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Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Christmas Boot Hill
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 AuthorTopic: Christmas Boot Hill (Read 984 times)
makofan
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 Re: Christmas Boot Hill
« Reply #15 on Dec 18, 2011, 9:31pm »

Breed and Tex are still available, and so far coffee, Wulfgar, brumbar, ehiker and DuBeers have PMed me complete orders; just need orders from SMSSensei and we are ready to go!
« Last Edit: Dec 19, 2011, 12:07pm by makofan »Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Christmas Boot Hill
« Reply #16 on Dec 19, 2011, 9:48am »

I'll take Tex, Mako...
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makofan
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 Re: Christmas Boot Hill
« Reply #17 on Dec 19, 2011, 10:34am »

BTW, Excellent, CrackShot and Deadeye have two options when they shoot/throw - take a modest bonus to their hit location and extent of wound rolls, or fire one shot only with a penalty, but call out the exact location of your hit (two shots if crack and 3 if deadeye)
« Last Edit: Dec 19, 2011, 11:00am by makofan »Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
makofan
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 Re: Christmas Boot Hill
« Reply #18 on Dec 19, 2011, 11:00am »

Some rules that may not be obvious

1) MULTI-TARGETS: Any weapon firing more than 1 shot may change targets after each shot, as long as all targets are within 3" of each other
2) SCATTERGUN SPREAD: A scattergun automatically shoots at all targets in an area 1"wide by 2" deep at short range, and 2" wide by 1" deep at medium range
3) CLOSE COMBAT: Any characters in the same square can punch/knife/club each other to death/submission or grapple/wrestle; this happens after shooting
4) MOVEMENT: If you want to move during a turn, you may only fire one shot, and that is if you move at half speed or less and are not using a VS or S speed weapon (although you can snap shoot a VS or S weapon if you are desperate)
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Christmas Boot Hill
« Reply #19 on Dec 19, 2011, 11:10am »

If you need a 6th I guess that would leave me with Breed. I will pm just in case
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makofan
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 Re: Christmas Boot Hill
« Reply #20 on Dec 19, 2011, 12:10pm »

Oh and I am using Simultaneous movement, not sequential
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
makofan
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 Re: Christmas Boot Hill
« Reply #21 on Dec 19, 2011, 3:27pm »

All the orders are in, I'll process them tonight at home before I go to bed
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
makofan
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 Re: Christmas Boot Hill
« Reply #22 on Dec 19, 2011, 10:51pm »

NARRATIVE

Slim swivels towards Doc, going for his gun while getting set to sprint to the nearest doorway. Doc is faster, his shotgun levelling at Slim, but before either of them can get off a shot, Kid double-draws with miraculous speed, hitting Doc right in the heart, sending him down for the count. His other shot hits Slim in the back, staggering him. Slim does not bother to empty a shot into the dying Doc, but staggers to the door and throws it open.

Meanwhile, Tex charges at Belle, dodging and weaving as she desperately brings her rifle to bear. Her coolness under fire rewards her with a bullet through Tex's jaw. He reels, stunned, and she takes advantage of the respite to step out of sight into the saloon behind her. Breed is happy to be overlooked, and looses a shot at Kid that goes wide, then he runs for the nearest door and wrenches it open.

Doc is dying, his shotgun in the dust by his side, Tex is stunned and staggering, Belle has disappeared, Slim and Breed are in open doorways, and Kid is in the middle of the street holding two smoking pistols. PM me your Round 2 actions!

[image]

ROUND 1 - STATED INTENTIONS

Kid: Draw 2 guns, fire RH @ Slim, LH @ Doc
Slim: fire @ Doc then try to get into the door near him
Doc: fire one barrel @ Slim then one @ Kid
Belle: Shoot @Tex, back up through backwings
Tex: Rush @Belle and grapple
Breed: shoot @Kid then run for closest door

First Shot Determination
Kid +20 GL, +10 VF, -5 drawing 2 guns = 25
Doc +0 Avg, +0 BA = 0
Slim +15 Ltng, +0 BA, -20 moving = -5
Belle F +9, S -5, moving -20 = -16
Breed Q +4, +0 BA -20 moving = -16
Tex not shooting

Shooting
Kid @ Slim 50+10 (short)-10 (Target running)+7 (Good) +6 (Brave)-5 (2 gunfights)-10 (two pistols) = 48% (47 hit)
Hit location 71 Chest severity 31 serious wound
Kid @ Doc 50+10 (short)+7 (Good) +6 (Brave)-5 (2 gunfights)-10 (two pistols) -10 (wrong hand) = 48% (39 hit)
Hit location 78 Chest severity 63 mortal wound

Doc - misses turn

Slim - first shot now -10 (10/17 Strength left)holds his intended fire at Doc, runs to door and wrenches it open

Belle @ Tex 50+10 (short) -5 (walking backward) -20 (target running and dodging)+18 (crackshot)+10 (very brave)-5 (1 gunfight) = 58% (46 hit)
Hit location 99 +10 (crackshot) = 100 Head, severity 16 +10 (crackshot) = 26 serious wound

Tex (13/20 Strength) chance of being stunned by bullet wound to the head 50% (16 stunned) aborts rest of his move
Breed @ Kid 50+10(short)-20 (running)+7 (good)+15 (fearless)-5 (2 gunfights)= 57% (82 miss)
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
Cameron DuBeers
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 Re: Christmas Boot Hill
« Reply #23 on Dec 19, 2011, 11:46pm »

As Belle ducks into the saloon she calls out, "You all wouldn't be shooting a LADY, would you? T'ain't very gentlemanly of y'all!"

