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Original D&D Discussion :: Other TSR Classics :: Empire of the Petal Throne (1975) :: Edsan's Online OEPT :: [Adventure #1.1 - Into the Pit]
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edsan
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 [Adventure #1.1 - Into the Pit]
« Thread Started on Mar 21, 2009, 1:08am »

OCC: sorry, not very inspired today so no long-winded descriptions.


The character's get fed and watered and go back into the warehouse. Hritsekkash, Timhuvaz, the "twins" and a gaggle of slaves accompany them and the group arrives to where Issa and Hrahyosh are guarding the hole (and beginning to get bored).

Some slaves have brought food and water they give to the sentinels. Others are carrying a stout wood ladder which gets lowered down into the pit.

Like the merchant said, the twins will be guarding over the pit. You agree on a call-sign to warn them of your identities upon your return.

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 Re: [Adventure #1.1 - Into the Pit]
« Reply #1 on Mar 21, 2009, 1:59am »

OOC:: How wide and tall is the tunel?
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #2 on Mar 21, 2009, 3:12am »

OCC: I had already described that. Check entry #103 here: http://odd74.proboards76.com/index.cgi?b....ead=1880&page=7


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 Re: [Adventure #1.1 - Into the Pit]
« Reply #3 on Mar 21, 2009, 4:20am »

OOC: Sorry, didn't look back for enough.
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #4 on Mar 21, 2009, 10:54pm »

Issa takes a moment to inspect her equipment. "Do we have a goal, other than exploration?"
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EPT: Issa - in leather sandals and kilt, scale, with pale green shawl wrapped around her shoulders and draped over her head like a hood. A large bag beaded with small shells is slung by a strap over her shoulder to rest on her hip. Wielding a Chlen-hide spear, sling, and dagger.
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #5 on Mar 22, 2009, 12:56am »

Hrahyosh gratefully eats the food brought to him, and returns Issa's dagger with a polite "Thanks".
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #6 on Mar 22, 2009, 1:16am »


Mar 21, 2009, 10:54pm, ranele wrote:
Issa takes a moment to inspect her equipment. "Do we have a goal, other than exploration?"


"Yes Issa, we do. Treasure, knowledge(experience) and power. All things that my Mighty Lord Ksarul teaches us are important. With them, we can cease to be nakome foreigners and instead become people of importance in this land. Without them, we are doomed to short, unpleasant existences that end badly."
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #7 on Mar 22, 2009, 1:35am »


Mar 22, 2009, 1:16am, trineshhissanmarin wrote:

Mar 21, 2009, 10:54pm, ranele wrote:
Issa takes a moment to inspect her equipment. "Do we have a goal, other than exploration?"


"Yes Issa, we do. Treasure, knowledge(experience) and power. All things that my Mighty Lord Ksarul teaches us are important. With them, we can cease to be nakome foreigners and instead become people of importance in this land. Without them, we are doomed to short, unpleasant existences that end badly."


"Ksarul?" says Teregash. "And who is that? I have not heard of such a god."

OOC: Teregash, being from some forgotten reef in the Southern ocean, is a bit out of touch...
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #8 on Mar 22, 2009, 4:57pm »

"Ksarul?" says Teregash. "And who is that? I have not heard of such a god."

OOC: Teregash, being from some forgotten reef in the Southern ocean, is a bit out of touch...[/quote]

Mighty Ksarul is the Ancient Lord of Secrets and the Master of magic and Sorcery and one of the Lords of Change. He teaches that power is the goal of each of us and that power comes from knowledge
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Trinesh hi Ssanmarin
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #9 on Mar 22, 2009, 6:30pm »


Mar 22, 2009, 1:16am, trineshhissanmarin wrote:
"Yes Issa, we do. Treasure, knowledge(experience) and power. All things that my Mighty Lord Ksarul teaches us are important. With them, we can cease to be nakome foreigners and instead become people of importance in this land. Without them, we are doomed to short, unpleasant existences that end badly."


Sadly, Trinesh is correct, we must take great risks or we have no future here ... or anywhere. La! Slave, give me that water skin in case we have to stay longer below than any of us wish. Have we enough torches and lanterns? What of bags or carrying clothes to haul our vast treasure from this pit?

Do'olnar grins ruefully.
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #10 on Mar 22, 2009, 7:30pm »

OCC: to answer Issa's question the party's goal is scouting more than exploration. Hritsekkash just learned there is a hole and tunnel underneath his premises and he wants to know where it leads before he closes the whole thing.


The group and their two torch-bearing slaves descend into the pit. Like you assumed all the people can fit down there although with a remarkable lack of elbow space.

The arched tunnel with the blood spatterings looms before you. Above you see the forms of Hritsekkash and Timhuvaz leaning over the edge. The Livyani again gives his wishes of good luck and a swift return.

What is the next action of our brave band?


OOC: like I stated, the passage is wide enough for you to maintain your usual marching order.
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #11 on Mar 22, 2009, 7:59pm »

"Let us begin our climb to greatness by exploring this trail of blood. Either the slave who vanished fell and drug himself away or was taken away by another dlaqo or some other horror of the Underworld. Let us find out."

OOC: How is the air down here? Do we need to try to filter what we breathe? How far down the tunnel can we see and do we see any other openings in the sides or floor? I will be scanning for secret doors until we reach the body of the slave.
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #12 on Mar 22, 2009, 9:06pm »

"It would probably be wise to reshuffle our order. Picking one's way inside a warehouse is quite different from exploring the Tsuru'um."
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #13 on Mar 23, 2009, 7:10am »

Hredarru wishes to proceed with caution, keeping his wits about him. The Fighter is satisfied with the previously established marching order. Unless someone can think of a good reason to change it Hredarru is prepared to move forward, following the trail of blood.
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edsan
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 Re: [Adventure #1.1 - Into the Pit]
« Reply #14 on Mar 23, 2009, 7:36am »

OOC: The air is much better down in the pit, no need for filter. You can see down the tunnel a far as the lantern light illuminates and there appear to be no openings. To be able to search for secret doors the party will have to move slowly.

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