I haven't seen too many in original format on period printed character sheets from that far back
Heck, our group never even owned those sheets back then. We just used regular lined notebook paper or index cards. (The idea of spending actual money for character sheets was strange to us. We didn't have real jobs and would rather spend any lawn-mowing money on game books, not character sheets. Thank goodness for word procesors and the internet so I can make or download some for cheap. )
Marv / Finarvyn DCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridge Master of Mutants; MA since 1976 OD&D Player since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
Joined: Dec 2010 Gender: Male Posts: 294 Location: Miskatonic U Karma: 9
Re: OD&D Character Sheets « Reply #21 on May 7, 2011, 10:00am »
Sorry for the thread resurrection, but I figured this was not a "raise-able offense"...
Inspired by the original sheet, and Falconer's perfect recreation, and the desire to add the "missing" info, I made a similar sheet. It's designed to be printed out on a single portrait-oriented, letter-sized sheet of paper, then folded in half; plenty of white space for notes and it makes a convenient little folder for scratch paper. Plus, it fits in the original box.
"Those who swallow the camel of the entire concept, then strain at gnats of a particular monster or situation seem to be be losing much of the basis for playing. However, that sort of thing happens as one becomes familiar with the fanciful and begins to qualify the experience by comparison to reality." - EGG
Sorry for the thread resurrection, but I figured this was not a "raise-able offense"...
Inspired by the original sheet, and Falconer's perfect recreation, and the desire to add the "missing" info, I made a similar sheet. It's designed to be printed out on a single portrait-oriented, letter-sized sheet of paper, then folded in half; plenty of white space for notes and it makes a convenient little folder for scratch paper. Plus, it fits in the original box.
Very nice!
Have an exalt, and thanks for sharing.
(And don't worry about thread necromancy -- it's totally acceptable around here.)
I wonder how the "old boys" did it back in '76? MAN, wouldn't I love to see a pic of this sheet in it's original form all filled out by Rob or Gary or whoever!
We didn't use character sheets. I still have Gronan's original character sheet... it's a piece of lined three-hole paper.
The other authentic option is a piece of paper torn out of a spiral notebook, with the crufties still along the side.
Michael Mornard -------------------------- Played in the original Blackmoor, Greyhawk, and EPT Campaigns "Gronan of Simmerya" aka "Old Geezer" aka "LORD Grumpy"
Joined: Dec 2010 Gender: Male Posts: 294 Location: Miskatonic U Karma: 9
Re: OD&D Character Sheets « Reply #26 on Oct 19, 2011, 7:29pm »
As in the other thread, excellent sheet, Aplus! I like sheets that can be printed out landscape and folded in half. They make for convenient original-box-sized sheets, and one can also shove adventure scraps and maps into the formed "folder"... provided your character survives, of course.
Quick question: You have "Luck" listed under the six attributes on your sheet. How does that work IYG?
"Those who swallow the camel of the entire concept, then strain at gnats of a particular monster or situation seem to be be losing much of the basis for playing. However, that sort of thing happens as one becomes familiar with the fanciful and begins to qualify the experience by comparison to reality." - EGG
Joined: Dec 2010 Gender: Male Posts: 347 Location: Waukegan, IL Karma: 87
Re: OD&D Character Sheets « Reply #27 on Oct 20, 2011, 8:27am »
Oops! I meant to put a version without luck, but totally forgot!
Anyways, here's how I use Luck:
Luck is rolled up just like the other abilities (I use 3d6 in order, but allow 1s to be rerolled).
Luck can be used to adjudicate things that don't fit neatly into one of the other abilities. Is that item I need buried at the bottom of my backpack, or is it sticking out of the top and easy to grab? Did that slovenly trull get pregnant? It's just sort of a catch-all, and the referee can use it for what ever he likes. To see if PCs notice things, etc.
Further, at the beginning of every adventure, each player rolls 3d20. For each die that comes up equal to or less than their luck score, they get a luck point. There are no actual rules for luck points. It is up to the player to negotiate uses for them. Possible uses (but boring examples) include rerolling a bad roll, turning a regular hit into a crit, having a particular mundane item in your pack (even though it's not on your character sheet), etc.
And finally, due to it's nature, the luck score may be completely rerolled from time to time. It's use is very flexible.
This one one of the things from DCC that will probably stay in my games from here on out. It is very useful. Although they didn't invent it, that's where I was exposed to it. Jim Ward uses luck points in Metamorphosis Alpha as well, although there is no luck stat.
There is a long history of ability modification - Arduin being probably the chief example. I think changing up the standard six ability scores to suit your game is something I wish there was more of. Whether it's Luck, Comeliness, Ego, or whatever, just run with it!