The guards finally seem satisfied and let you continue and other than dodging traffic in the street, you make it to the Seahawk Tavern.
You enter the dark tavern and see quite a rough crowd, some apparently seamen. At three tables towards the back, three trolls appear to be running games of chance (a crude roulette wheel, craps, and blackjack).
The bartender remembers those of you who have been here before and greets the new folks and asks what you're drinking.
After being served, the parrot lands beside Quasmus, dips his beak in Quasmus's ale, and prattles on again about a chest of gold buried on Devil's Cauldron Island.
Raizenbrayne will have mead or wine, and go watch the games without participating himself. Can he tell if the trolls are running an honest game?
You're not sure, but conferring with Orofer and Quasmus you do note that none of the folks you remember from last two times in the tavern are playing, nor do you see any patrons in the tavern that you recognize as players from either of the last two times you visited.
Orofer says "Devil Cauldron Island sounds great, but let's make a little money so we can properly finance that expedition. Let's go back to the dungeon, properly prepared, and get good at exploration and exploitation"
"Avoid the trolls at all costs! Let us depart this pit of vipers for the relative safety of a haunted tomb or demonic underworld, before somebody loses an organ. And you, parrot: there is plum real estate on my shoulder plus a lifetime supply of crackers and/or BBQ Corn Nuts if, upon my return, you can provide further details of the Devil's Cauldron treasure AND/OR a local source of spells, suitable for casting. In the meantime I leave you with this paltry handful of granola, my last. Stay thirsty, my friend!"
I'll leave the trolls to their games. This Devil's Cauldron Island seems more interesting.
What time of day is it? If there's still daylight, I'd like to scout out this Sorcerer's Supply House. If not, I'll wait until morning. Exit the Seahawk, turn right down Regal Street, and wander down until I find the place.
Post by flightcommander on Apr 18, 2019 22:42:11 GMT -6
Quasmus extends a wand for the parrot to stand on, and brings the creature eye-level. (It is not a magical wand, merely a fancy stick.) He presents the bird with a tiny snack. "A lone stand of three date palms, correct? Tell me more ... ?"
If the barkeep doesn't know, Raizenbrayne will go through his short list of common parrot speech to see if it will squawk out any more information about its previous life. "Parrot: polly want a cracker? Aye-aye? Who's the Captain? Shiver me timbers, where's your ship?"