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Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Adventure #14 - Off to Gorlminder
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 AuthorTopic: Adventure #14 - Off to Gorlminder (Read 4,776 times)
makofan
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 Re: Adventure #14 - Off to Gorlminder
« Reply #30 on Sept 3, 2011, 9:32pm »

In town tally of money spent so far

Yhency - 8.3
Kell - 253.0
William - 3.3
Flandil - 11
Patronus - 15.9
Jariel - 12.5
Gallaine - 28.1

updated for Patronus' round of drinks
update for Kell's second and 3rd round of drinks
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #14 - Off to Gorlminder
« Reply #31 on Sept 4, 2011, 7:26am »

I owe alittle more. I have purchased a round of drinks for all in the main room in the name of heimdall.
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 Re: Adventure #14 - Off to Gorlminder
« Reply #32 on Sept 4, 2011, 3:31pm »

Yhency nods to Indigo, "Starting up your own shop can be rewarding, but perhaps I can offer you a career track more in line with your sense of adventure and purpose. First let me introduce myself and my other retainers. I am Yhency Brazoban; for many years I entertained my fellow elves with my athletic prowess, but now I have turned to adventuring. It is quite lucrative, and if you follow me, I can promise you that great things will come your way. I'd like you to meet Flinn and Westbrook. I met both in Verbosh and they have already gone on several adventures with me. Both have fought quite bravely, and I'm sure you'll get along well with them too. Where we are headed lies a magic sword that none of us can use. But I'm willing to bet that for you, the sword will function. Above and beyond the magic sword, I'll offer you a signing bonus of 20 gold right now, and then 10% of my future earnings - so I get 70%, and the 3 of you each get 10%. What do you say Indigo?

OOC: Hopefully my newly improved charisma will work to my favor.
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 Re: Adventure #14 - Off to Gorlminder
« Reply #33 on Sept 4, 2011, 4:36pm »

Flandil relaxes, greatly enjoying the luxury of having a private servant. He idly speculates (to himself) whether the boy would care for a life as an adventurer (or at least a servant thereof).
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 Re: Adventure #14 - Off to Gorlminder
« Reply #34 on Sept 5, 2011, 11:03am »


Sept 4, 2011, 3:31pm, kenmeister wrote:
Yhency nods to Indigo, "Starting up your own shop can be rewarding, but perhaps I can offer you a career track more in line with your sense of adventure and purpose. First let me introduce myself and my other retainers. I am Yhency Brazoban; for many years I entertained my fellow elves with my athletic prowess, but now I have turned to adventuring. It is quite lucrative, and if you follow me, I can promise you that great things will come your way. I'd like you to meet Flinn and Westbrook. I met both in Verbosh and they have already gone on several adventures with me. Both have fought quite bravely, and I'm sure you'll get along well with them too. Where we are headed lies a magic sword that none of us can use. But I'm willing to bet that for you, the sword will function. Above and beyond the magic sword, I'll offer you a signing bonus of 20 gold right now, and then 10% of my future earnings - so I get 70%, and the 3 of you each get 10%. What do you say Indigo?

OOC: Hopefully my newly improved charisma will work to my favor.


Indigo says "Give me your hand. As long as it does not have six fingers on it, we have a deal".
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #14 - Off to Gorlminder
« Reply #35 on Sept 5, 2011, 12:28pm »

Kell, feeling good, enjoys his evening of feasting and drinking. He'll buy another round, or two, before the evening is over and he beds down for the night. (ooc: based on your figures, I guess he'll spend another 1.5 gp on his evening).

Kell, having a thought, will ask around and see if there is someone in the little village that makes potions, especially healing potions. If there is, he will look into buying one or two before leaving on the morrow..."A spare healing potion, or two, might come in handy where we're going." (ooc: Kell knows that if he can find such potions they'll cost him some money, but he *has* some now and thinks this might be a good investment.)
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: Adventure #14 - Off to Gorlminder
« Reply #36 on Sept 5, 2011, 3:12pm »

@Kell There is a healer, a pawnshop, and a scribe in town you may wish to check.

