye," Norin nods his head in agreement. "Back to the Western stairs down to rest and regroup before pressing on down the Eastern passage the trolls came from."
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Post by waysoftheearth on Jul 12, 2011 16:43:04 GMT -6
So... is the company sending the wounded all the way back to camp to rest, or just to the top of the great stair?
And... are the remainder pressing on while the wounded rest... or waiting for them?
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Post by ehiker133 on Jul 12, 2011 17:48:07 GMT -6
I (Norin) think we should set up a quick camp at the top of the stairs/around the west door to the stairs (as room allows). The non-injured (and non-healers) can rest/tend to the wounded while the others keep watch.
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Post by doctorx on Jul 13, 2011 4:52:12 GMT -6
Lómëluin ponders the situation, eyeing the Eastern passage thoughtfully...
"Fall back to the top of the stair and tend our wounded," he says; "And perhaps a scouting party to seek for the Trolls' lair..?"
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Post by waysoftheearth on Jul 14, 2011 4:22:32 GMT -6
Very well.
The company falls back across the whole length of the great stone chamber, going as they do between the two mighty rows of thick columns that flank the central road all the way from the eastern end of the hall to the western. Two of Soval's Men carry the body of Grim, while Norin and Sili all but carry Vestri the distance, and it takes them some few minutes to cover the distance.
When the top of the stair has once more been attained, a space is staked out in which the wounded can rest a while under the watchful eyes of those unscathed.
Who will take watch in this great dark place, lit only by Soval's lantern and now Hepti's second torch?
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Post by waysoftheearth on Jul 14, 2011 4:32:43 GMT -6
Sili, Dernfara and Vestri could all benefit from rest and/or healing (although hot water would be required for the latter).
"You good people seek out the lair of the enemy if you so wish," says Dernfara of Westfold stoically. "I will rest here a time and watch over our Dwarven friend's recovery."
The tall Rohirrim Man rummages a while through his back and produces a beaten up old lantern and a flask of oil. As he sets about lighting it he smiles grimly, "Wouldn't want to be left in the dark though..."
---
[Note; A PC is twice as likely (i.e., 4 in 6) to be surprised while resting.]
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Post by waysoftheearth on Jul 14, 2011 4:43:49 GMT -6
What now good people?
Excluding the stair, there are four known exits from this vast chamber...
Here is a scratch-map:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@######################@@ @@@?==....................#@@@ @@@@@#.oooooooooooooooooo.[[up down[[X...................]]down @@@@@#.oooooooooooooooooo.==ahead @@@@@#....................#@@@ @@@@@######################@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@
ooo columns X Company
Of course the vast chamber is almost entirely dark.
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heartless
Level 1 Medium
Kill monsters, take the treasure
Posts: 12
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Post by heartless on Jul 14, 2011 6:09:31 GMT -6
Lady Éohild and her Mercenary Barald will stand guard while the other heroic adventures rest. "Rest well men for you deserve it, soon we march again to search the lair of these evil creatures", she says.
Once they are rested Éohild and Barald will join the search for what the trolls were hidding in here.
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Post by ehiker133 on Jul 14, 2011 7:13:23 GMT -6
Norin says, "I'll take a watch outside the doorway here to the grand hall while the wounded rest up. Even though it might not seem necessary, I'd suggest we have someone watch the stairs, as well. When we're done resting, I think we should go down the passage where the trolls came from..."
Norin rests his warhammer on one shoulder and steps out into the grand hall to stand guard.
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Post by doctorx on Jul 14, 2011 13:39:26 GMT -6
"Telthalion, do you watch the stairs," says Lómëluin, eager to press on, but acknowledging the wisdom of allowing the wounded to rest. He casts an eye about the shadow-strewn floor for anything with which to make a fire.
"For we healers to use our skills to best advantage we need hot water and for that we need fuel."
His keen eyes search out the corner where Largo and Baraglin are skulking.
"What say the halflings make themselves useful and bring such things hither from the surface? Mayhap we can create a store of supplies here for our future need." He eyes the Hobbits coldly; "And it would seem wisdom that those who have done the least labour now while the rest of us rest."
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Post by Mushgnome on Jul 14, 2011 15:25:36 GMT -6
Sili slumps against a pillar and slurps down a beer. "Let me just rest my eyes for a minute..."
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Post by waysoftheearth on Jul 15, 2011 5:56:27 GMT -6
Once they are rested Éohild and Barald will join the search for what the trolls were hidding in here. Let us deal with the resting firstly...
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Post by waysoftheearth on Jul 15, 2011 6:09:01 GMT -6
Eohild dumps her heavy pack and takes up a position of watch along with Norin while Dernfara and Sili take a moment to loosen their gritty armour, wash their wounds and rinse their parched throats with drink.
Meanwhile Lomeluin scans the hall for fuel to burn, but alas, anything worth burning beyond a few ancient mace and axe hafts has long ago been scavenged, and that which does remain is petrified with age, and dry and brittle as a dusty scroll.
When he does seek out the Halflings they are greatly distressed to be thought of as errand boys.
"We little folk do what we may, and happily," they state, nodding sagely and agreeing with one another emphatically.
"Were it not the Shire-folk who did the greatest errand ever told?"
"Indeed it was, my good Sir, indeed it was. And not even the mightiest Lords among Elves and Men would do."
"Not even the mightiest, no, but leave it to the Shire folk to clean up their right pickle,"
"As ever, if you don't mind!"
And so it goes on...
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