Post by crusssdaddy on Nov 16, 2016 11:45:57 GMT -6
Isles on an Emerald Sea III by Gabor Lux (known here as Melan), in Knockspell #4. Isles excerpts are also in issues #1, #2 and #6, all very good, but Isles III stands out for perfect thematic/atmospheric match with Carcosa and no need to change any monsters. It's got a lost city of the ancients, Snail God worshipers, slimes and oozes running wild, and a handful of sandboxy additional island locations.
You can never go wrong with S3: Expedition to the Barrier Peaks. Basically, a crashed spaceship fulled with alien robots and Gamma World-styled mutants. You can make the spaceship a lost Human expedition form Earth, or make it a large Alien Gray UFO. What few D&D monsters to be found in that module, can be altered to be Carcosan life-forms (e.g. change the captured Bulette to a mutant dinosaur or something else like it).
crusssdaddy, I think parts 4 and 5 would be the closest to the "Carcosan" feel. Part 4 is a huge cavern that has a lot of weird stuff going on due to massive deposits of a mutagenic mineral running through the walls. Part 5 is a large dungeon level below the cavern infested by the Spawn of Filth and an ancient extraterrestrial evil--a tribe of cavemen from the cavern are inexorably drawn to explore it despite having lost many lives already.
Post by crusssdaddy on Nov 19, 2016 9:11:16 GMT -6
The Temple of the Sea Demon by Gabor Lux, in Fight On! #7. Gabor's Fomalhaut setting shares many themes and characteristics with Carcosa, his adventures always translate well. This one needs minor adjustments to take it out of an urban area and also to re-skin some magic items, but the atmosphere of dread, superstition and unknown peril otherwise match perfectly.
Palace of the Silver Princess (unexpurgated version).
That, and the more unusual (non-humanoid, non-magical) creatures form the Fiend Folio, plus a number form the MMII. The 3e book The Tome of Horrors book is a great reference for the more unusual creatures that came form FF, MMII and recalled B3 module.