@everybody It is getting on to dinner time. Shop now if there is any place you need to go today
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #14 - Off to Gorlminder
« Reply #37 on Sept 5, 2011, 6:26pm »

Gallaine visits the seamstress and cobbler with Garrett in tow and has him outfitted. While he is getting measured up etc., she goes to the Haughty Sabre Provisioner for all the other goods. While she is there she also buys a handy knife on a sheath belt for Garrett.
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kenmeister
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 Re: Adventure #14 - Off to Gorlminder
« Reply #38 on Sept 5, 2011, 10:57pm »


Sept 5, 2011, 11:03am, makofan wrote:

Sept 4, 2011, 3:31pm, kenmeister wrote:
Yhency nods to Indigo, "Starting up your own shop can be rewarding, but perhaps I can offer you a career track more in line with your sense of adventure and purpose. First let me introduce myself and my other retainers. I am Yhency Brazoban; for many years I entertained my fellow elves with my athletic prowess, but now I have turned to adventuring. It is quite lucrative, and if you follow me, I can promise you that great things will come your way. I'd like you to meet Flinn and Westbrook. I met both in Verbosh and they have already gone on several adventures with me. Both have fought quite bravely, and I'm sure you'll get along well with them too. Where we are headed lies a magic sword that none of us can use. But I'm willing to bet that for you, the sword will function. Above and beyond the magic sword, I'll offer you a signing bonus of 20 gold right now, and then 10% of my future earnings - so I get 70%, and the 3 of you each get 10%. What do you say Indigo?

OOC: Hopefully my newly improved charisma will work to my favor.


Indigo says "Give me your hand. As long as it does not have six fingers on it, we have a deal".


That's pretty funny!

Yhency extends his five-fingered hand and shakes Indigo's.

Shopping: Aware of the ooze menace, Yhency makes sure that each of his 3 henchmen, as well as himself, are equipped with stone-tipped spears (not sure if there is a cost for that), as well as 3 flasks of oil and torches to go with that.
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 Re: Adventure #14 - Off to Gorlminder
« Reply #39 on Sept 6, 2011, 9:22am »

Happening to notice Yhency and his men laden with new supplies, with an airy wave of his hand and a few sibilant syllables Flandil sends the boy off to fetch some oil, a tinderbox, and a torch.
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Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
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 Re: Adventure #14 - Off to Gorlminder
« Reply #40 on Sept 6, 2011, 10:35am »

Jariel probably needs to restock on oil, he will purchase 10 flasks of oil to be packed on his mules. He will also purchase some snares and traps, he intends to catch some small game to try and use as slime bait recalling that there is plenty of space in the pool cavern to lead the slimes away from those trying to get the sword.
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makofan
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 Re: Adventure #14 - Off to Gorlminder
« Reply #41 on Sept 6, 2011, 2:00pm »

oK, post anything else you can think of and I'll be back next Monday to check it out
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #14 - Off to Gorlminder
« Reply #42 on Sept 11, 2011, 3:07pm »


Sept 5, 2011, 3:12pm, makofan wrote:
@Kell There is a healer, a pawnshop, and a scribe in town you may wish to check.

@everybody It is getting on to dinner time. Shop now if there is any place you need to go today

Kell will spend some of his 1300+ gp on a couple of healing potions, if he can get such from the local healer. He doesn't have a good feel for human prices, but 100 to 200 gp for such potions seem like a reasonable price to him...he won't go over that though.
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: Adventure #14 - Off to Gorlminder
« Reply #43 on Sept 11, 2011, 6:27pm »

Prat adds 5 torches and 10 flasks of oil to his inventory and a stone headed mace.
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makofan
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 Re: Adventure #14 - Off to Gorlminder
« Reply #44 on Sept 14, 2011, 9:20pm »

Gallaine restocks and outfits her lad for 25 gold.
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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