I've been informed recently by a fan that he finds the editing out of pauses in our show to be annoying. In his view, its too intense (paraphrased) and doesn't give the listener time to breathe or reflect.
My question is, do you agree or disagree about the lack of pauses in Save for half?
Post by oakesspalding on Nov 16, 2017 14:19:38 GMT -6
I hadn't noticed it, so I guess it doesn't bother me. Is it something you're now doing differently, or have you always done it? And it doesn't seem like the the pace is any different from, say, Save or Die or Roll for Initiative. Is it?
Generally DM Corbett uses software to 'tighten up' excessive pauses and gaps. This is unlike SoD where we just ran with it and devil take the pauses. I don't really notice either, but being blind I'm used to reading audiobooks at high speeds so I may not notice.
Post by oakesspalding on Nov 17, 2017 0:05:21 GMT -6
Well, now that I'm on it, on the interview with Tim Kask episode, which was quite entertaining and informative by the way (as Kask always is), I think I heard it most with Liz. I wonder how much time it really cuts down. Or is it just done to make things more "lively"? But like you, I don't think it detracts, even if you are listening for it.
Now that so many are gone, Kask seems to have become the sort of de facto oracle. He's slightly curmudgeonly (which is fine) but he also appears to be very honest, fair and frank. And despite his self-deprecatory comments about his memory, it seems pretty good to me.
His comment about "smelling out the bubble" with Gygax was very apt. And his nostalgic comment about magazines and getting excited about that new issue made me feel nostalgic and sad.
In so many ways, the OSR and all of its great new products (as well as the availability of the old ones) makes this current period a sort of golden age, at least for those aware of it. But inevitably it's a bit of an overload. The thrill os 1975 and what it promised - going to the game store and wondering just what one would find - can never be recaptured. I guess that's the way of things.