Post by dtspurrier on Jul 21, 2015 10:28:05 GMT -6
next rounds of combat for Caltaran
caltaran thinks forba second to see if he recognizes the goddess lolth. Then Caltaran yells, "I am not afraid of your god's evil divine magic , Heironeous guide my hand and defeat this foul opponent. " Caltaran presses the attack with his mace.
Last Edit: Jul 21, 2015 23:28:40 GMT -6 by dtspurrier
Post by scottenkainen on Jul 22, 2015 9:45:23 GMT -6
Day 9/turn 16 for Marcel:
After a disappointingly unproductive manhunt, Marcel returned to the Bronze Unicorn Inn to see if anyone else had more luck that day.
There was some commotion at the entrance to the inn -- two men-at-arms (Marcel had seen both guarding the inn in the past week) were helping the innkeeper, Hunemar Comtois, throw out five half-orcs (all in light armor, with light weapons). The half-orcs were wearing what was apparently the half-orc fashion of the day, baggy hose that hung down low enough past their short leather hauberks that you could see their loincloths exposed.
"What's the matter with you?" one of them called out to Hunemar. "Treating your own people like that ain't right!"
"If you come to my inn and try to cause trouble, you're not my people!" Hunemar called back. "Ah, Marcel, come right in!" he said, changing tone immediately.
"What are you looking at?" one of the half-orcs growled, and he purposely bumped into Marcel on his way past.
Post by scottenkainen on Jul 22, 2015 10:45:25 GMT -6
Day 8/the rest of Turn 17 for Walhorn:
One of the soldiers was listening closely to Walhorn and did some quick mental math. "Wait -- three zombies? Where was the third one?" Two soldiers insisted on Walhorn accompanying them to the alley. He could point to the north terminus of the alley, where the third zombie had wandered towards, and he could point out where he had seen the secret door.
"Secret door? There's nothing there! How could there be a secret door there and no one's noticed it all this time?"
That was one of the soldiers speaking. The other looked at Walhorn with more concern. "They really tore you up! If you need healing, I can escort you to the House of Healing in the Dawn Quarter..."
Post by dtspurrier on Jul 22, 2015 10:51:15 GMT -6
Walhorn says " the other zombie headed north I am not sure where it turned. " walhorn moves to the outline where he says the door and says "in this area there is a hidden switch or opening. If I was in better health I can show you. Right now though I will take you up on this offer for healing. Please take me to the house of healing sir."
Post by scottenkainen on Jul 23, 2015 8:44:43 GMT -6
Day 9/turn 15, rd. 4-5 for Caltaran
Lolth...Caltaran recognized the name as belonging to a demonness, but that was it.
"We may have to continue this interesting exchange at a later date, Caltaran," his foe said, still watching the street behind them. "Lolth, I now beseech thee to grant me sanctuary from those who would harm me..."
Caltaran kept trying to land just one blow on his foe. He pushed forward with all his might, but his mace was nearly deflected by some invisible force and it barely brushed against the man's fine clothes.
Suddenly, Caltaran could not bring himself to attack his foe. His foe simply stepped back and then jogged away from the approaching carriage.
A fancy carriage was coming on the high side of the street, accompanied by a squad of 12 armed men and women, in Caltaran's direction (and in the same direction Caltaran's foe is heading, only not as fast).
Post by scottenkainen on Jul 23, 2015 8:54:55 GMT -6
Day 9/turn 15a for Joaquim, Ximo:
"Sure. Your friend can have a bite to eat," a gnome in the room said, though it didn't sound like he meant it. He fetched a flask of wine, a chunk of cheese, and a handful of bread for Ximo. Far from the meals to which Ximo had become accustomed elsewhere in the city.
"You men would not happen to be from the Temple of the Journey?" a dwarf in the room asked them coldly.
"Or know an elf named Rhillian?" another dwarf asked.
Post by Ronny Serio on Jul 23, 2015 8:58:35 GMT -6
"I know you fellas," Marcel asked, staring down a couple of the half-orcs. He placed a hand on the pommel of his sword. "I get this feeling like we might have met before. You boys been to Ryemend lately? I hear there's been some violence over there. Sword fights in the street. Be a shame if any of that nonsense spread over here."
Post by dtspurrier on Jul 23, 2015 10:11:00 GMT -6
Caltaran hesitates on sheathing his weapon as he is still under the effects of the spell and even though his foe is unarmed he is still a worshiper of an evil goddess and must be stopped. He asks for the courage from his god and then chases after his foes trying to avoid the carriage and guards. He realizes that if the escort is in the way he will have to "make way" for the carriage and escort to pass. If the carriage does impede his progress then he will look to where he sees his adversary go.
