Movement: will moves to help babbo and father mayhem and ameldor help out kynor.
Skeleton 9 attacks babbo rolls a 8 and misses. Babbo attacks rolls a 9 (8+1) and misses. Will attacks skeleto9 rolls 19 (17+2) and hits. He causes 7 pts of damage killing it.
Skelt 5 attacks kynor rolls a 4 and misses. Skelt 6 attacks kynor rolls a 2 and misses. Kynor attacks skel 6 rolls a 16 and hits for 1 pt of damage. Ameldor attacks skelt 6 rolls 16(12+4) hits causing 10 pts(6+4) of damage killing it. Father mayhem attacks skelt 5 rolls a 15(11+4) hits causing 7 (4+3) pts of damage killing it.
Skel 3 attacks damrod rolls a 17 and hits the elf for only one pt of damage. Ramrod attacks back rolls a 19(18+1) hits causing 5(4+1) pts of damage killing it.
Skel 11 attacks airik rolls 13 and misses. Airik rolls a 18(14+4) hits causing 10(6+4) pts of damage killing it
End of combat
We weren't quite unscathed in the skeleton fight. Was that the first battle of the day? I thought the ogre battle was also today. Maybe no one was hurt then either?
ken-do-nim on DF
Mayhem's spells: scroll with [bless, cure light wounds, cure light wounds, and detect magic], protection from evil
The spell is cast from the scroll and will is fully healed ( 5 pts). You backtrack to the monestary. Rolling wandering monsters, d**n cannot get one. Anyway you make it back inside and go down the stairs.