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Post by Falconer on Jan 2, 2016 10:54:11 GMT -6
How would you mash up Star Trek and Star Wars in a campaign?
Star Trek universe but add in light sabres and Wookiees? Star Wars universe but add in Vulcans and transporters?
Your thoughts are greatly appreciated!
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Post by tkdco2 on Jan 2, 2016 14:47:00 GMT -6
Different galaxies connected by a wormhole. Wormhole is unstable, so the heroes have a limited time to fight the common threat and head back home.
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Post by ritt on Jan 2, 2016 23:36:17 GMT -6
Until late in development the original 1977 The Star Wars was supposed to take place not "A long time ago in a galaxy far, far away" but rather "In the 30th Century".
I'm sure that in the alternate reality next door to ours (Where The Star Wars had that title and opening crawl) there's a lot of fan-fic about Han being a descendant of Kirk, the Skywalkers being descendants of Buck Rogers, and Leia belonging to the lineage of Wilma Deering and/or Dejah Thoris.They probably have complex family trees and everything.
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Post by Falconer on Jan 3, 2016 0:00:20 GMT -6
One element from ST that would be quite at home in SW is the “planet killer,” from the “The Doomsday Machine” episode. You could have a lot of fun with a bunch of these things flying around causing trouble, forcing alliances between imperials and rebels. Another thought I had was a spin on this: remember the space slug from ESB? What if that’s a tiny one, and there are gigantic ones flying around looking to eat ships and planets?
One factor that is seemingly critical to the basic setup of ST is the benevolent Federation. Yet the writers often (especially in the more actioney movies) seemed to be trying to ditch this via crooked admirals and what-not. The best example is perhaps “Mirror, Mirror.” How about a campaign in the Mirror Universe in the aftermath of the episode, i.e., in which Spock effectively starts a Rebellion?
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Post by tkdco2 on Jan 3, 2016 2:42:25 GMT -6
There was an episode of Deep Space 9 theat dealt with the future of the Mirror Universe. Spock brought about a kinder, gentler Federation, but it was eventually conquered by the Klingon-Cardassian Empire.
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Post by Falconer on Jan 4, 2016 2:49:07 GMT -6
Yeah, I wouldn’t go that route at all.
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Post by Finarvyn on Jan 4, 2016 11:11:18 GMT -6
Star Wars universe but add in Vulcans and transporters? This is pretty much what I did back in '77 or '78. I used the Star Wars universe as my default and stuck in a few Vulcans and the like.
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Post by tkdco2 on Jan 4, 2016 18:00:40 GMT -6
I'm more likely to do Star Trek with Lightsabers. But I'd rather keep the universes separate.
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Post by geoffrey on Jan 4, 2016 19:18:11 GMT -6
Encounter Critical includes Klengons, Vulkins, and Wookies as player character races.
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Post by tkdco2 on Jan 5, 2016 2:13:25 GMT -6
I once thought of making a Klingon Sith Lord.
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Post by Finarvyn on Jan 5, 2016 5:41:31 GMT -6
I once thought of making a Klingon Sith Lord. Nice! The thing is, fantasy can be more generic because so many fantasy worlds have elves and dwarves and the like, but scifi tends to be more specific because each alien species tends to be unique for that universe. That's a "problem" which many folks have a hard time overcoming, becasue specific aliens (for example, Klingons) help give a specific "feel" to each setting. When I do fantasy I like to steal place-names from various sources to help the players feel as if they have a natural background knowledge to the campaign setting (all of my players know that Rohan tends to have horsemen, for example, whereas if they go to Cimmeria they can find barbarians) and in that way stealing alien races from various sources helps to create a generic scifi setting. It doesn't have to be exactly Star Wars or exactly Star Trek, but can be sort of a "D&D in Space" where Wookies and Vulcans can exist side-by-side. I noted earlier that I would run a Star Wars game with some elements of Star Trek thrown in, but a better answer might be that I would run a generic scifi game with more elements of Star Wars than Star Trek thrown in.
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randyb
Level 3 Conjurer
Posts: 92
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Post by randyb on Jan 5, 2016 16:07:20 GMT -6
I once ran a thought experiment on using Trek races in fantasy, reskinning existing stats. All I remember is that I used hobgoblin stats for Klingons. (I also used the Kzinti as presented in Dragon magazine.)
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Post by Falconer on Jan 6, 2016 0:17:15 GMT -6
I noted earlier that I would run a Star Wars game with some elements of Star Trek thrown in, but a better answer might be that I would run a generic scifi game with more elements of Star Wars than Star Trek thrown in. Hmm, I guess a fundamental question might be whether the setting is the Milky Way in the ~23rd Century or A long ago in a galaxy far, far away.
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