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Original D&D Discussion :: Community :: Carcosa :: Mushgnome's Chainmail Carcosa :: Episode 16: Dinosaurs of the Haunted Swamp
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 AuthorTopic: Episode 16: Dinosaurs of the Haunted Swamp (Read 3,062 times)
ehiker133
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #285 on Sept 14, 2012, 2:28pm »

Sorry!

Shade directs Andre to attack the flank of brown men who are attacking the big dinos. He will work on reloading the Howdah gun.

Fine with the directed actions of the NPC characters.
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crusssdaddy
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #286 on Sept 15, 2012, 12:42am »

Fated hangs back on Snarf to give the missile fire some room and directs the Ulfires to have another go with their guns.
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mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #287 on Sept 26, 2012, 12:41pm »

One dinosaur is down, and the party prepares to retaliate!

[DM warms up the d6's...]
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #288 on Sept 27, 2012, 10:54pm »


Sept 11, 2012, 1:04pm, kipper wrote:

Breath, BB, and DM group together, and attempt to retreat back from the charge. They'll attack with their Glaives if attacked.

DS fires the glitter bazooka again, and SS fires the howdah gun again (Assuming Princess is still back away from immediate danger?).


Breath and her two bodyguards fall back to a defensive position vs. the pikemen. Her golden gauntlets enhance her grip on the glaive (it gains benefits of a pike).

DS fires with the glitter bazooka and [1d] 2 cannibals fail their saves. The first is afflicted with dementia praecox and doesn't care about anything. The second suffers the delusional insanity that he is the true Constant Tyrant and tries to usurp command of the cannibal squad, winning [1d] 6 of them over to his cause in the confusion. The homicidal maniac from the previous round murders 1 of his teammates, and the schizophrenic develops the personality of an anti-cannibal missionary and converts 5 into pacifists. 45 - 14 = 31 charging cannibals!

SS uncorks the 2nd barrel of her howdah pistol 2d6=10 a hit! for 4 damage wounding a cannibal who had 7 hp and the tally is 30 brown men.


Sept 11, 2012, 1:04pm, kipper wrote:

Big Mama, furious at her slain child, rushes into the mass of cannibals and begins stomping and whipping her tail. Minion orders his bone men to fire howdah guns if available, otherwise to form a defensive line around Big Daddy.


Minion and his 4 bone men held back in the first round, but now they fire both barrels simultaneously! (2dd on a hit)

Minion: 2, 5, 9 hit for 13hp, killing 1 brown man (29 remain)
4 bone men: 7, 10, 7, 9; 3 hits for 12, 16, 11hp, killing 3 cannibals (26 remain)

Now here comes the Big Mama attacking as 3MH she rolls 6 dice and hits on 6: 1, 5, 3, 2, 3, 1... the pikesmen manage to keep the furious brontosaur at bay with their superior reach!


Sept 11, 2012, 1:04pm, kipper wrote:

Gunnery, atop Big Daddy, let's loose with a blast from the radio beam turret and orders his men to fire their howdah's if available, or to stand ready with Minion's Men if not.


Gunnery easily hits with the radio beam (it has 10 charges left) for 4d6=13hp incapacitating 2 of the cannibals and leaving them staggering and bleeding from the ears. (24)

His 3 orange men fire a two-barrel salvo: 6, 12, 7... 2 hits for 7, 3hp, a wound and a kill shot. But there are still 22 brown cannibals charging with their pikes!
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #289 on Sept 27, 2012, 10:59pm »


Sept 14, 2012, 2:28pm, ehiker133 wrote:
Sorry!

Shade directs Andre to attack the flank of brown men who are attacking the big dinos. He will work on reloading the Howdah gun.

Fine with the directed actions of the NPC characters.


Here comes Andre, as 3MH he rolls 6 dice: 4, 2, 1, 6, 2, 4. He crunches one of the armored cannibals in his mighty jaws for 5hp and his teeth shear through armor, flesh and bone!