Post by scottenkainen on Jul 24, 2015 12:18:10 GMT -6
Day 9/turn 16 for Joaquim, Ximo:
A dwarf answered Joaquim. "This elf accused the gnomes here of thievery. Unacceptable behavior! Elves...you never know what nonsense will come out of their mouths."
"He'll answer to us if we see him," another dwarf said. The three dwarves present, all wearing matching ringmail armor and conical helmets, appeared to be mercenaries paid to deal with this Rhillian should he return.
But that was someone else's problem, and it was almost a relief to encounter a problem they did not have to solve for a change. The two conjurers paid (it came to 1 ep -- highway robbery for what little they ate) and made their way around the building to the street behind it. Here, they counted to the second door and found a squat dwelling that even had a small brass plaque by the door with "Mr. Jaggers" on it. It could not have been more clearly the place they were looking for.
The front door was locked and they had two keys to try. One was surely the correct key. They examined the lock and the keys and took a best guess. It was apparently the wrong one. A wailing sound, like a loud baby crying, began to issue from the door.
"Some sort of alarm, " Ximo assumed. "Try the other key."
Ximo then started singing rather loudly, hoping to mask the sound of the door crying. "Ohhhhh, I once knew a milkmaid from Onnwall,/ She loved to play with udders/ Sit on her stool/ And look for a fool/ To help her to churn the butter."
Post by Ronny Serio on Jul 27, 2015 8:51:32 GMT -6
"You don't know the half of it, Hunemar," Marcel said. He wanted badly to chase those half-orcs down. A couple of them looked awful familiar, like they were the ones he tussled with in Ryemend. Some revenge would have been sweet. But, he reminded himself, he lost that fight the first time. He might do better now, but there were four of them. Too risky.
"What did those fellas want," he asked the innkeeper as he made his way inside.
Post by scottenkainen on Jul 28, 2015 10:33:18 GMT -6
Day 9/turn 17 for Joaquim, Ximo:
The irritating, obviously magical trap did not deter the two intruders. Joquim and Ximo made their way through the house which turned out to be two stories tall, with a half-underground basement (since ceiling heights were 7', that was 3 1/2' underground).
The gnome home had a nature motif, with lots of trees and leaf patterns figuring into the décor and furnishings. Quite a lot of the furnishings looked valuable, if the conjurers could take them out and resell them, or hold an auction here of his belongings (which one of them half-jokingly suggested).
In the gnome's den they found a secret compartment behind a curio case -- but it only held a snake! Rather than risk getting bit, they just slammed the case closed again and propped furniture against it, so they could decide later what to do about the concealed cubby hole (neither had seen if there was anything hidden behind the snake -- they had closed it too quickly). There was also some discussion about whether the snake could be an illusion, and if it was worth the risk to test that, since (as they understood things), you had to touch an illusion while trying to disbelieve in it.
Jaggers wrote all his correspondence from a writing desk in the den and Jaggers kept copious amounts of letters neatly folded and stored here. At least 80% of the letters were written in the Gnomish Tongue, which meant Joaquim would have to translate them slowly, if they were interested in reading his correspondence.
In the kitchen, they found a badger! The badger growled at them menacingly if either of them stepped foot in the room. It didn't chase them, but they did have to avoid going through the kitchen until they decided what to do about that. There was no room they could not reach by going around the kitchen, though -- it led to a dining room that they could access from a corridor outside, and also to a walled garden out back they could access by just climbing over the short (3') retaining wall around it.
There was a locked door on the lower level, but they knew which key to use on it now and avoided any traps connected with this locked door. In the locked room, there was a fresh painting of a flaming eye on the wall. Under the painting, a small sack and a sheet of rolled parchment laid on the floor.
The sack held 30 gold. The writing on the parchment seemed garbled, as if written in code.
Post by scottenkainen on Jul 29, 2015 7:57:02 GMT -6
Day 9/turn 17+ for Marcel:
Hunemar answered Marcel as they went inside. "Those wretches were disruptive and harassing my serving girls, but worst of all they were looking for the Coachman. I wouldn't let their type bother one of my best customers. No, no, he isn't here anyway, hasn't returned from that business trip of his."
Marcel enjoyed some good food, the attention of the prettiest serving wenches, and even sampled the games in the gameroom. Eventually, Joaquim did turn up...