OOC: I must be a chauvinist at heart, it didn't occur to me Belle was a she!
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makofan
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 Re: Christmas Boot Hill
« Reply #24 on Dec 20, 2011, 9:12am »

everybody PM'ed me, so I will post another round tonight
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
makofan
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 Re: Christmas Boot Hill
« Reply #25 on Dec 20, 2011, 11:40pm »

I just got home from work and it's almost midnight so no round 2 today..sorry...a killer 18 hour day
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
SMKSensei
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Posted using the ProBoards Mobile AppRe: Christmas Boot Hill
« Reply #26 on Dec 20, 2011, 11:45pm via the ProBoards Mobile App »

{OOC} Oh..... and btw, I'm playing a character that I would never be like. :-)


Sent from my Transformer TF101 using ProBoards
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makofan
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 Re: Christmas Boot Hill
« Reply #27 on Dec 22, 2011, 12:04am »

Kid dashes for the gold, holstering his left gun as he runs. Seeing the Breed draw a line on him, he fires a lucky shot and shoots Breed in the head, killing him! He grabs the gold in his left hand, and starts to back up towards the doorway where the Breed was killed. Slim takes a step into the hardware store, then shoots the staggering Tex in the head, stunning him again. Belle rests her rifle carefully on the batwing doors but her shot only grazes Tex.

Only Belle, Slim and the Kid are left. The Kid has the gold, but he is out in the street, and Belle and Slim have him flanked! Tex will be stunned for the next round, but is still holding onto consciousness

MY MAP SHOWS TEX AS DEAD, BUT HE'S NOT DEAD YET. HE's STUNNED
[image]

STATEMENT OF INTENTIONS
Belle rests the CWR on the bat-wing door and shoots Tex, then shifts position to the other side of the door and hunkers down, leaving only her eyes exposed.

If possible, Tex will try to take partial cover behind whatever is available (porch area in front of where Belle was standing - only at the corner of the building, making sure he is not in line-of-sight of the door - or a watering trough or a horse.
Then he will take an aimed shot at the Kid's chest and fire.

Slim will slip behind the doorway and use it for cover as he shoots at Tex

The selfish, sneaky Kid holsters his left pistol and runs to grab the loot, shooting at anyone w/RH running towards him or looking to shoot first. After picking up the bag (?) he will quickly back towards the door that is currently directly behind him.

Breed takes two shots at kid from doorway (left arm and leg protected

FIRST SHOT DETERMINATION
Kid: GL +20, VF weapon +10, Running -20 = 10
Slim: Lightning +15, BA weapon +0,wounded -5 = 10
Belle: Fast +9, S weapon -5 = 4
Breed: Quick +4, BA weapon +0 = 4 (killed by Kid)
Tex: Spends entire turn recovering (wounded again 3/20) Stun chance 50% (21 Stunned)

SHOT RESULTS
Kid: 50+10 (short rg) -20 (running) +7 (Good Acc) +6 (Brave) -5 (experience)= 48% (15 hit) LOCATION 98: Head Severity: 66 Mortal
Slim: 50+10 (short rg [LBR])-10 (from concealment)+20 (Deadeye)-5 (wounded)+15 (fearless) +0 (experience) = 80% (10 hot) LOCATION:83+15 = 98 Head SEVERITY 20+15 = 35 Serious
Belle: 50+10 (short rg) -10 (from concealment) +20 (using rest)
+18 (crack)+10 (very brave)-5 (experience)= 93% (55 hit) LOCATION: 95+10=100 HEAD SEVERITY 3+10=13 Light
« Last Edit: Dec 22, 2011, 12:05am by makofan »Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
SMKSensei
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 Re: Christmas Boot Hill
« Reply #28 on Dec 22, 2011, 7:07am »

[OOC] If any of you are on G+, I posted a picture of Boot Hill reproduction booklet. PM me for the PDF, it cleaned up very well. (and don't worry, I won't shoot you)

http://gplus.to/smksensei
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Rolling it old-skool since 1981,

Sean Michael Kelly
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Twitter: @TheLdrshipGeek
Harrisburg, PA USA
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 Re: Christmas Boot Hill
« Reply #29 on Dec 22, 2011, 9:36am »

Well that seems to be about par for one of my characters in a mako campaign :).

I hope everyone has a Merry Christmas or Happy Hanukkah.
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