Shade reloads his 1 spent barrel and now his howdah gun is fully loaded.
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #290 on Sept 27, 2012, 11:03pm »


Sept 15, 2012, 12:42am, crusssdaddy wrote:
Fated hangs back on Snarf to give the missile fire some room and directs the Ulfires to have another go with their guns.


The 5 ulfire men fire their 2nd barrel, emptying their guns: 9, 12, 6, 9, 10... 4 hits for 6, 6, 2, 3hp, that's 3 kills and a wound.
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #291 on Sept 27, 2012, 11:08pm »

Of the original 69 cannibals, only 17 currently threaten. The others are all killed, wounded, gassed, or touched by insanity. They must attempt a morale check. As Swiss pike equivalent they must roll a 5+ and roll [9 - 1 morale penalty] 8 = success and their mad hunger for flesh drives them to press their pike attack on the largest dinosaurs...

to be continued...
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
ehiker133
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #292 on Sept 28, 2012, 9:22am »

grumble grumble...

Dam*ed insane cannibals... don't they know when to flee??
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mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #293 on Sept 28, 2012, 10:07am »

It's rather queer: while the brown men present the visage of mindless cannibals, they fight with the morale and equipment of elite infantry.
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #294 on Sept 28, 2012, 2:26pm »

?? You mean like they're soldiers pretending to be fine young cannibals??
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mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #295 on Sept 28, 2012, 4:53pm »


Sept 28, 2012, 2:26pm, ehiker133 wrote:
?? You mean like they're soldiers pretending to be fine young cannibals??


Shade uses his Sense Motive ability and comes to know that the degenerate cannibals have set aside their quarrelsome nature in service to some terrifying entity an order of magnitude more powerful than themselves.

These brainwashed conditions provide dry tinder to the merest spark of insanity, as witnessed by the glitter bazooka's insidious effect: the insane men are appropriating others into their delusion, breaking formation and getting their pikes tangled up with their neighbors!

[LOL at the 80s pop music reference!]
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
mushgnome
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #296 on Sept 28, 2012, 5:03pm »

Round 2 of the Cannibal Battle

17 pike attacks on Big Mama Brontosaurus who has stampeded suicidally into the pikemen's disciplined formation. They roll 25d6 (17 cannibals attack at 2 men each = 34 + 17 for their pikes = 51 / 2 vs. medium horse):

4 + 2 + 6 + 2 + 5 + 1 + 4 + 5 + 3 + 6 + 4 + 1 + 1 + 4 + 1 + 3 + 3 + 6 + 6 + 1 + 1 + 3 + 3 + 6 + 2

that's 5 hits for 5d12=19hp! The mamasaurus is reduced from 65 to 46hp. She shrugs off the injury and continues to fight!

What are the party's actions for Round 2?
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HIT POINTS
Gedsil Troke: 5/5, Josh Honwill: 8/8, Brecon Smout: 5/9, A'Poth: 1/6, Besnik Zim: 3/4, Lupe Royce: 1/2, Bremusa 3/5, Prof. Francis Delapore 6/7, Casamir Whipple 5/6, John Talbot 2/5
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #297 on Sept 28, 2012, 6:59pm »

Shade fires both barrels of the Howdah gun and communicates the command to everyone else, as well.

**Fire everything you have, for they will not stop!**
« Last Edit: Sept 28, 2012, 7:00pm by ehiker133 »Link to Post - Back to Top  IP: Logged
crusssdaddy
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #298 on Sept 29, 2012, 10:59pm »

Fated: "Fire again boys, mop this rabble up."
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kipper
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 Re: Episode 16: Dinosaurs of the Haunted Swamp
« Reply #299 on Sept 30, 2012, 1:26pm »

Everyone continues attacking (with Howdah if possible, or reloading if empty, or with melee weapon if engaged).

Breath and her two bodyguards will hold defensive position, they don't want to be overrun by the swarm.

Gunnery will switch to a howdah this round instead of the radio beam turret.

« Last Edit: Sept 30, 2012, 1:28pm by kipper »Link to Post - Back to Top  IP: Logged

Playing:
Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
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