you said that goblins simply replace hobbits (called halflings in my copy of OD&D). I just noticed that halflings (hobbits) add four levels to savings throws and have "deadly accuracy with missiles as detailed in chainmail". Do either of those apply to goblins in your campaign? Also, I can't seem to find a thief savings throw progression.
Another question - I can only trade in ability points if it doesn't leave the attribute below 9, correct? I was hoping you could bend that rule so I could lower my wisdom another point to 8 and raise my dex to 13, but of course I would be perfectly content if that is not allowable.
Last Edit: Sept 9, 2009 21:18:51 GMT -6 by carlnash