Falconer's Middle-earth Campaign Sept 6, 2007 11:48:21 GMT -6
Post by Falconer on Sept 6, 2007 11:48:21 GMT -6
I haven't started it yet. Will it be OD&D? Yyyyyyyyyyyes, I think so? The answer lies somewhere between OD&D, Holmes, OAD&D, and house rules. No OAD&D books for the players. I will probably make up a players rules document for them that's along the complexity level of Holmes, modified with Trent's OD&D/Holmes comparison notes, and modified for Middle-earth. So in terms of power inflation and overall complexity, it will be very much closer to OD&D than OAD&D.
crimhthanthegreat said:Are you running Middle-earth as an OD&D campaign? If you are you should start a separate thread for that in the Links and Resources forum. We would love to hear about that.
Really the main thing from OAD&D that I want to use would be the experience tables and combat tables, but I'm starting to think I should make a clean break and go for OD&D all the way.
The following are the race/classes I am considering, with their ordinary D&D equivalent in parentheses:
BEORNING - (human druid) - i.e. Beorn
DWARF - (dwarf fighter) - i.e. Thorin, Dori, Gimli
ELF or GNOME - (elf fighter or fighter/magic-user) - i.e. Elvenking, Glorfindel, Galadriel, Legolas
HOBBIT - (hobbit fighter) - i.e. Bilbo
RANGER - (human cleric) - i.e. Aragorn, Faramir
WARRIOR - (human fighting man) - i.e. Bard, Boromir
WIZARD - (human magic-user) - i.e. Gandalf
Rangers and Wizards would be permitted to use swords. I view Wizards as a race/class (the "fays" of Tolkien's earlier conception rather than Maiar/"angels"), rare but not restricted in number to LotR's five (I reject the idea that they are all emissaries from the West as a late idea and non-conducive to gaming). Beornings can't just change into any form, it must be one specific alternate shape and it must be a type of bear. There wouldn't be holy symbols or mistletoe, but athelas would be necessary for cure spells.
I plan to give out something like a quarter the normal amount of XP, in order to drastically slow level advancement. Level 3 should be a major achievement. This will significantly lessen the use of magic and special abilities. Regards.