Post by scottenkainen on Jul 31, 2015 22:34:31 GMT -6
Day 9/Turn 3 for Walhorn:
Walhorn returned home for a short visit, and to tell his mother that his training would be delayed.
His aunt did not appear to be home, but Walhorn heard a man's voice talking to his mother -- a rare visitor!
His mother was in the sitting room, in her favorite chair, talking to a man of about 70 years old, with silver hair, a long beard, and long silver robes, leaning on a silver staff as he stood in front of his plain, dowdy mother.
"And who is this?" the silver man asked.
"My son, Walhorn. Walhorn, this is Gerdacyr, one of the leaders of the Silver Consortium."
"Are you certain you should go?" Glendalas asked.
"I think it is necessary. Recent events portend that we may need his aid, and soon. Anyway, I have divested myself of the last of my kobold and zombie servants, in case this turns out to be a long journey. I only came...so you would wish me luck."
Walhorn had the feeling that this Gerdacyr was watching his words carefully around Walhorn. Gerdacyr would barely say a word to Walhorn, no matter what he asked him, as if Walhorn was barely worth his notice. Finally, Gerdacyr left.
"He's still a good man," Glendalas explained to her son afterwards, "though...his mind is not what it once was." She remained unusually tight-lipped of Gerdacyr, his plans, and who he was going to seek help from. "I am sure, had he thought you should know, he would have talked more about it in front of you. You don't need to know everything, dear."
Walhorn waits for the man to leave and says, "last night I was doing some job hunting to pay off this loan for the church and I was in a district where I saw a warehouse secret door open and three undead creatures,zombies were led out to wonder. They attacked me and I managed to defeat one and then the town guard arrived to finish off the other two. I was severly wounded and was brought to the church of trithereon. They healed me and then gave me a quest instead of charging me. They asked me to spy on a farmhouse for them today. So I am going to have to hold off on training until this is completed. Hopefully this will be an easy assignment. I know I also have an interview with the Harvester Heroes when they come back. Anyway I have to leave on this mission, but I have a question. What did Gerdacyr said about ridding himself of the kobolds and zombies was he the man I saw last night after the three zombies were freed?"
After a bit of discussion, Joaquim and Ximo came up with a plan to deal with the snake. Both were fairly certain it was an illusion, but better to be safe than sorry. The plan was this: they would gather some of Jagger's bedding, open the secret compartment and immediately hold up the bedding to try to force the snake inside. Once they had it, they'd toss it into the kitchen and see what the badger thought of it.
Post by scottenkainen on Aug 3, 2015 10:29:15 GMT -6
Day 9/turn 17 for Joaquim, Ximo:
The conjurers agreed on the plan. The snake needed some goading from Ximo's staff, but he was able to "herd" it into the bedding Joaquim held. The snake writhed and wriggled very convincingly, but they shook the bedding and kept the snake off-balance as they made their way to the kitchen. Both the snake and the badger were very surprised to see each other and things turned violent between them quickly. In fact, Ximo (eager to see the climax of this scene) peeked around the corner and watched as the badger and snake wound up killing each other.
Which left them to explore the secret compartment, which held...nothing. Neither of them could believe that, so they searched around in the empty space and found there was something there, they just couldn't see it. It was an invisible burlap bag, from the feel of it, but the contents were quite visible when dumped out.
There was a small silver bell, a glass flask (luckily they were not dropped straight to the hardwood floor!) containing some liquid, 8 ornamental stones in a smaller pouch, and a heavy, latched book. The latch had a built-in lock, too small for the two keys they already had. Jaggers had not had another key on him, so they ransacked the house looking for an extra key.
In fact, they spent the rest of the afternoon and the early evening looking and finally turned up a small key under the dresser in the bedroom. This worked -- and they now had access to Jaggers' spellbook.
Post by scottenkainen on Aug 3, 2015 10:38:42 GMT -6
Day 9/Turn 3a for Walhorn:
"He may very well have been..." was all his mother would say to answer Walhorn's suspicions. She came up to him and picked at his clothes. "Now, don't stay out too late and try not to get into trouble."
And with that, Walhorn left for the West Fields ((where I will post for him tomorrow!)).
This time, Ximo was sure to secure an agreement as to the dispensation of this loot, "We will split this between us evenly, I assume? Locate buyers and such together? We should search the place for any signs of Jaggers' evil affiliations, of course. But if nothing turns up it should be easy to forget to tell the Consortium what we found."
Ximo continued, "Tomorrow I will be able to tell if any of these things are magical."