Yes,those adventures by Dimension six were pretty good,though the game master had to add several details to fill the holes.But the plot was awesome and inspiring.I made the adventure available online on my blog some time ago.
As for P&P, I am not playing it now nor other games. P&P to me is almost the perfect game,I remember that it took me weeks the first time in order to learn it,but once you learn it you are flabbergasted by the depth and logical unity of all the rules.
Once you learn it you can create a character in fifteen minutes, otherwise when you first approach the game you need an hour. Combat is beautifully handled and I love the way shields and armors play a central role in it. I miss Powers & Perils and I would really like to write a retroclone.
Last Edit: Jul 11, 2016 13:44:35 GMT -6 by catacomb