Deleted
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Post by Deleted on Jul 24, 2014 17:41:54 GMT -6
... the Castle and Crusade Society re-started? Would anybody be interested?
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Torreny
Level 4 Theurgist
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Post by Torreny on Jul 25, 2014 12:31:44 GMT -6
I would indeed raise my hand to it.
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Post by Finarvyn on Jul 25, 2014 13:37:10 GMT -6
I like the concept. Here are a couple of additional thoughts to consider:
(1) There is a modern-day version of this group that supports the "Castles & Crusades" RPG. They call themselves the Castles & Crusades Society and it might be confusing to have two similarly-named groups.
(2) I suppose a recreation of the old C&CS could be interesting, but I'm not sure what its purpose would be. The old C&CS did a lot with miniatures wargaming, correct? What would we do?
So, Michael, as the one who suggested the idea perhaps you are best able to address the questions of what role would a new C&CS play? What would be its purpose and what would our goals be, etc.?
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Post by thorswulf on Jul 25, 2014 19:45:47 GMT -6
I'll second Finarvyn's points. I like the idea, but what exactly do you have in mind Gronan? Are we talking about designing a new great kingdom as a framework? Do we submit reports as to what is going on in the realm?
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Post by waysoftheearth on Jul 25, 2014 21:39:50 GMT -6
Are we talking about designing a new great kingdom as a framework? Do we submit reports as to what is going on in the realm? I've been thinking about tabling the notion of a human-moderated MMO (Massively Multiplayer OFFline) game ever since I first read the Rythlonder Chronicles. I'm not sure whether this is in any way what Gronan is proposing, but I'd be interested in some kind of overarching framework around a family of dungeons operated by independent "dungeon masters" who would host whatever player groups happened to come along and visit their dungeon in the context of the broader campaign calendar. I guess all the dungeon masters would agree to stick to (more or less) some "standards" to keep things reasonably-equitable across the whole world. E.g., use the same rules, same encounter tables, same treasure tables, etc. The overall referee would (presumably) manage the world calendar, while the dungeon masters would (presumably) report back to the overall referee after each expedition. The overall referee would then (presumably) publish some kind of "news sheet" periodically, covering broader events in the world. Players could rise to whatever level of "renown" their exploits allowed. The "dungeon masters" could earn reputations for their dungeons, and could also run PCs in the world (visiting dungeons other than their own)... It would require a bunch of effort and coordination, but it seems "plausible"...
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Post by scottenkainen on Jul 26, 2014 7:01:41 GMT -6
It would require a bunch of effort and coordination, but it seems "plausible"... It seems like the RPGA... ~Scott "-enkainen" Casper
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Post by waysoftheearth on Jul 26, 2014 8:48:26 GMT -6
Perhaps something like a (so called) "living campaign", but specifically for OD&D and run by the community rather than WotC.
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oldkat
Level 6 Magician
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Post by oldkat on Jul 27, 2014 11:24:38 GMT -6
Can I have a piece of this world?
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Post by thorswulf on Jul 28, 2014 10:53:37 GMT -6
A framework for playing out battles and delving would be nice. It would also give some support to the others as far as overall plot goes.
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Post by Falconer on Jul 28, 2014 13:57:42 GMT -6
TLG did restart the Castle & Crusade Society. This was before they wrote and published Castles & Crusades the RPG, but I think the latter quickly overshadowed the former, which they never had a vision for, anyway.
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Post by coffee on Jul 29, 2014 8:19:38 GMT -6
I'd be interested.
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Deleted
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Post by Deleted on Jul 30, 2014 15:44:04 GMT -6
I'm thinking of something more oriented around miniatures wargaming, and providing a "Great Kingdom" for medieval miniatures campaigns. Playtesting, reviewing, and comparing various rules sets would also be on the table.
I suppose some fantasy elements will be present, but I'm not at all interested in a society formed around RPGs, nor miniatures gaming involving more than about 10% fantastic creatures.
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Torreny
Level 4 Theurgist
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Post by Torreny on Jul 31, 2014 0:48:50 GMT -6
Quite so. A smattering of baronies "imagi-nations" would be a refreshing change.
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Post by thorswulf on Jul 31, 2014 13:46:33 GMT -6
Well, I'm interested. What kind of structure would we use? I imagine there are those folks who don't have huge collections available to them, I have many more dark ages figures than I do medieval ones, although they are fairly interchangeable. Chainmail is chainmail, after all. Pun not intended, but I will take undue credit for it! Are you thinking of using a point system to build up armies for our holdings? Maybe a castle and moat house or fortified manor house or two for lieutenants of our forces? I'm cool with minimal fantasy stuff, but having a wizard or two for color wouldn't be bad. Will there be an overall theme for the campaign as well? Are we to fight battles with what we have, and then do reports afterword?Lots of questions I know, but then you knew there would be!
