[Hinterlands] Rufus Brandystoe (the quick), Halfling, (Locksmith extraordinaire), Thief 1 [Moria] Lady Éohild (Noble of Rohan), Women, Fighter 3
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Re: (006) Farther and Deeper... « Reply #16 on Sept 9, 2011, 8:15am »
Arbenbard: "Lady Eohild, stay this nonsense lest you be labeled a dunce. A door is opened and warriors gather to investigate. Prepare yourself for battle -- let the cold steel in your hands do the thinking rather than the shriveled walnut within your head."
Arbenbard: "Lady Eohild, stay this nonsense lest you be labeled a dunce. A door is opened and warriors gather to investigate. Prepare yourself for battle -- let the cold steel in your hands do the thinking rather than the shriveled walnut within your head."
Lómëluin slips quietly away from the argument and takes position behind Sili, hoping the shadows are enough to conceal the smile tugging at his usually grim lips from the fair Lady of Rohan's notice...
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Re: (006) Farther and Deeper... « Reply #18 on Sept 9, 2011, 12:18pm »
"Hear now, Arbenbard, 'tis no way to speak to a lady." Soval moves to Eohild's side, seeing if she can make her contraption work or if she might need help exiting it. He keeps at the ready in the meantime, in the event that battle is joined.
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #19 on Sept 10, 2011, 5:39am »
Up the back of the group Eohild and her Man, Barald, fuss over oiling the squeaky axles of the mine-cart. It requires a good deal of oil, and no small amount of rocking the cart to and fro, which in itself creates some noise.
Those nearby pique their own opinions about the good sense of this course, or otherwise, and what constitutes good manners....
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #20 on Sept 10, 2011, 6:12am »
Anxious eyes keep watch on the passages afore and behind, while Sili the Dwarf moves closer to the door on the left hand side of the passage so that he might peer within, while Lomeluin the Elf stands vigilant nearby, an arrow ready on his bowstring.
[1d6]
As Sili comes within a pace of the door near he notes -- with some satisfaction -- a row of different flags upon the dusty floor right before the pair of doors. With another step he would have put his boot upon these stones, but he pauses not a moment too soon.
While the main passage has been paved with great, smooth 3ft square flags evenly arrayed, right here before the doors there seem to be a single row of 9in square flags neatly spanning the width of the passage in a single row...
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #21 on Sept 10, 2011, 6:15am »
Meanwhile, up back, Barald has worked perhaps half a flask of oil into the mine cart's axles. It does seem to have eased the grotesque squealing somewhat... but that is not to say the cart is even remotely quiet. It still rattles and rumbles like an empty mine cart.
"Hear now, Arbenbard, 'tis no way to speak to a lady." Soval moves to Eohild's side, seeing if she can make her contraption work or if she might need help exiting it. He keeps at the ready in the meantime, in the event that battle is joined.
"Thank you Soval for your support. Now we have a mine cart to use when required. Sorry about the initial excess of noise. I hope our efforts will be rewarded. We can move it with us, once we are sure the ahead is clear", says Lady Éohild.
Re: (006) Farther and Deeper... « Reply #25 on Sept 10, 2011, 2:09pm »
"Hold a moment," Lómëluin says quietly, stepping forward; "Perhaps our friend here can tell us a tale..."
He kneels down to examine the corpse in the doorway, although he is careful to avoid the flagstones Sili located and tries to avoid being framed in the doorway as a target.
Can he tell anything about the body, and in particular, how it met its end?
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #26 on Sept 10, 2011, 8:56pm »
Lomeluin carefully steps over the flags indicated by Sili, and moves closer to examine the body in the ruined doorway.
Upon nearer inspection it was apparently an Orc. It must have been slain some years ago, for the flesh is horribly withered and dried. It wore a carapace of crude mail over leather, and these are punctured right through the chest by a great hole, some 3" wide. Whatever weapon laid this wound is nowhere to be seen.
Interestingly, the edge of the gaping wound is not flared as it might be if something burst out of its chest. Rather, it looks more as though something were pushed through the corpse, from front to back. But it lies now flat upon its back...
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #27 on Sept 10, 2011, 9:03pm »
Meanwhile, at the mine cart end of the passage, Eremin is keeping a nervous ear out for any noise that might not be made by the company. The Heavens know they are making enough of their own.
What is that? A flap of foot upon stone, perhaps? The distant echo of a pebble clinking upon a stair? Or just some unknowable movement in the deep? No... that is a more regular shunk of foot falls surely?
Eremin has a bad feeling knotting in the pit of his gut, and his hand goes without thought to the hilt of his Hollander made short sword as he strains to hear what is going on in the dark. Curse these loud mouthed fighting Men, anyone would think they were calling for order among a busy meeting of the Shire Councillors in the Great Hall of Bree!
A Ardenbard a Largo B Barald... b Baraglin* E Eremin... e Elindir G ......... g Legandir H ......... h Hepti* L Dalain... l Lomeluin N Nat...... n Norin O Eohild... o R Beranger. r S Soval*... s Sili T ......... t Telthalion U ......... u Burmon*
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (006) Farther and Deeper... « Reply #29 on Sept 10, 2011, 9:15pm »
Surprise is rolled [1d6=5].
Eremin and the pair of Hobbits see them coming in time, but everyone else is busily engaged.
The swift, dark shadows lope up from the shadowy passage behind the company. There is a suddenly clatter as rough blades are freed from sheaths, and the creak of wood and sinew as bows are bent. Most of all there comes the pounding of feet and a hungry hissing and laughter as they come.
It's the Orcs! Lots of them.
What does Eremin intend? Everyone else (excepting Baraglin Banks and Largo Harfoot) at the west end of the passage is surprised. Those at the east end of the passage are unaware anything is afoot.