We have the door open to the sand room, and the secret door open with a corridor leading south
Yeah, so are we going to attempt to "clean out" the sand room now? Or just try to walk past and through the secret door and hope we don't get attacked?
Flandil's vote would be to try to pass it and hope for the best.
We have the door open to the sand room, and the secret door open with a corridor leading south
Yeah, so are we going to attempt to "clean out" the sand room now? Or just try to walk past and through the secret door and hope we don't get attacked?
Flandil's vote would be to try to pass it and hope for the best.
Hum, I don't want to leave that sand room open behind us. That seems too dangerous. Makofan could have whatever monsters are in there hit us as we pass by, or even worse, after we've passed by thereby trapping us with no line of retreat.
IMO, if we can close the secret door ahead of us, I think we should, and clean out the sand room now leaving our line of retreat open. That's really Kell's second choice, though.
To be honest, Kell is concerned that we could be trapped here anyway if something big and bad comes up from behind. I'd *rather* close the secret passage and retreat, now, back to the main corridor and explore the corridors south and east, cleaning out as we go. Save that secret corridor...and the sand room...for later. That would be Kell's vote, but I sort of doubt that this third option is going to carry the day.
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Flandil has Sleep prepared and ready to rip at the slightest inkling of motion from within the room. He stands nearby the sand pile, watching and listening carefully. (He removes his helm for this purpose ... )
Flandil has Sleep prepared and ready to rip at the slightest inkling of motion from within the room. He stands nearby the sand pile, watching and listening carefully. (He removes his helm for this purpose ... )
Re: The OOC thread « Reply #321 on Apr 28, 2011, 8:41pm »
Iwill be away from the board for a few days (until May 4th matbe the 5th). Mako knows what Patronus will do in most situations that are likely to arise.
Re: The OOC thread « Reply #326 on May 10, 2011, 5:06pm »
Pardon me please for intruding, but as a long-time lurker I'd just like to say thank you for all the amazing work you've done and all the enjoyment I've had following the exploits of our many heroes, past and present. Even for someone on the outside, this campaign is a work to be appreciated. Your skills and efforts are greatly valued here! All the best to you, and looking forward to further adventures!
Re: The OOC thread « Reply #327 on May 10, 2011, 6:15pm »
I'm a newcomer to the game, but I have really enjoyed my time playing with all of you. Mako, this is one of the best run, most fun, games I've ever been associated with, and my online play goes all the way back to FidoNet in the 80's.
I'd rather be in a position to give you a job, but as I'm not...have an exalt instead!
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Joined: Nov 2007 Gender: Male Posts: 724 Location: London, Canada Karma: 28
Re: The OOC thread « Reply #328 on May 10, 2011, 9:51pm »
My son starts a run of five shows of A Midsummer Night;s Dream tomorrow, and I am helping out as a volunteer with the play, so posting will be sporadic