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Deleted
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Post by Deleted on Jul 31, 2014 16:42:51 GMT -6
For a first step, maybe we all need to read Tony Bath's "How to Run a Wargames Campaign."
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Post by derv on Jul 31, 2014 17:52:09 GMT -6
I'm following along with interest.
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Deleted
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Post by Deleted on Jul 31, 2014 18:32:34 GMT -6
And 'Dark Ages' would be no problem. I'd say anything after late Imperial Rome and before the English Civil War is OK, or maybe 600 AD - 1600 AD. Off the top of my head.
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Post by jmccann on Jul 31, 2014 22:16:35 GMT -6
I'd be very interested. I have been thinking of something similar where people would run a faction, and then battles would be fought by whoever had the capability using some kind of queueing mechanism. I'm interested to hear what you have in mind. I have a bunch of dark ages 15mm and some later (~1200 AD) 25mm figures.
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Post by thorswulf on Aug 1, 2014 7:47:54 GMT -6
Well Gronan, I do own a copy of Tony Bath's book "How to Run a Wargames Campaign" It indeed is very inspirational, and I recommend any of you unfamiliar with it to read it.
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Deleted
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Post by Deleted on Aug 1, 2014 7:59:59 GMT -6
A certain group of people I work with has craddled a similar idea for some time. In a reference only Finarvyn might understand, we're thinking about calling ourselves "The Evensong Society".
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Post by kesher on Aug 4, 2014 11:22:18 GMT -6
I'd be very interested! Tony Bath's book a perfect framework, and the time-period is great.
This might actually get me casting my own figures...
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Torreny
Level 4 Theurgist
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Post by Torreny on Aug 4, 2014 14:05:57 GMT -6
And give me an excuse to work on that Slavic highlander project I've been thinking about.
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Deleted
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Post by Deleted on Aug 5, 2014 15:30:11 GMT -6
Well, I'm not sure how to run it. In this day and age, online seems the logical way.
My very vague mental image is to create our own "Great Kingdom," and use it to have medieval miniatures wargames campaigns, much like Tony Bath describes. I really love his matchbox system for scouting.
I envision something strongly oriented semi-historically; that is, I have no problem with a kingdom of 6th century Gauls and a kingdom of 15th century French in the same world, but I'm inclined to avoid fantasy. Except maybe for a few orcs and other human-equivalents. I'm not sure.
Part of what I'd like to see is reviews of various medieval miniatures rules, and discussions of what each does well or poorly.
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Post by derv on Aug 5, 2014 16:33:57 GMT -6
It sounds like you're saying you'd like to keep it within the limits of conventional armies, much like Bath's Hyboria. That's reasonable Mike.
I think their are a number of people who would collaborate with you to try and bring something together if you really want to see it happen. I counted 6+ responses above.
It could create a nice platform for reviewing various rule sets.
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Post by coffee on Aug 6, 2014 8:23:16 GMT -6
I think it sounds great!
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Post by Red Baron on Aug 6, 2014 16:08:53 GMT -6
It could create a nice platform for reviewing various rule sets. Good thinking. The players could write up how the ruleset they used worked for the battle (what works, what doesn't, major omissions and oversights, what rules had to improvised on the spot, etc) and give turn-by-turn play reports with pictures. eg. Today we played a battle between the Franks led by Charles Martel (commanded by derv) and the Byzantines led by the high Priest of the Orc-idox Church (commanded by Gronan)... yadda yadda yadda, ...and so we think these rules make artillery too powerful since they destroyed all the Byzantine horse in the first three turns.
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Post by kirbyfan63 on Aug 12, 2014 8:28:56 GMT -6
Well Gronan, I do own a copy of Tony Bath's book "How to Run a Wargames Campaign" It indeed is very inspirational, and I recommend any of you unfamiliar with it to read it. How does that compare to the new edition Tony Bath’s Ancient Wargaming?
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Post by kesher on Aug 12, 2014 10:35:15 GMT -6
kirbyfan63: that original essay is included in the John Curry reprint.
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Post by Mr. Darke on Sept 20, 2014 20:49:07 GMT -6
TLG did restart the Castle & Crusade Society. This was before they wrote and published Castles & Crusades the RPG, but I think the latter quickly overshadowed the former, which they never had a vision for, anyway. Long story short there was one viable version of TLG's C&CS but it was destroyed by a blundered move by TLG and the head of the society. There have been attempts at restarting it but nothing got it back to the version that was before. There is a current effort to get it started back along with a side organization but, with 90% of those working on it having real life commitments, work is slow. However, I do know the guy spearheading the move and he would be very interested in making the idea part of the rebuild as he wants to bring in a more classic gaming feel to the Society.
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